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}}{{Games|FO1}}
 
}}{{Games|FO1}}
   
{{quotation|Ha! I like [[Vault Dweller|your]] style. A little sloppy, but it works. Consider yourself a friend of the [[Khans|raiders]]. Leave my sight now.|[[Garl Death-Hand]]}}
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{{quotation|Ha! I like [[Vault Dweller|your]] style. A little sloppy, but it works. Consider yourself a friend of the [[Khans|raiders]]. Leave my sight now.|[[Garl Death-Hand]] complimenting the Vault Dweller's loyalty}}
   
 
'''Join the Khans''' is a [[Fallout quests|side quest]] in ''[[Fallout]]''.
 
'''Join the Khans''' is a [[Fallout quests|side quest]] in ''[[Fallout]]''.
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{{chart|data1|data1=Kill the [[Khans prisoner]]s.|class=va-chart-body}}
 
{{chart|data1|data1=Kill the [[Khans prisoner]]s.|class=va-chart-body}}
 
{{chart| |!| }}
 
{{chart| |!| }}
{{chart|data1|data1=Talk to [[Garl Death-Hand]].|class=va-chart-body}}
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{{chart|data1|data1=Talk to [[Garl Death-Hand]] again.|class=va-chart-body}}
 
{{chart| |!| }}
 
{{chart| |!| }}
 
{{chart|reward|reward=Reward: 500 [[Experience Points|XP]], -2 [[Fallout reputations|Reputation]]|class=va-chart-reward}}
 
{{chart|reward|reward=Reward: 500 [[Experience Points|XP]], -2 [[Fallout reputations|Reputation]]|class=va-chart-reward}}
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==Detailed walkthrough==
 
==Detailed walkthrough==
Upon entering the main building of the [[Khans]]' [[Khan Base|camp]] and talking to [[Garl Death-Hand]], the leader of the Khans, the [[Vault Dweller]] must tell him that they want to join, and "kick some serious ass" (choosing any other dialogue option will only make the Khans attack them). Garl will then proceed to tell the player character that he is tired of [[Khans prisoner|his female slaves]], and that the Vault Dweller must prove themself by killing said slaves.
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Upon entering the main building of the [[Khans]]' [[Khan Base|camp]] and talking to [[Garl Death-Hand]], the leader of the Khans, the [[Vault Dweller]] must tell him that they want to join, and "kick some serious ass" (choosing any other dialogue option will only provoke hostility with the Khans). Garl will then proceed to tell the Dweller that he is tired of [[Khans prisoner|his female slaves]], and that they must prove themself by killing said slaves.
   
Doing so is easy, as they cannot fight back but will simply run away. However, the Vault Dweller must kill them before they leave the camp, as killing them outside the camp will cause the Khans to turn hostile. Once they are killed, Garl will name the Vault Dweller a "friend of the Khans" and grant them free access to the camp.
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Doing so is easy, as they will not attack back and instead run away. However, they must be killed without any or either of them leaving the camp, as the Khans will be upset if that happens. Once both are dead, Garl will name the Vault Dweller a "friend of the Khans" and grant them free access to the camp.
   
 
==Rewards==
 
==Rewards==
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==Notes==
 
==Notes==
 
* Completion of this quest will render the quests "[[Free the Slaves]]" and "[[Rescue Tandi from the Raiders]]" impossible to complete.
 
* Completion of this quest will render the quests "[[Free the Slaves]]" and "[[Rescue Tandi from the Raiders]]" impossible to complete.
* If the Vault Dweller has a Luck of 8 or more, Garl might think the Vault Dweller is his father, making the quest unobtainable.
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* A male Vault Dweller with a Luck of => 8 may be mistaken for Garl's father, making the quest unobtainable.
   
 
{{Navbox quests FO1}}
 
{{Navbox quests FO1}}

Revision as of 14:56, 25 June 2015

 
Gametitle-FO1
Gametitle-FO1
Ha! I like your style. A little sloppy, but it works. Consider yourself a friend of the raiders. Leave my sight now.Garl Death-Hand complimenting the Vault Dweller's loyalty

Join the Khans is a side quest in Fallout.

Quick walkthrough

Side Quest: Join the Khans 
Speak to Garl Death-Hand about joining the Khans. 
Kill the Khans prisoners
Talk to Garl Death-Hand again. 
Reward: 500 XP, -2 Reputation 

Detailed walkthrough

Upon entering the main building of the Khans' camp and talking to Garl Death-Hand, the leader of the Khans, the Vault Dweller must tell him that they want to join, and "kick some serious ass" (choosing any other dialogue option will only provoke hostility with the Khans). Garl will then proceed to tell the Dweller that he is tired of his female slaves, and that they must prove themself by killing said slaves.

Doing so is easy, as they will not attack back and instead run away. However, they must be killed without any or either of them leaving the camp, as the Khans will be upset if that happens. Once both are dead, Garl will name the Vault Dweller a "friend of the Khans" and grant them free access to the camp.

Rewards

Notes

  • Completion of this quest will render the quests "Free the Slaves" and "Rescue Tandi from the Raiders" impossible to complete.
  • A male Vault Dweller with a Luck of => 8 may be mistaken for Garl's father, making the quest unobtainable.