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John Deiley is a developer who worked at Interplay Entertainment on Fallout 2 and Van Buren as a designer.

Career

Work on the Fallout series

On Fallout 2, he was the designer of Goris and other talking deathclaws; he also worked on design for Vault 13, Vault 15, NCR, Navarro, and helped with numerous maps. For Van Buren, he designed Ouroboros, Maxson bunker, Nursery and Twin Mothers.

Employment history

FromToCompanyRole
January 1995December 2003Interplay EntertainmentGame Designer
January 2004January 2005Blizzard EntertainmentGame Master
January 2005January 2008Enforcement TechnologyRecords Manager
January 2008January 2011Quality Support ServicesQuality Assurance
January 2011February 2013Consumer Debt AssistanceAccount Manager
February 2013August 2014AGR GroupIT Network Tech
June 2016PresentRugged Computing, IncCustomer Service Manager

Credits

Fallout series

YearTitleCredited as/for
1998Fallout 2Designer
Level Designer
2003Van BurenDesigner

Other work

YearTitleCredited as/for
1997Descent to UndermountainDesigner
1999Planescape: TormentDesigner
2000Icewind DaleDesigner
2001Icewind Dale: Heart of WinterDesigner
2002Icewind Dale IIDesigner

External links

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