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Joe's Spuckies sandwich shop is an unmarked location in the South Boston neighborhood of Boston in 2287. It is on a street corner north of Andrew station.

Background[]

This business, owned by mob boss Eddie Winter,[1] was a front for a speakeasy, which used the franchise to funnel money and other necessary items to the owners' private accounts. The speakeasy is hidden underneath the Joe's Spuckies diner.[Non-game 1] The speakeasy was not the only secret, however, as the cellar also connected down into the maintenance tunnels of Andrew station, where Winter had built his private fallout shelter. After the conclusion of Operation Winter's End, the shop was shuttered,[1] and Winter retreated into his shelter to wait out the Great War.

Layout[]

Joe's Spuckies sandwich shop[]

The small diner contains a few booths and tables. A Master-locked cellar door behind the counter leads down to the Southie Speakeasy, part of Andrew station.

Southie Speakeasy[]

Main article: Andrew station

The speakeasy has a few tables set up in front of a stage, as well as a bar off to the side. A room behind the bar contains a steamer chest and a chemistry station; to open the security door, push the button behind the nearby bookshelf. A busted wall east of the stage leads into Andrew station proper.

Notes[]

  • Southie Speakeasy and Andrew Station can be accessed from a Master-locked cellar door behind the counter. However, the key to the door can only be found in the speakeasy itself just under the door; therefore, with insufficient Lockpick skill, the main entrance south of the sandwich shop is the only means to access the station.
  • When at this location, companions make comments, which are activated at the speakeasy stairway.
Location comments
Character Comment
Cait There's got to be somethin' left in here to drink.
Codsworth What a quaint little speakeasy. It looks like it attracted only the highest caliber customers, too.
Curie Ah, I have heard of these. This is a speak easy.
Danse There appears to be an illicit drinking establishment concealed down here.
Deacon Any port in a storm, I guess.
John Hancock Huh, place is like the Third Rail... with less gunfire.
Nick Valentine Lose the gun-toting psychopaths and this'd be my kinda joint.
Piper Wright You know, if you're looking to get a drink, I can think of worse places.
Preston Garvey Well, look at this. Strange place for a bar.
Robert MacCready I've been to a few dive bars in my day, but this one's got them all beat.
X6-88 A secret room for drinking? Strange.
Source: AO_Comment_Dialogue, branch AOT_DN003_1

Appearances[]

Joe's Spuckies sandwich shop only appears in Fallout 4.

Behind the scenes[]

The sandwich shop is a precise analogue of the real-world Joe's Submarine Sandwich Shop, which has since been demolished. Alongside the nearby bus and apartment wreckage, the area is a recreation of Emil Pagliarulo's childhood neighborhood.[Non-game 2] The sandwich shop's connection to Eddie Winter, however, is a reference to real-world mob boss Whitey Bulger's "Triple O's Lounge."

Gallery[]

References[]

Non-game

  1. Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.520: "[18.02] JOE’S SPUCKIES (SOUTHIE SPEAKEASY)
    A Joe's Spuckies coffee and sandwich emporium is simply a front for an old speakeasy; there’s a hatch behind the counter (Master). However, you'll usually appear here after navigating Andrew Station."
    (Fallout 4 Vault Dweller's Survival Guide Map)
  2. from STORY: Emil Pagliarulo, writer and lead designer of Fallout 4 and Skyrim (reference starts at 12:20)
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