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For an overview of Jet, see Jet. |
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Jet is a consumable item in Fallout 4.
Background[]
Jet is a powerful hallucinogenic chem that stimulates the central nervous system, triggering a rush of energy and strength primarily brought about by endorphins.[1] The initial euphoric rush rarely lasts more than a few minutes,[2] but the altered state of consciousness makes it subjectively longer for any Jet user.[3][4]
Packaging[]
Post-War Jet is typically sold packaged into small, disposable ampules or canisters (rarely in half-ounce bags), designed for use with a metered-dose inhaler (sometimes sold separately).[5] The goal is to deliver the aerosolized drug directly into the lungs of the user, where it is rapidly absorbed into the bloodstream.[6] To maximize high, dealers would recommend taking a dose, followed by a deep breath and time to let it settle.[5]
Wholesale buyers, like Redding in the 2240s, usually receive bulk packages that have to be processed into user ampules first. This requires clean facilities and medical training to do properly, as poor processing will result in contamination and expose users to disease.[7] Jet may also be mixed with saline solutions or other liquids to be delivered intravenously. This was the preferred method of researchers working at the Stables.[8]
Addiction rate[]
Standard Jet is highly addictive, inducing psychological and physical reliance. Both stem from the way their Jet alters the perception of reality, to the point that the euphoric rush brought about by the drug is interpreted by the user as the norm and sobriety as the abnormal. Drug addictions caused by regular Jet responded to treatment with Fixer and Addictol, increasing their popularity both before and after the Great War.[9]
Variants[]
With the Mordino variant off the market and the technique to manufacture it[10] at large, new batches flooded the market, becoming a staple recreational and performance-enhancing drug throughout the wasteland. Unlike the Mordino variant, drug addictions caused by regular Jet responded to treatment with Fixer and Addictol, increasing their popularity.[9]
Numerous enterprising cooks also developed their unique versions of the drug by mixing the original version with additional chemicals. Commonly seen variants include Rocket, Turbo, and Ultrajet in the west and Buffjet (mixed with Buffout), Psycho jet (Psycho), Jet Fuel (flamer fuel), and Ultra jet.[11]
Proliferation[]
Jet proliferated throughout the wasteland in the wake of the Great War, particularly due to the ease of manufacture. As long as a chemist had access to a reliable source of fertilizer, they could manufacture it in quantity, even in the most barren of environments (as was the case with Great Khans at Red Rock Canyon).[12]
In New California, its spread was triggered by Myron's discovery of the ease of its manufacture and aided by its infamy. Regular Jet found use as a recreational chem (particularly by chem-reliant wastelanders, like the Fiends). However, it was also used to enslave people. Long after the Mordinos became a footnote in history, the Omertas used free Jet and morphine to control and exploit their sex workers.[13]
Weaponized Jet[]
The high addiction rate was exploited by Myron, who took the regular Jet and tweaked it while simultaneously developing a way to manufacture the drug in large quantities. One of the distinguishing characteristics of his version of Jet was the elevated addiction rate. Their version was a drug designed to create a permanent addiction that combines psychological and chemical reliance and was immune to treatment with Addictol and Fixer.[14] This provided Big Jesus Mordino with the weapon he needed to secure Redding for his family.[15]
It is designed to be invulnerable to standard methods of countering drug addictions, including the various nervous system suppressants that work on the regular version of the drug. The only real way to counter Myron's Jet was to use endorphin blockers, which repress the euphoria,[16] resulting in a violent experience that is comparable to radscorpion poisoning. Endorphin blockers also prevent the drug from taking hold again: Anyone exposed to Jet after taking the antidote will become sick, as the meta-amphetamines will no longer have any effect.[2]
Before the Jet antidote was created thanks to the efforts of the Chosen One, the Mordinos continued to develop the design and increase its potency and addiction rate. A development version, named Jet Beta, was created, though it did not reach maturity after the antidote appeared on the market.[17]
Characteristics[]
Mechanically different from previous versions of Fallout, Jet slows time instead of granting the user more Action Points.
For users who still want the previous benefits, there is an alternative known as Jet Fuel, which still functions as the previous versions. Some distinctive features of this version of Jet are the effects being more akin to that of Turbo from Fallout: New Vegas.
The use of Jet boosts the user's reaction speed by seemingly slowing down time around them with minimal effect on their own movement. Additionally, it significantly increases jump distance and maximum firing rate for a total of ten seconds, whereas the effects of Turbo only last for three. The effects, however, become shorter each time it is taken within five minutes of each other.
The negative impact of impatience can be remedied by either waiting to use again, taking Addictol or if one has the caps to see a doctor.
Crafting[]
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Fertilizer (2) Plastic (1) | Jet (1) |
Variants[]
Locations[]
- Sold by vendors.
- Often found in chem boxes and occasionally in coolers.
- Up to 60 can be found during the quest Diamond City Blues.
- 13 are found inside the Old State House.
- 11 in Poseidon Energy.
- Nine in the D.B. Technical High School.
- Nine can be found in the living quarters of Vault 95.
- Eight at Walden Pond.
- Seven in Solomon's house.
- Seven in Saugus Ironworks.
- Seven in the Third Rail.
- Seven in Revere Beach station.
- Six in Kendall Hospital.
Notes[]
- Jet can be sold to Bobby De Luca in Vault 81 for 75 caps each, making this an incredible, if time-consuming, moneymaker; dialogue must be initiated for each transaction. Even with all the required merchant perks, it can only be sold normally for 40 caps (50 base price with 80% limit applied to sale value) to regular vendors.
- Jet can be found in locations from before the Great War. In the Vault-Tec Regional HQ, information found in a terminal entry made by Dr. Reid details that a shipment was made to Vault 95, containing 15 boxes of Jet and Psycho.
- The item model for Jet was reused for the Addictol chem.
Behind the scenes[]
- The recipe for Jet alludes to the drug being produced with brahmin fertilizer.[18] In Fallout 2, Myron confirmed that Jet fumes were discovered using brahmin that had been fed a contaminated protein extract. In Fallout 4 all fertilizer is identical and can be used to synthesize Jet, for simplicity.
- When used, colors become more saturated and lights become slightly brighter. This visual effect, combined with the inhaler intake and slow-motion perception, makes the Fallout 4 depiction of Jet similar to the drug Slo-Mo from the 2012 film, Dredd.
- In April 2024, Emil Pagliarulo acknowledged that the mention of Jet on a pre-War terminal at the Vault-Tec Regional HQ in Fallout 4 was an error, saying that a designer on the development team had made a "simple human error" that was unfortunately missed. With Jet being further expanded on in Fallout 76, Jet has since has been established as a pre-War chem. However, Pagliarulo also said he supported the "fan theory" that pre-War mentions of Jet refer to "a generic kind of drug."[Non-game 1]
References[]
- ↑ The Chosen One: "{316}{}{I'm not a guard; I'm one of the new researchers. Do you have an assignment for me?}"
Marjorie Reed: "{325}{}{You're a RESEARCHER...? Hmmmm. I've never seen you before. How much do you know about pharmaceutical research?}"
The Chosen One: "{327}{}{I know a fair amount about the composition and manufacture of base neurochemical compounds, and I think I could be of some assistance in your studies.}"
Marjorie Reed: "{345}{}{Hmmmm. All right then. Let me give you a run-down on what we do here: we test the effects and potency of a metaphetamine called Jet.}"
(Marjorie Reed 's dialogue) - ↑ 2.0 2.1 The Chosen One: "{141}{}{What happened to you?}"
Madame Modjeska: "{153}{}{I flew a bit of Jet a few days back and it made me feel quite unwell. Must have been a tainted batch. I'm not eager to try that again. Oh well, back to the bottle, I suppose.}"
(Madame Modjeska's dialogue) - ↑ Fallout 4 loading screens: "Using Jet creates an altered state of consciousness where time appears to slow, allowing you to perform more actions than normal for a limited period of time."
- ↑ Fallout 2 Item description: "{25900}{}{Jet}"
"{25901}{}{Jet is a powerful metamphetamine that stimulates the central nervous system. The initial euphoric rush rarely lasts more than a few minutes, but during that time, the user is filled with a rush of energy & strength.}"
(Jet description - Fallout 2) - ↑ 5.0 5.1 Shark Club/Desperado/Salvatore's Bar bartender: "{214}{}{Don't inhale the Jet all at once… take a hit, a deep breath, then give it time to settle.}
{215}{}{You want two ½ ounce bags, or a canister?}
{216}{}{The Jet inhaler's extra…}"
(NcBarten.msg; shared file) - ↑ The Chosen One: "{344}{}{Yeah, it's getting pretty hard. Can you help me with that?}"
Angela Bishop: "{361}{}{Look: I got some Jet in my room… and NOT that crappy shit they give the dimestore hookers and junkies. Y'wanna fly?}"
The Chosen One: "{362}{}{Sure. Buckle up, baby.}"
Angela Bishop: "{810}{}{(Angela leads you up to her room on the third floor. There, she opens a little door in the wall, takes out a strange plastic bottle, and offers it to you.) Want some, baby? There's more than enough for both of us to fly.}"
(Angela Bishop's dialogue) - ↑ The Chosen One: "{184}{}{Where does the Jet come from?}"
Johnson: "{213}{}{All of the Jet here in town is shipped here from the Mordino family in New Reno. It comes mostly in bulk packages, and then I process it into user-ampoules...so I end up selling all of it right here.}"
The Chosen One: "{214}{}{You must make a tidy profit out of that.}"
Johnson: "{234}{}{I fill the user-ampoules with Jet and then distribute it purely as a service to the people of Redding. I don't make a profit doing it. If I didn't do it, then some other quack would be preparing the drug with germ-encrusted, rusty equipment. I'd never get this population disease-free after that.}"
(Johnson's dialogue) - ↑ Marjorie Reed: "{242}{}{Myron, sir, please...we need a new shipment of hypodermics from Vault City. We can't keep re-using these.}"
(Marjorie Reed's dialogue) Note: This line is spoken if Myron is an active companion. - ↑ 9.0 9.1 All doctors in Fallout 3, Fallout: New Vegas, and Fallout 4 can cure Jet addiction.
- ↑ The Chosen One: "{453}{}{Is there any cure for Jet?}"
Renesco: "{490}{}{A CURE for metamphetamine addiction?! Ha! I only know two: one is death. The other is locking yourself in a cage for a year without Jet and sweat it out of your system. Hmmmph. "Cure," my ass! What nonsense!}"
(Renesco's dialogue) - ↑ Crafting recipes and availability
- ↑ Rose of Sharon Cassidy: "God, you can smell the Brahmin shit from the jet all over this place."
(Rose of Sharon Cassidy's dialogue) Note: This line is spoken if she is brought to Red Rock Canyon. - ↑ The Courier: "Wouldn't you make more money working on the Strip?"
Sweetie: "I got my start at the Gomorrah, good money, but I saw how those Omertas hook girls on free Jet or Med-X - then start charging. Slavery through a needle is what that is. I earn less out here, but I keep more."
(Sweetie's dialogue) - ↑ The Chosen One: "{127}{}{Jet? What's Jet?}"
Athabaska Dick: "{211}{}{Jet's the way to go, man. If I'm not flying Jet, I just don't feel right no more. You've gotta get yourself some.}"
(Athabaska Dick's dialogue) - ↑ The Chosen One: "{200}{}{What did New Reno have to do with it?}"
Johnson: "{209}{}{New Reno sells Jet pretty cheap. Jet's real addictive, like nothing you've ever seen before. They figure that if they get enough people in an area using it, those people will do anything to get more. That gives them de facto control of an area - like Redding.}"
(Johnson's dialogue) - ↑ The Chosen One: "{659}{}{Is there any cure for it?}"
Myron: "{900}{myn129a}{How quaint. A cure. Sure. You go cold turkey. Course, I made sure that was a reeeal difficult option with Jet.}"
The Chosen One: "{903}{}{Myron, you're a pretty smart fella. Consider it a challenge. What would it take to make a cure for Jet?}"
Myron: "{910}{myn130}{Ah for fuck's sake, it can't be done, all right? It's a goddamn drug, not a bacterial infection.}"
The Chosen One: "{911}{}{It's basically a highly addictive meta-amphetamine, right? Couldn't you use a nervous system suppressant to break the addiction?}"
Myron: "{920}{myn131}{Nice try, no dice. Jet ain't blocked that easy. Once it's in your system, it ain't coming out.}"
The Chosen One: "{921}{}{What about using some kind of endorphin blocker? That would repress the chemical and psychological addition , wouldn't it?}"
Myron: "{930}{myn132}{Kee-rist. That has got to be the dumbest...hmmmm...}"
The Chosen One: "{931}{}{Well?}"
Myron: "{940}{myn133}{Well...maybe it would work, but I'm pretty sure Jet would just chew right through that shit. Now wh-wh-why the hell are we even talking about this?! Wh-where would you get your hands on endorphine blockers anyway?}"
The Chosen One: "{941}{}{You tell me, Myron. You're a bright guy.}"
Myron: "{950}{myn134}{Maybe Vault City. They have a pretty good medical warehouse. A lot of old pre-holocaust bases also used to stock them to prevent combat drug addiction.}"
(Myron's dialogue) - ↑ Jet Beta
- ↑ The drug is made with fertilizer
Non-game
- ↑ Emil Pagliarulo on Twitter (archived): "Happy to. Jet was absolutely pre-war. That old lore stands. Now, did reference to Jet show up in a pre-war terminal at some point? It did. Honest reason - the designer forgot. Simple human error, and it got missed. An unfortunate reality is that sometimes mistakes happen. All that being said, and knowing we can't go back and fix that error, I do support the fan theory that the mention of "jet" pre-war is really a mention of a generic kind of drug. So yeah, it sucks, but it happens in every major canonical work. You move on and be more diligent!"