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+ | |type =developer |
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+ | |image =Reynolds.jpg |
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− | {{Person |
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+ | |other names =Jesse L. Reynolds |
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+ | |date of birth =? |
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+ | |games =FO1, FO2 |
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+ | |homepage = |
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+ | |wikipedia = |
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− | |employer1 =[[Interplay]] |
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+ | |facebook =jesse.reynolds |
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− | |otherwork =Neverwinter nights 2 |
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− | |wikipedia =empty |
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'''Jesse Reynolds''' is a programmer that worked on ''[[Fallout]]'' and ''[[Fallout 2]]''. |
'''Jesse Reynolds''' is a programmer that worked on ''[[Fallout]]'' and ''[[Fallout 2]]''. |
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Reynolds joined [[Interplay]] in 1994, and his first project was ''Stonekeep'' (1995). He was a senior programmer on ''Fallout'', and was promoted to lead programmer on ''Fallout 2''. After the project's completion, he joined [[Troika Games]], where he worked on ''Arcanum: Of Steamworks & Magick Obscura'' and ''Vampire: The Masquerade - Bloodlines''. He is currently working at [[Obsidian Entertainment]], which is developing ''[[Fallout: New Vegas]]''. It is not currently known whether Reynolds will be on the ''New Vegas'' team. |
Reynolds joined [[Interplay]] in 1994, and his first project was ''Stonekeep'' (1995). He was a senior programmer on ''Fallout'', and was promoted to lead programmer on ''Fallout 2''. After the project's completion, he joined [[Troika Games]], where he worked on ''Arcanum: Of Steamworks & Magick Obscura'' and ''Vampire: The Masquerade - Bloodlines''. He is currently working at [[Obsidian Entertainment]], which is developing ''[[Fallout: New Vegas]]''. It is not currently known whether Reynolds will be on the ''New Vegas'' team. |
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+ | ==Employment history== |
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+ | {{Employment history table|start}} |
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+ | {{Employment history table|row |
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+ | |from =1994 |
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+ | |company =[[Interplay Entertainment]] |
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+ | {{Employment history table|row |
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+ | |from =2000 |
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+ | |role = |
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+ | }} |
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+ | {{Employment history table|row |
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+ | |from =2005 |
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+ | |role = |
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+ | }} |
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+ | {{Employment history table|end}} |
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==Credits== |
==Credits== |
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+ | {{Credits table|start}} |
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+ | {{Credits table|row |
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+ | |year =1997 |
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+ | |title =FO |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =1998 |
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+ | }} |
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+ | {{Credits table|end}} |
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− | === |
+ | ===Other work=== |
+ | {{Credits table|start}} |
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− | Senior Programmer |
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+ | {{Credits table|row |
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+ | |year =2006 |
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+ | |title =[[wikipedia:Neverwinter Nights 2|Neverwinter Nights 2]] |
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− | Lead Programmer |
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+ | |credit = |
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+ | }} |
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+ | {{Credits table|end}} |
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==External links== |
==External links== |
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− | + | [http://www.mobygames.com/developer/sheet/view/developerId,19583/ Jesse Reynolds] at MobyGames |
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− | + | {{DEFAULTSORT:Reynolds, Jesse}} |
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[[Category:Interplay Entertainment and Black Isle Studios employees|Reynolds, Jesse]] |
[[Category:Interplay Entertainment and Black Isle Studios employees|Reynolds, Jesse]] |
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[[Category:Obsidian Entertainment employees]] |
[[Category:Obsidian Entertainment employees]] |
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+ | [[Category:Fallout programmers]] |
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+ | [[ru:Джесси Рейнольдс]] |
Revision as of 18:01, 14 October 2019
Jesse Reynolds is a programmer that worked on Fallout and Fallout 2.
Reynolds joined Interplay in 1994, and his first project was Stonekeep (1995). He was a senior programmer on Fallout, and was promoted to lead programmer on Fallout 2. After the project's completion, he joined Troika Games, where he worked on Arcanum: Of Steamworks & Magick Obscura and Vampire: The Masquerade - Bloodlines. He is currently working at Obsidian Entertainment, which is developing Fallout: New Vegas. It is not currently known whether Reynolds will be on the New Vegas team.
Employment history
From | To | Company | Role |
---|---|---|---|
1994 | 1998 | Interplay Entertainment | |
2000 | 2004 | Troika Games | |
2005 | Present | Obsidian Entertainment |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Senior Programmer |
1998 | Fallout 2 | Lead Programmer |
Other work
Year | Title | Credited as/for |
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2006 | Neverwinter Nights 2 |
External links
Jesse Reynolds at MobyGames