| ||For other characters named Jensen, see Jensen.|
A scout for the Brotherhood of Steel, Jensen is apt to make tactical blunders that put both himself and his teammates in jeopardy. He firmly denies that he's a liability. In fact, he models all his actions on his favorite superhero, Captain Cosmos.
After Broken Steel is loaded, Jensen is held prisoner inside a tent in the Talon Company camp at Fort Bannister. He was sent to scout out Fort Bannister in preparation for a Brotherhood of Steel assault against Talon Company in response to their attacks on Aqua Pura caravans but was found and captured.
Interactions with the player characterEdit
|This character has no special interactions.|
Effects of player's actionsEdit
- Paladin Jensen and the Brotherhood of Steel assault on Fort Bannister will not appear if the player character kills Commander Jabsco prior to completing the Take it Back! quest and beginning the Broken Steel content.
- After speaking with the Lone Wanderer, Jensen will charge out to attack the Talon Company forces defending Fort Bannister, where without the player character's assistance, he is almost certain to be mowed down by turrets and missile launcher-wielding Talon Company mercs. Soon afterward, a squad of several additional Brotherhood of Steel paladins (who can be found waiting for Jensen to the southwest of the main entrance hiding near some rocks) will appear and attack Fort Bannister. They are heavily armed, but also outnumbered by the Talon Company mercs, and the outcome of the battle is determined by the actions of the AI actors in the combat (and any player character intervention). If Jensen lives long enough, he will make a mad dash for Commander Jabsco and will almost certainly be killed by the combined firepower of an automated turret (possibly as high level as an MK VIII), the commander activates (unless the Lone Wanderer gets there first).
|Apparel||Weapon||Other items||On death|
|Brotherhood power armor||Energy cell||Brotherhood of Steel holotag|
- It is possible to find the rest of Jensen's squad (composed of two paladins and one knight with a sniper rifle, laser rifle, and Gatling laser between them) directly south of Fort Bannister's wrecked comm tower near an outcropping of rocks. The Lone Wanderer can either agree to find Jensen, leave them be or convince them to start the attack early (if one chooses to attack now, Jensen will untie himself and likely go for the nearby plasma pistol then proceed to attack the fort. He will most likely die if the location had not been cleared of all but the Talon commander.)
- If the player character clears out the fort and then frees Jensen, he will simply walk around the exterior of the compound with his weapon drawn (he will not run inside). If one talks to him there will be no dialogue options, but he will respond "Now that's what I call a good day's work."
PC Jensen and his squadmates may continue firing at a dead body, and they won't stop even if one disposes/hides the body. [verified]