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Jeff Husges is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a designer. Previously, he worked on Van Buren, the canceled Fallout 3 by Black Isle Studios.

Career[edit | edit source]

Work on the Fallout series[edit | edit source]

According to J.E. Sawyer, Husges was responsible for writing dialogue for most of Jacobstown, the Remnants, and "a ton of minor characters all over the place" including Boulder City, many Legion characters and Rex's quest.[citation needed]

He was also the author of the Blackfoot Tribe, Mesa Verde and Jericho design documents for Van Buren.

Employment history[edit | edit source]

FromToCompanyRole
20002003Interplay
20042005LucasArts
2005PresentObsidian EntertainmentDesigner

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
2003Van BurenDesigner
2010Fallout: New VegasDesigner

Other work[edit | edit source]

YearTitleCredited as/for
2006Neverwinter Nights 2Area Designer
2014South Park: The Stick of TruthLevel Designer
2015Pillars of EternityLevel Design
2018Pillars of Eternity II: DeadfireArea Designer

Videos[edit | edit source]

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