Jeffery Gardiner is a developer who worked at Bethesda Softworks as a producer on Fallout 3 and all of its add-ons, as the lead producer of Fallout 4 and the project lead of Fallout 76 and its updates, including Wastelanders.
|2002||2002||Midway Home Entertainment, Inc.||Designer|
|2005||2005||Activision Publishing, Inc.||Lead Designer, Additional Game Story|
|October 2005||Present||Bethesda Softworks||Producer, Project Lead, Senior Producer, Lead Producer, Additional Production|
|2010||Fallout: New Vegas||Special Thanks|
|2015||Fallout 4||Lead Producer|
|2018||Fallout 76||Project Lead|
|2005||Fantastic Four||Lead Designer, Additional Game Story|
|2006||The Elder Scrolls IV: Oblivion||Additional Production|
|2006||The Elder Scrolls IV: Knights of the Nine||Lead Producer|
|2007||The Elder Scrolls IV: Shivering Isles||Lead Producer|
|2011||The Elder Scrolls V: Skyrim||Senior Producer|
|2016||The Elder Scrolls V: Skyrim - Special Edition||Senior Producer|
The Fallout franchise is one of legend. A world set in an alternative timeline, full of both horror and humor. A world where nearly anything goes, where solving problems is not a straight line, a world in which nothing is black and white.
The move into three dimensions, a first-person perspective and real time forever changed the way the game would be perceived. And now, with Fallout 76, we are moving into another dimension. One in which every other human you interact with is another player, experiencing their own story, in their own way, in their own home.
I'm excited to explore this vision with you, our amazing fans. The thrill of participating in events with your friends. The fear of stumbling on someone deep in the forest when on your own, wounded and low on ammo. The discovery of creatures of local legend. The thrill of hunting down a wanted murderer.
This game will tell you stories like none other. Set out into Appalachia and lose yourself in your new home, which you now share with others. And if you stumble across a vault dweller playing a banjo in their camp on the side of an irradiated river, wave at them—that's probably me.”— Fallout 76 Vault Dweller's Survival Guide foreword
- The Making of Fallout 76 (featured)
- Jeff Gardiner's Fallout 3 Developer Diary: "Creating Downloadable Content"