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Gametitle-FO76

Jason Richardson is a developer who worked at Bethesda Softworks on Fallout 76 as a systems designer.

Employment historyEdit

FromToCompanyRole
December 2001January 2003Mutable RealmsClient Programmer
August 2010June 2012Human Head StudiosSenior Gameplay Programmer
June 2012December 2012Irrational GamesContract AI Designer
January 2013June 2017BiowareGameplay Designer
July 2017February 2019Bethesda Game StudiosSystems Designer
March 2019PresentArmy Game StudioLead Designer

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
2018Fallout 76Systems Designer

Other workEdit

YearTitleCredited as/for
2003America's Army: Special ForcesProgrammer
2009America's Army 3Programmer
2013BioShock InfiniteAdditional Programmer
2017Mass Effect: AndromedaGameplay Designer
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