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Jared is the leader of the raider gang operating in Lexington in 2287.


As a child, he spent time with Mama Murphy who correctly predicted Jared's later abduction by raiders and that he was "gonna be a monster." After taking over the Corvega assembly plant, he spent much of his time attempting to duplicate Murphy's ability, to no avail. He even began recruiting new members by enticing them with free chems, in order to experiment on them. When Gristle informed him of an elderly woman traveling with a caravan, Jared sent his lieutenant after them, certain that she was the fortune teller. This woman was indeed Mama Murphy, who was traveling with Preston Garvey and the other survivors of the Quincy Massacre, searching for a spot to start rebuilding their lives.

Gristle's raiders successfully trapped the caravan in Concord's Museum of Freedom, however, Garvey managed to call out to a passing traveler, the Sole Survivor of Vault 111, asking them for help. The Sole Survivor intervened, killing Gristle's raiders and rescuing the Quincy survivors. The Sole Survivor later attacked the Corvega plant at the request of the residents at one of the settlements that the gang was menacing. Jared was among those killed in the attack.

Interactions with the player character

Interactions overview

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This character is involved in quests.



  • If Slag from the Saugus Ironworks is killed prior to entering the Corvega assembly plant, Jared will make mention of this in one of his terminal entries.
  • Similarly, if Tower Tom and his gang in the Beantown Brewery are wiped out, Jared will make note of that as well.
  • Similarly, if Bosco is killed in the D.B. Technical High School, Jared will make a note of it on his personal terminal.
  • The reverse of these is true as well; if Jared is killed before encountering those (or any other) locations, the raider leaders' terminals will contain notes about Corvega/Jared.


Jared appears only in Fallout 4.