Background[edit | edit source]
After a disagreement, he left to join the Forged, a group of fire-worshiping fanatics established in the nearby Saugus Ironworks. When he left he took his father's Shishkebab, a family heirloom, to give to the Forged. His hope was that it would help gain favor with their leader Slag and that they would raid settlements outside the Commonwealth.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character is involved in quests.|
Other interactions[edit | edit source]
If the Speech checks with Jake are failed, he will become passive again if Slag and the other Forged are killed first. He may then be convinced to return home.
Inventory[edit | edit source]
Notes[edit | edit source]
If the residents of Finch Farm are killed before entering Saugus, Jake will be found standing just outside the blast furnace with Slag and the other Forged inside remaining friendly (albeit with no dialogue) to the Sole Survivor.
Appearances[edit | edit source]
Jake Finch appears only in Fallout 4.
Bugs[edit | edit source]
- PC Playstation 4 Xbox One If you rescue Jake, sometimes he will stand in one spot when he returns to the farm. He will not work on resources and you cannot trade with him. A potential fix is to assign him to a supply line and let the bug work itself out. [verified]
- It is caused by not having joined the Minutemen. It is impossible to talk to Preston Garvey and say to him that you have rescued Jake Finch since he is stuck on his request to join the Minutemen. If you reply "yes" to Preston's request, after that, waiting a while, Preston will talk to you saying that he is happy you saved Jake. Going back to Finch Farm, you will find Jake unstuck, and available for trades/assignments.
- PC Player may be unable to relieve Jake Finch of supply line duty. He can't be moved to another settlement and refuses to take on a work assignment. [verified]
- One way to fix it is to stealth kill Jake away from his farm, so the Finch family remains friendly towards the player.