Jake Finch is the son of Abraham Finch, the owner of Finch farm, living in the Commonwealth in 2287.


After a disagreement, he left to join the Forged, a group of fire-worshipping fanatics established in the nearby Saugus Ironworks. When he left he took his father's Shishkebab, a family heirloom, to give to the Forged. His hope was that it would help gain favor with their leader Slag and that they would raid settlements outside the Commonwealth.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: Icon cross
Companion: Icon cross
Perk: Icon cross
Merchant: Icon cross
Doctor: Icon cross
Rents bed/room: Icon cross
Starts quests: Icon cross
Involved in quests: Icon check
Out of the Fire

Other interactionsEdit

If the Speech checks with Jake are failed, he will become passive again if Slag and the other Forged are killed first. He may then be convinced to return home.


Apparel Weapon Other items On death
Surveyor outfit 10mm pistol Saugus roof key


Jake Finch appears only in Fallout 4.


  • PCIcon pc Playstation 4Icon ps4 Xbox OneIcon xboxone If you rescue Jake, sometimes he will stand in one spot when he returns to the farm. He will not work on resources and you cannot trade with him. A potential fix is to assign him to a supply line and let the bug work itself out. [verified]
    • It is caused by not having joined the Minutemen. Its impossible to talk to Preston Garvey and say to him that you have rescued Jake Finch, since he is stuck on his request to join the Minutemen. If you reply "yes" to Preston request, after that, waiting a while, Preston will talk to you saying that he is happy you saved Jake. Going back to Finch Farm, you will find Jake unstuck, and available for trades/assignments.
  • PCIcon pc Player may be unable to relieve Jake Finch of supply line duty. He can't be moved to another settlement and refuses to take on work assignment. [verified]
    • One way to fix it is to stealth kill Jake away from his farm, so the Finch family remains friendly towards the player.
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