Jae Espinosa is a developer who works at Bethesda Game Studios Austin on Fallout 76 as a systems designer, first listed in the updated credits with Wastelanders.
Work on the Fallout series[]
Espinosa's first work for Fallout 76 was on the Wastelanders update, performing systems testing, as well as developing new weapons and armor for the update. Espinosa was also the product owner of the Fortifying ATLAS community event. They were a contributor to the design of the legendary perks system, and implemented Exploding Palm, Follow Through and Retribution. Espinosa worked on the Daily Ops feature by implementing the first set of enemies for the game mode, and contributed to creature design for later updates. They also worked on the implementation of public teams and the Fallout Worlds game mode. Espinosa was the lead systems designer on Expeditions: The Pitt.[1]
Employment history[]
From | To | Company | Role |
---|---|---|---|
August 2016 | November 2018 | Avalanche Studios | Player Mechanics Designer |
November 2018 | April 2019 | Defiant Studios | Technical Designer |
September 2019 | Present | Bethesda Game Studios Austin | System Designer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2020 | Fallout 76 | Systems Designer |
Video[]
External links[]
- Meet Jae Espinosa, Lead Systems Designer at Bethesda Game Studios (Bethesda.net - November 6, 2023)