# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
50 | MS09CabotHouseIntroInvited | Player Default: Pleased to meet you, Jack. | {Happy} And I am very pleased to meet you! Edward finds it tiresome, but I always like to know personally everyone who works for me. | Jack: Please, have a seat. How about a drink? | A1a |
51 | Player Default: Just tell me what you need me to do. | {Friendly} All in good time, all in good time. Consider this your final interview before getting the job. | Jack: Please, have a seat. How about a drink? | B1a |
52 | Player Default: Edward said you needed to talk to me before he hired me. | {Friendly} Yes. Edward finds it tiresome, but I always like to know personally everyone who works for me. | Jack: Please, have a seat. How about a drink? | X1a |
53 | Edward: Jack! The new guy is here. | {calling to Edward as you adjust one of your experiments which is in progress (bubbling madly/about to explode) / Nervous} One moment! One moment, I just have to... | Edward: He'll be right with us. | A1a |
54 | Edward: He'll be right with us. | {as an experiment bubbles over/explodes in your face / Depressed} Damn. Clearly I'll need to adjust the mixture... | Jack: Hello, hello! Welcome to Cabot House. I'm Jack Cabot. | A1a |
55 | Jack: Damn. Clearly I'll need to adjust the mixture... | {jovial and welcoming / Happy} Hello, hello! Welcome to Cabot House. I'm Jack Cabot. | Player Default: Pleased to meet you, Jack. | A1a |
56 | Player Default: And I am very pleased to meet you! Edward finds it tiresome, but I always like to know personally everyone who works for me. | {Friendly} Please, have a seat. How about a drink? | Jack: Edward, the good bourbon, eh? | A1a |
57 | Jack: Please, have a seat. How about a drink? | {Friendly} Edward, the good bourbon, eh? | | A1a |
58 | MS09CabotHouseIntroJack | Player Default: But I'm not talking about flying saucers and little green men. I'm talking about the hidden history of our planet. The very origins of human civilization. | {Awed} Ancient powers that modern science, even at its pinnacle, could barely begin to comprehend. | Player Default: That's really interesting. | A1a |
59 | Player Default: That's really interesting. | {Friendly} I'm glad to hear you say that. It's become my life's work. | | A1a |
60 | | {Neutral} My approach is to combine a rigorous scientific method while keeping an absolutely open mind. | | A1b |
61 | | {Sad} So much has been closed off to us simply because people assumed they already knew the answers. | Jack: My father excavated a city in the Rub'al Khali in Arabia which he dated to more than 4,000 years before the rise of any known human civilization. | A1c |
62 | Player Default: You can believe whatever wacko theories you want, as long as I get paid. | {annoyed and insulted / Irritated} Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor. | | B1a |
63 | | {coldly / Stern} There won't be any need for us to have any further direct interaction. | Edward: You really do have a way with people. Luckily I didn't hire you for your personality, so... congratulations. Welcome to the family. | B1b |
64 | Player Default: I'm really just here about the job. | {Apologetic} I'm sorry if I'm rattling on. I sometimes forget not everyone finds these things as compelling as I do. | | X1a |
65 | | {Friendly} I'll leave you to Edward. He'll be your immediate supervisor. But remember, I'd love to chat more about this when matters are not so pressing. | Jack: Edward will be your immediate supervisor. There won't be any need for us to have any further direct interaction. | X1b |
66 | Jack: So much has been closed off to us simply because people assumed they already knew the answers. | {Impressed} My father excavated a city in the Rub'al Khali in Arabia which he dated to more than 4,000 years before the rise of any known human civilization. | | A1a |
67 | | {Nervous} The structures and artifacts were... strange. Disturbing, even. Clearly not constructed for or by humans. | | A1b |
68 | | {Puzzled} I've spent my life trying to decipher what he uncovered. | | A1c |
69 | Player Default: The universe is a big place. Anything could be out there. | {Happy} Wonderful. Most people's minds are too narrow to admit the possibilities of an infinite universe. | | A1a |
70 | | {Somber} But I'm not talking about flying saucers and little green men. I'm talking about the hidden history of our planet. The very origins of human civilization. | Jack: Ancient powers that modern science, even at its pinnacle, could barely begin to comprehend. | A1b |
71 | Player Default: Little green men and UFOs? Come on. | {Surprised} You misunderstand me. I'm not talking about the flying saucers of popular hysteria. | | B1a |
72 | | {Somber} What I refer to is the hidden history of our planet. The very origins of human civilization. | Jack: Ancient powers that modern science, even at its pinnacle, could barely begin to comprehend. | B1b |
73 | Player Default: I'm not sure there's any intelligent life in the universe. At least not on this planet. | {Friendly} You joke but make a good point. | | X1a |
74 | | {Somber} Say humans perish from the earth, as they seem intent upon doing. Say thousands of years from now, a new civilization arose. | | X1b |
75 | | {Question} What would they know of us? | Player Default: Even after thousands of years, there would be plenty left to find of our civilization. | X1c |
76 | Player Default: Are you talking about aliens? UFOs and little green men? | {Disgust} No, no. That's all popular hysteria. I doubt any of it has any basis in fact. | | Y1a |
77 | | {Somber} I'm talking about the hidden history of our planet. The very origins of human civilization. | Jack: Ancient powers that modern science, even at its pinnacle, could barely begin to comprehend. | Y1b |
78 | | {Question} The question is this: do you believe there is other intelligent life in the universe? | Player Default: The universe is a big place. Anything could be out there. | A1a |
79 | MS09CabotHouseIntroJackEnd | Jack: I'm sorry, Edward. I just get carried away sometimes. | {Question} You're sending him to look for the missing shipment? | Edward: Yeah. | A1a |
80 | Jack: I'm sorry, Edward. I just get carried away sometimes. | {Question} You're sending her to look for the missing shipment? | Edward: Yeah. | A2a |
81 | Edward: Yeah. | {Friendly} Well, then. I'd better leave you to it. | Jack: We'll talk more about this some other time, when things are less rushed. It isn't important now. | A1a |
82 | Jack: Well, then. I'd better leave you to it. | {Friendly} We'll talk more about this some other time, when things are less rushed. It isn't important now. | Jack: Edward will be your immediate supervisor. There won't be any need for us to have any further direct interaction. | A1a |
83 | Edward: Jack, can I tell her what I need her to do? | {Apologetic} I'm sorry, Edward. I just get carried away sometimes. | Jack: You're sending him to look for the missing shipment? | A1a |
84 | Jack: We'll talk more about this some other time, when things are less rushed. It isn't important now. | {annoyed with the player / Disgust} Edward will be your immediate supervisor. There won't be any need for us to have any further direct interaction. | Edward: You really do have a way with people. Luckily I didn't hire you for your personality, so... congratulations. Welcome to the family. | A1a |
85 | Jack: We'll talk more about this some other time, when things are less rushed. It isn't important now. | {with a broad smile, welcoming / Happy} Welcome to the family. | Edward: You really do have a way with people. Luckily I didn't hire you for your personality, so... congratulations. Welcome to the family. | A2a |
86 | MS09CabotHouseIntroJackNeutral01 | Player Default: Even after thousands of years, there would be plenty left to find of our civilization. | {Somber} There would be something left, but perhaps less than you think. | | A1a |
87 | | {Somber} The ancients built mighty works that they must have thought would stand the test of time. | | A1b |
88 | | {Somber} Yet we know next to nothing about them. In fact, most people don't know they even existed. | | A1c |
89 | Player Default: Probably for the best if it was all wiped away. So whoever comes next can start fresh. | {Confident} I don't share your pessimistic view. I still believe that human civilization has a chance to regain its lost glories. | | B1a |
90 | | {Confident} This is one reason I'm so passionate about my work. If I can learn the secrets of the ancients, perhaps we can avoid their fate. | | B1b |
91 | MS09CabotHouseIntroMain | | {Friendly} Please. Have a seat. | Jack: Now, before we get down to business, I have a question I like to ask all my new employees. | A1a |
92 | Jack: Please. Have a seat. | {Friendly} Now, before we get down to business, I have a question I like to ask all my new employees. | Edward: Is this really the time for... | A1a |
93 | Jack: Now, before we get down to business, I have a question I like to ask all my new employees. | {Irritated} Don't interrupt, Edward. | | A1a |
94 | MS09CabotHouseIntroUninvited | Player Default: You come into Boston and knock on random doors... I think you actually are looking for trouble. | {Puzzled} Edward! Who is it? | Edward: Don't worry about it, Jack. I've got it under control. | A1a |
95 | Edward: Don't worry about it, Jack. I've got it under control. | {jovially / Friendly} Edward, don't be so hasty. I like the look of this lady. | Edward: | A1a |
96 | Edward: Don't worry about it, Jack. I've got it under control. | {jovially / Friendly} Edward, don't be so hasty. I like the look of this fellow. | Edward: | A2a |
97 | Edward: | {jovially / Friendly} Please, accept my apologies for Edward's behavior. He's just looking out for me, but sometimes he can be overzealous. | | A1a |
98 | | {with a broad smile - you're genuinely glad to meet the player / Happy} I'm Jack Cabot. Welcome to Cabot House. | Player Default: Pleased to meet you, Jack. | A1b |
99 | Player Default: Pleased to meet you, Jack. | {Friendly} Pleased to meet you. Seems like a long time since we've had a visitor. | Jack: Edward, I think this occasion calls for drinks - the good bourbon, eh? | A1a |
100 | Player Default: You'd better tell your lackey to watch himself. | {Amused} Once you know Edward better, you'll realize what a genuinely nice fellow he is. | | B1a |
101 | | {Happy} But let's not let a momentary misunderstanding ruin the moment. It's been so long since we've had a visitor! | Jack: Edward, I think this occasion calls for drinks - the good bourbon, eh? | B1b |
102 | Player Default: Now I don't know what to think. | {Friendly} Let's call it a misunderstanding and put it behind us. | | X1a |
103 | | {Happy} Now come in, make yourself at home. It seems like we haven't had a visitor in ages! | Jack: Edward, I think this occasion calls for drinks - the good bourbon, eh? | X1b |
104 | Player Default: What is this place? | {grandly / Friendly} This is my ancestral home. The Cabots have always lived here, since long before the Great War. | | Y1a |
105 | | {Somber} If you're asking what we're still doing here, with Boston in its current sad state, well... that's a story for another time, perhaps. | Jack: Edward, I think this occasion calls for drinks - the good bourbon, eh? | Y1b |
106 | Player Default: Pleased to meet you. Seems like a long time since we've had a visitor. | {MARK FOR RE-RECORD. / Happy} Edward, I think this occasion calls for drinks - the good bourbon, eh? | Jack: Come on, this way. There's no need to stand talking in the front hall like savages. | A1a |
107 | Jack: Edward, I think this occasion calls for drinks - the good bourbon, eh? | {Friendly} Come on, this way. There's no need to stand talking in the front hall like savages. | | A1a |
108 | MS09CabotHouseMission2Looping | Wilhelmina: That is not acceptable. Emogene is missing and I want her found! | {with strained patience - this is the end of a long argument over the same thing / Irritated} She's not missing, mother. | Wilhelmina: Do you know where she is? | A1a |
109 | Wilhelmina: Your sister is missing and I want her found! What else is Edward for if not to keep the family safe? | {with strained patience - this is the end of a long argument over the same thing / Irritated} No, but that doesn't mean... | Edward: I'd be happy to send someone to look for her, ma'am. | A1a |
110 | Edward: I'd be happy to send someone to look for her, ma'am. | {exasperated / Irritated} Mother, Edward has better things to do than sending someone out to find Emogene. Again. | | A1a |
111 | | {exasperated / Irritated} I'm not going to have Edward drop everything just because Emogene decided to take a lover again. | Wilhelmina: Jack! How dare you speak so disrespectfully about your sister! | A1a |
112 | | {exasperated / Irritated} We've been over this, mother. | Wilhelmina: Jack! How dare you speak so disrespectfully about your sister! | A3a |
113 | | {exasperated / Irritated} She's a grown woman. She's perfectly capable of looking after herself. | Wilhelmina: Jack! How dare you speak so disrespectfully about your sister! | A4a |
114 | | {exasperated / Irritated} I'm not Emogene's babysitter. If she chooses to go off without telling anyone, that's her business. | Wilhelmina: Jack! How dare you speak so disrespectfully about your sister! | A5a |
115 | | {exasperated / Irritated} Mother. Will you let it go, please! | Wilhelmina: Jack! How dare you speak so disrespectfully about your sister! | A6a |
116 | | {exasperated / Irritated} If she wanted us to know where she went, she would have told someone. | Wilhelmina: Jack! How dare you speak so disrespectfully about your sister! | A7a |
117 | MS09CabotHouseMission2Main | Wilhelmina: Why can't you be as devoted as dear Edward? | {heavy sigh of exasperation as you watch your annoying mother walk off, having gotten exactly what she wanted / Irritated} *sigh* | Jack: You shouldn't indulge her Edward. It just makes her more impossible to deal with next time. | A1a |
118 | Jack: *sigh* | {Stern} You shouldn't indulge her Edward. It just makes her more impossible to deal with next time. | Edward: Just doing my job. | A1a |
119 | Edward: Speaking of which, here's all we got back of the last delivery from Parsons. Raiders got the rest of it, I'm sorry to say. | {Relieved} Ah, good. Finally! This will help settle mother down. | Jack: I'm sorry to have to involve you in the affairs of my sister Emogene. | A1a |
120 | Edward: Speaking of which, here's all we got back of the last delivery from Parsons. Raiders got the rest of it, I'm sorry to say. | {Worried} Oh. That is bad news. Our supply here is dangerously low. Well, we'll just have to make it last until the next delivery. | Jack: I'm sorry to have to involve you in the affairs of my sister Emogene. | A2a |
121 | Jack: Ah, good. Finally! This will help settle mother down. | {Apologetic} I'm sorry to have to involve you in the affairs of my sister Emogene. | | A1a |
122 | | {Irritated} She goes out of her way to make my life difficult. Running off and leaving me to deal with my mother. | | A1b |
123 | | {Irritated} Edward will give you the details. But as far as I'm concerned, there's no rush. | | A1c |
124 | MS09DefaultJack | | {Friendly} Ah, you're back. Do you need something? | Player Default: Quite a place you've got here. Amazing that it survived the war. | A |
125 | | {Question} Yes? | Player Default: Quite a place you've got here. Amazing that it survived the war. | A |
126 | | {Question} Can it wait? I was just in the middle of something. | Player Default: Quite a place you've got here. Amazing that it survived the war. | A |
127 | | {Question} Hmm, what? | Player Default: Quite a place you've got here. Amazing that it survived the war. | A |
128 | Player Default: Quite a place you've got here. Amazing that it survived the war. | {Grateful} Thank you. I try not to take it for granted. We were definitely more fortunate than most. | | A1a |
129 | | {Apologetic} It hasn't been easy keeping it up to prewar standards, but we do what we can. | | A1b |
130 | Player Default: How'd your father manage to travel to Arabia with the world blown to hell? | {evasively / Nervous} Ah, well that was before the war. When he was a young man. | Player Default: Wow. Your father must be pretty old, then. | B1a |
131 | Player Default: How'd your father manage to travel to Arabia with the world blown to hell? | {Neutral} Alright. | | B2a |
132 | Player Default: What's going on at that old insane asylum? | {Neutral} I carry out some of my research there. That's all you need to know. | Player Default: Okay, I was just curious. | X1a |
133 | Player Default: I was intrigued by your theory about an ancient alien civilization. | {Friendly} Actually it was my father's theory. Now proven beyond doubt, although only to me, unfortunately. | | Y1a |
134 | | {wryly / Sarcastic} There aren't many archaeology journals publishing these days. | Player Default: You said your father found a lost city? | Y1b |
135 | Player Default: I was intrigued by your theory about an ancient alien civilization. | {Friendly} Yes, if by "alien" you mean a non-human precursor to the commonly understood founding cultures -- Sumer, Egypt, Assyria. | Jack: It was originally my father's theory. | Y2a |
136 | MS09DefaultJackAliens | | {Friendly} It was originally my father's theory. | Jack: He believed that all of the earliest human civilizations shared some common parent that was unknown to history. | A1a |
137 | Jack: It was originally my father's theory. | {Friendly} He believed that all of the earliest human civilizations shared some common parent that was unknown to history. | | A1a |
138 | | {Friendly} Think of Atlantis - the myth of an advanced civilization destroyed by a cataclysm is shared by many widely separated ancient cultures. | | A1b |
139 | | {Awed} Eventually, he found was he was looking for - a lost city, buried beneath the sands of the Empty Quarter of the Arabian desert. | Player Default: You said your father found a lost city? | A1c |
140 | MS09DefaultJackAncients | Player Default: But in the end he found it: a lost city, buried in the sands of the Rub'al Khali, the Empty Quarter of Arabia. | {Awed} Millennia older than the earliest human civilizations. But with technology that seems to have surpassed our own. | | A1a |
141 | | {Puzzled} And yet, everything about it is... strange. | | A1b |
142 | | {Nervous} Disturbing geometries, tools not made for human hands, carvings that hint at dimensions beyond our own... | | A1c |
143 | Player Default: But in the end he found it: a lost city, buried in the sands of the Rub'al Khali, the Empty Quarter of Arabia. | {Somber} I've spent my lifetime trying to understand what he brought back. | | A2a |
144 | Player Default: You said your father found a lost city? | {Friendly} Yes. He spent years looking, and was widely ridiculed by the so-called experts. I'm ashamed to say even I doubted him. | | A1a |
145 | | {Awed} But in the end he found it: a lost city, buried in the sands of the Rub'al Khali, the Empty Quarter of Arabia. | Jack: Millennia older than the earliest human civilizations. But with technology that seems to have surpassed our own. | A1b |
146 | Player Default: I've never heard of any kind of ancient alien civilization before. | {Somber} You wouldn't have. My father only made one expedition to the lost city, and his findings were never published. | | A2a |
147 | | {Thinking} The clues were all there, scattered amongst the earliest civilizations... but he was the only one to understand what they meant. | | A2b |
148 | | {Somber} He followed them into the Empty Quarter of Arabia, to the nameless city buried in the sand like the mythical Atlantis beneath the waves... | Jack: Millennia older than the earliest human civilizations. But with technology that seems to have surpassed our own. | A2c |
149 | Player Default: I wanted to ask you about something else. | {Neutral} Alright. | Player Default: Quite a place you've got here. Amazing that it survived the war. | B1a |
150 | Player Default: I wanted to ask you about something else. | {Defiant} Yes. It may sound unbelievable, but there's no other explanation for what my father recovered from the lost city. | Jack: Millennia older than the earliest human civilizations. But with technology that seems to have surpassed our own. | B2a |
151 | Player Default: You have proof? | {Concerned} Enough to satisfy me. Because of his illness, my father could not or would not explain exactly where he found the lost city. | | Y1a |
152 | | {Somber} So I've had to confine my studies to what he brought back from his first expedition. | | Y1b |
153 | | {Confident} But that's been enough to show beyond a doubt that the city he found wasn't made by or for human beings. | Jack: Millennia older than the earliest human civilizations. But with technology that seems to have surpassed our own. | Y1c |
154 | Player Default: You have proof? | Enough to satisfy me. | | Y2a |
155 | | He only made a single expedition to the lost city. | | Y2b |
156 | | But he brought back enough to show beyond a doubt that the city he found wasn't made by or for human beings. | Jack: Millennia older than the earliest human civilizations. But with technology that seems to have surpassed our own. | Y2c |
157 | MS09DefaultJackFather | Player Default: Well, yes. He is. Most people don't really grasp how long ago the war really was. | {Neutral} One of the effects of my father's illness was a slowing or arresting of the aging process. | | A1a |
158 | | {Neutral} So, yes... he is well over 200 years old, as you suspected. | | A1b |
159 | Player Default: Well, yes. He is. Most people don't really grasp how long ago the war really was. | {Nervous} It is an unusual situation, but... well, it's a private family matter that's no concern of yours. | | A2a |
160 | Player Default: Wow. Your father must be pretty old, then. | {Nervous} Well, yes. He is. Most people don't really grasp how long ago the war really was. | Jack: One of the effects of my father's illness was a slowing or arresting of the aging process. | A1a |
161 | Player Default: That's impossible. The war was 200 years ago. | {Defiant} Impossible? Not much that I would call impossible these days. | Jack: One of the effects of my father's illness was a slowing or arresting of the aging process. | B1a |
162 | Player Default: Come on. The war was 200 years ago. | {Impressed} You know your history. Most people don't grasp how long ago the war really was. | Jack: One of the effects of my father's illness was a slowing or arresting of the aging process. | X1a |
163 | MS09DefaultJackLoop | | {Question} Was there anything else? | | A1a |
164 | | {Question} Any more questions? | | A2a |
165 | | {Question} Are we done? | | A3a |
166 | MS09DefaultJackParsons | Player Default: You must think I'm an idiot. | {Stern} I'm sorry you feel that way. | | B1a |
167 | Player Default: The more I know, the better I'll be at my job. | {Thinking} Well... I suppose that may be true... | Jack: My father is... confined in Parsons. For his own safety and everyone else's. | Y1a |
168 | Player Default: The more I know, the better I'll be at my job. | {Apologetic} I'm sorry, but it really is private family business. | Jack: My father is... confined in Parsons. For his own safety and everyone else's. | Y2a |
169 | MS09Mission3CabotHouseEndJack01 | | {Angry} Now do you see? I told you what would happen if Lorenzo got free. | Player Default: You're right. I should have listened to you back at Parsons. | A |
170 | Player Default: You're right. I should have listened to you back at Parsons. | {Tired} You did come back to help. I'll give you that much. | Jack: At least nobody died. A small miracle really. | A1a |
171 | Player Default: Don't forget. I didn't have to come back here to help you. | {Tired} That's true. And things could have turned out much worse than they did. | Jack: At least nobody died. A small miracle really. | B1a |
172 | Player Default: At least nobody died. | That's true. A small miracle, really... and I do realize you didn't have to come back to help us. | Player Default: I'm sorry about Lorenzo. | X1a |
173 | Player Default: At least nobody died. | That's true. It's a terrible shame about Edward though... he'd been with me for a long time. | | X2a |
174 | | But at least my family is safe. | Player Default: I'm sorry about Lorenzo. | X2b |
175 | Player Default: At least nobody died. | {breaking off with grief - you can't say that your whole family has been killed / Angry} You didn't know? You chose to listen to that... madman rather than me! And now... they're both... | | X3a |
176 | Player Default: At least nobody died. | {Angry} No one would have been killed if you had just listened to me at Parsons! | | X4a |
177 | Player Default: How could I have known he would be so dangerous? | {Angry} You could have listened to me! I made it very clear how important it was for you to follow my instructions! | Jack: But... it could have been worse. Much worse. | Y1a |
178 | Player Default: You could have listened to me! I made it very clear how important it was for you to follow my instructions! | {Relieved} But... it could have been worse. Much worse. | Jack: At least nobody died. A small miracle really. | Y1a |
179 | Player Default: You could have listened to me! I made it very clear how important it was for you to follow my instructions! | {Angry} And now, because of you... my family is... dead! | | Y2a |
180 | Player Default: You could have listened to me! I made it very clear how important it was for you to follow my instructions! | {Angry} And now, because of you, my sister is... dead. | | Y3a |
181 | Player Default: You could have listened to me! I made it very clear how important it was for you to follow my instructions! | {Angry} And now, because of you, my mother is... dead. | | Y4a |
182 | Jack: But... it could have been worse. Much worse. | {Grateful} At least nobody died. A small miracle really. | Player Default: I'm sorry about Lorenzo. | A1a |
183 | Jack: But... it could have been worse. Much worse. | {Grateful} It's a terrible shame about Edward, but at least Wilhelmina and Emogene are safe. | Player Default: I'm sorry about Lorenzo. | A2a |
184 | Jack: But... it could have been worse. Much worse. | {Angry} But what good did it do in the end? My family is... dead. | | A3a |
185 | Jack: But... it could have been worse. Much worse. | {Angry} But all of this could have been avoided if you'd just listened to me instead of that... madman! | | A4a |
186 | MS09Mission3CabotHouseEndJackFriendly | Player Default: I'm sorry about Lorenzo. | {Grateful} I'm surprised to hear you say that, but... thank you. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | A1a |
187 | Player Default: I'm sorry about Lorenzo. | {Grateful} Thank you. I appreciate that. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | A2a |
188 | Player Default: You're just sorry that you lost your source of immortality juice. | {Disgust} I don't care what you think any more. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | B1a |
189 | Player Default: Looks like I'm out of a job. | {Depressed} Yes. Without Parsons to maintain, I won't need as much staff. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | X1a |
190 | Player Default: What now? | {Sad} I need to bury my father, and then... I don't know. I won't be back to Parsons again. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | Y1a |
191 | Player Default: What now? | {Sad} I need to bury my father, and clean up this mess. I won't be back to Parsons again. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | Y2a |
192 | | {Sad} I only wish I'd been able to find some way to cure my father before it came to... this. | | A1a |
193 | | {Tired} I still believe that with a little more time, I might have found some way to remove the artifact. | | A1b |
194 | | {Sad} But it doesn't matter now. | Player Default: I'm sorry about Lorenzo. | A1c |
195 | Player Default: I'm surprised to hear you say that, but... thank you. | {Tired} Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | | A1a |
196 | | {Tired} I think this is fair compensation. I won't be needing your services after this. | | A1b |
197 | MS09Mission3CabotHouseEndJackHostile | | {Sad} Thank you for that. I blame myself most of all, for not finding a way to cure Lorenzo before it came to... this. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | A1a |
198 | | {Angry} And you somehow think your words mean anything to me, after what you've done? | | A2a |
199 | | {Tired} Please leave and let me mourn in peace. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | A2b |
200 | Player Default: You still owe me for the Parsons job. Plus my help here. | {Disgust} Mercenary to the end. But never let it be said that a Cabot didn't pay his debts. Here. | | B1a |
201 | | {Tired} Now please leave and let me mourn in peace. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | B1b |
202 | Player Default: You still owe me for the Parsons job. Plus my help here. | {Angry} Any obligation I had to you became void when you let Lorenzo get free to murder my family. | | B2a |
203 | | {Disgust} Now get out of here and let me mourn in peace. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | B2b |
204 | Player Default: I wasn't the cause of any of this. | {Depressed} You're right. I'm really just angry at myself for not finding a way to prevent all of... this. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | X1a |
205 | Player Default: I wasn't the cause of any of this. | {Surprised} You take no responsibility for any of it? | | X2a |
206 | | {Disgust} I don't blame you for everything, but if you had listened to me back at Parsons, we could have stopped Lorenzo before any of this had to happen. | | X2b |
207 | | {Depressed} What's done is done, though. No use crying over spilt milk. | Jack: Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | X2c |
208 | Player Default: What now? | {Sad} I need to bury my family, and then... I don't know. | | Y1a |
209 | Player Default: Thank you for that. I blame myself most of all, for not finding a way to cure Lorenzo before it came to... this. | {Tired} Before you go... you did make the right choice in the end, so I feel I owe you something for your help. | | A1a |
210 | | {Neutral} I think this is fair compensation. I won't be needing your services after this. | | A1b |
211 | MS09Mission3CabotHouseToParsons | | {Question} Ready? Let's go. | Jack: You should know what we're going to be dealing with. | A1a |
212 | Jack: You should know what we're going to be dealing with. | {Concerned} Just to be clear. Under no circumstances can we allow Lorenzo to be freed from Parsons. | | A1a |
213 | | {Defiant} I would have lost my father forever. I refuse to let that happen after spending so long trying to cure him. | Jack: It's the artifact that's made Lorenzo so dangerous. I'm sure his psychosis would be cured if it could be removed. | A1b |
214 | Jack: You should know what we're going to be dealing with. | {Nervous} My father is... confined in Parsons. For his own safety and everyone else's. | | A2a |
215 | | {Somber} He became dangerously unstable after handling an ancient artifact he found in Arabia. | | A2b |
216 | | {Concerned} I've spent my life trying to figure out how to cure him. | Jack: It's the artifact that's made Lorenzo so dangerous. I'm sure his psychosis would be cured if it could be removed. | A2c |
217 | Jack: I would have lost my father forever. I refuse to let that happen after spending so long trying to cure him. | {Concerned} It's the artifact that's made Lorenzo so dangerous. I'm sure his psychosis would be cured if it could be removed. | | A1a |
218 | | {Depressed} But so far, all my attempts have failed. It's fused too tightly with his nervous system. | Jack: You may have guessed by now that my family and I have lived for a very long time, thanks to the serum derived from my father's blood. | A1b |
219 | Jack: I eventually isolated the anomalous compounds, which led to the serum treatment we still use. | {Apologetic} I'm well aware of the apparent conflict of interest in my father being the source of the treatment that is prolonging my own life. | | A1a |
220 | | {Concerned} But I assure you that if I had the chance, I would gladly give it all up to have my father back, even for a short time. | | A1b |
221 | Jack: Ready? Let's go. | {retake - odd pause after "know" in current take. You're just about to explain what we're going to be dealing with. / Concerned} You should know what we're going to be dealing with. | Jack: Just to be clear. Under no circumstances can we allow Lorenzo to be freed from Parsons. | A1a |
222 | MS09Mission3EndingHelpCabots01 | Player Default: Now I understand why you locked him up. He's insane, and has to be stopped. | {Concerned} Well. For Edward's sake... okay. | | A1a |
223 | Player Default: Now I understand why you locked him up. He's insane, and has to be stopped. | {Angry} I'm sorry, but I just can't overlook what you've done. | | A2a |
224 | Player Default: Never mind. I'll just show myself out. | {Suspicious} Not so fast. We're not done here. | | B1a |
225 | Player Default: If I wanted to kill you, you'd be dead already. | {Sarcastic} I can see why you like him, Edward. He has such a way with words. | | X1a |
226 | Player Default: If I wanted to kill you, you'd be dead already. | {Sarcastic} I can see why you like her, Edward. She has such a way with words. | | X2a |
227 | Player Default: If I wanted to kill you, you'd be dead already. | {Angry} That proves nothing. You could be here spying for Lorenzo. | | X3a |
228 | Player Default: Don't you want my help? | {Suspicious} The problem is, I don't know whose side you're on. Based on what you did back at Parsons, I have to assume Lorenzo's. | Player Default: Now I understand why you locked him up. He's insane, and has to be stopped. | Y1a |
229 | Edward: We could use his help, Jack. You did kind of drop him in the middle of that whole Lorenzo situation without much context. | {Suspicious} Convince me that I should still trust you. | Player Default: Now I understand why you locked him up. He's insane, and has to be stopped. | A1a |
230 | MS09Mission3EndingHelpLorenzo01 | Edward: Hold on there, Jack. He has a point. Your story about "curing" Lorenzo has never quite added up. | {Surprised} What are you doing, Edward? | Edward: I'd just like to hear what he has to say. He's talked to Lorenzo. I never have. | A1a |
231 | Player Default: Well goddamn. I guess you have some explaining to do, Jack. | {Disbelief} You can't seriously doubt me, Edward? After all I've done for you? | | A1a |
232 | Player Default: Well goddamn. I guess you have some explaining to do, Jack. | {Disbelief} I can't believe you thought I was lying to you, Edward. After all I've done for you. | | A2a |
233 | MS09Mission3EndingLorenzo01 | Lorenzo: Ah, you're all here. Good. | {Suspicious} How did you get in here? | Lorenzo: Why so surprised? This is my house, after all. | A1a |
234 | MS09Mission3EndingLorenzoDead | Player Default: I'm sorry, Jack, but... Lorenzo is dead. | {Surprised} What? How...? That's... I can hardly believe it. I don't know what to say. | | A1a |
235 | | {Sad} You'll have to give me a moment. | Wilhelmina: My god, what does this mean, Jack? | A1b |
236 | emogeneYoung: I'm happy he's dead. He was going to kill us, wasn't he? And to be fair, we had it coming. | {Tired} Ignore her, mother. She's just trying to provoke you. | Jack: What it means is that we don't have to worry about Lorenzo coming here to kill us. | A1a |
237 | Jack: Ignore her, mother. She's just trying to provoke you. | {Tired} What it means is that we don't have to worry about Lorenzo coming here to kill us. | | A1a |
238 | | {Somber} And also that we're all going to have to learn to do without the serum. Our little taste of immortality is over. | | A1b |
239 | MS09Mission3EndingNeutral01 | Edward: This is my fault. I hired this idiot, and he betrayed you. | {Suspicious} Give me one good reason why I shouldn't just kill you right now. | | A1a |
240 | MS09Mission3EndingScene01 | Jack: Who's there? | {Angry} Have you lost your mind? Why did you release Lorenzo? | Player Default: I'm sorry I let him go. That was a mistake. | A1a |
241 | | {Worried} Who's there? | Player Default: I'm sorry I let him go. That was a mistake. | A1a |
242 | Player Default: I'm sorry I let him go. That was a mistake. | {Angry} It's a little late for that epiphany. I'm sure Lorenzo's on his way to kill us all right now. | Jack: What? How...? That's... I can hardly believe it. I don't know what to say. | A1a |
243 | Player Default: You were just keeping him prisoner to keep yourselves alive. | {Angry} That's a lie. I've worked for centuries to find a way to cure him. But he doesn't want to be cured. He likes what he's become. | Jack: What? How...? That's... I can hardly believe it. I don't know what to say. | B1a |
244 | Player Default: I wasn't sure who was telling the truth, you or him. | {Angry} And now he's coming here to kill all of us! Are you satisfied? | Jack: What? How...? That's... I can hardly believe it. I don't know what to say. | X1a |
245 | Player Default: Lorenzo's dead. You don't have to worry about him any more. | {Angry} No, of course not! Or we'd all be dead already. | | Y1a |
246 | | {Angry} Now answer the question! Why did you free him? | Player Default: I'm sorry I let him go. That was a mistake. | Y1b |
247 | MS09Mission3Intro | CabotHouseRadio: ... switching now. How's this? | {Relieved} That's done it! Edward, what's going on there? | CabotHouseRadio: We're under attack. They're inside the building. | A1a |
248 | Wilhelmina: So what are you going to do? | {Stern} I said, I'll handle it. I'm thinking. | | A1a |
249 | | {Concerned} Edward, switch over to the Hartley modulator. Do you copy? | CabotHouseRadio: ... switching now. How's this? | A1a |
250 | Wilhelmina: I always knew it would end this way! I never should have allowed you to lock up Lorenzo in that place! | {Angry} That isn't helping, mother! And as I recall, using the serum was your idea, not mine. | Wilhelmina: So what are you going to do? | A1a |
251 | CabotHouseRadio: Sorry, things are a little busy around here right now. | {urgently / Worried} Listen. If they're inside the building, you have to go to the office and shut down the elevator. You can't risk them getting to Lorenzo. | CabotHouseRadio: Got it. Office. Elevator. You'd better round up whoever you can and get over- | A1a |
252 | CabotHouseRadio: We're under attack. They're inside the building. | {aghast / Worried} Inside? Can you keep them out of the basement? | CabotHouseRadio: I'm trying, Jack. I've never seen raiders that... | A1a |
253 | CabotHouseRadio: Got it. Office. Elevator. You'd better round up whoever you can and get over- | {Worried} Hello? Edward? Come in? Edward! | Jack: Bah. There's no signal at all. I've lost him. | A1a |
254 | Jack: Hello? Edward? Come in? Edward! | {Disgust} Bah. There's no signal at all. I've lost him. | Wilhelmina: What's happening, Jack? If these people are inside Parsons, if they free him... | A1a |
255 | Wilhelmina: What's happening, Jack? If these people are inside Parsons, if they free him... | {snapping / Angry} Don't worry. I'll handle it. | Wilhelmina: I always knew it would end this way! I never should have allowed you to lock up Lorenzo in that place! | A1a |
256 | MS09Mission3IntroEmogeneReward | | {Surprised} Oh, yes. Good. | Jack: You'll be wanting to be paid, of course... Edward usually handles these things... | A1a |
257 | Player Default: Yes, I found her. She's fine. | {Grateful} Oh, good. | Jack: You'll be wanting to be paid, of course... Edward usually handles these things... | A1a |
258 | Player Default: I found her. She's fine, by the way. | {not really listening / Puzzled} Oh? Good. | Jack: You'll be wanting to be paid, of course... Edward usually handles these things... | B1a |
259 | Player Default: Yeah, I found her. Hard to believe she didn't want to come home to her loving family. | {Stern} That's truly none of your concern. | Jack: You'll be wanting to be paid, of course... Edward usually handles these things... | X1a |
260 | Player Default: I found her, as requested. Now what about my pay? | {Puzzled} Oh, yes... Edward usually handles these things... you'll want "caps", I suppose? Hmm, let me see what I have... | | Y1a |
261 | | {Question} Here, I hope this is close to your usual fee. | Jack: You'll be wanting to be paid, of course... Edward usually handles these things... | Y1b |
262 | Jack: "Caps" is what you use for currency, isn't that right? Here. I hope that's the right amount. | {Stern} Now, we really need to focus on the current emergency. | Wilhelmina: How can you be so callous about your sister's safety? | A1a |
263 | Wilhelmina: How can you be so callous about your sister's safety? | {Thinking} I wonder if these could be the same raiders that stole that last shipment... | | A1a |
264 | | {Worried} If some of them had used the undiluted serum... it could explain their unusual success against Edward's men. | Player Default: I assume you'll explain what you're talking about at some point. | A1b |
265 | Wilhelmina: At least there's one small comfort on this terrible day. | {hunting for money in your pockets / Puzzled} You'll be wanting to be paid, of course... Edward usually handles these things... | | A1a |
266 | | {retake - more hesitancy in talking about 'caps' - you're only about 75% sure that's the right word / Apologetic} Caps is what you use for currency, isn't that right? Here. I hope that's the right amount. | Jack: Now, we really need to focus on the current emergency. | A1b |
267 | MS09Mission3IntroEnd | | Hold on. Weren't you off looking for Emogene? Did you find her? | Jack: You'll be wanting to be paid, of course... Edward usually handles these things... | A1a |
268 | Player Default: I'm not that great at taking orders. | Then it's time to learn, or neither one of us is likely to leave Parsons alive. | Jack: Make sure you have whatever you'll need for a serious battle. I'll wait for you outside. | B1a |
269 | Player Default: Why is that so important? | I don't have time to answer all your questions. You'll just have to trust that I understand the situation a lot better than you do. | Jack: Make sure you have whatever you'll need for a serious battle. I'll wait for you outside. | Y1a |
270 | Player Default: Why is that so important? | If these intruders have gotten past Edward's men, they may have freed Lorenzo. | | Y2a |
271 | | I'm the only one who understands exactly how to deal with him. Is that clear enough for you? | Player Default: Got it. | Y2b |
272 | Player Default: Why is that so important? | If these intruders have gotten past Edward's men, they may have created an extraordinarily dangerous situation. | | Y3a |
273 | | I'm the only one who understands how to deal with these dangers. Is that clear enough for you? | Player Default: Got it. | Y3b |
274 | Player Default: Good. | Make sure you have whatever you'll need for a serious battle. I'll wait for you outside. | | A1a |
275 | | Before we go, I need you to understand something. | | A1a |
276 | | When we get to Parsons, you need to do exactly what I tell you. Nothing more, nothing less. Is that clear? | Player Default: Got it. | A1b |
277 | Player Default: Got it. | {nodding with approval} Good. | Jack: Make sure you have whatever you'll need for a serious battle. I'll wait for you outside. | A1a |
278 | MS09Mission3IntroExplain | Player Default: I assume you'll explain what you're talking about at some point. | {Neutral} Ah. Yes, of course. I'll explain on the way. | | A1a |
279 | Player Default: I don't know why I had to find out what the serum was for from Emogene. | {Stern} I'm sorry if you feel that I've been keeping you in the dark. | | B1a |
280 | | {Stern} I'm not in the habit of sharing family secrets with strangers. That's Emogene's specialty. | | B1b |
281 | | {Neutral} But what she told you is true. I've developed a treatment from the serum that has allowed my family and I to live for over 400 years. | | B1c |
282 | | {Somber} It also confers other... side effects, especially in the undiluted form that the raiders stole. | Player Default: I assume this serum has something to do with Lorenzo and that alien artifact he found. | B1d |
283 | Player Default: I don't know why I had to find out what the serum was for from Emogene. | {Apologetic} I'm sorry if you feel that I've been keeping you in the dark. The serum that the raiders stole confers a host of benefits. | | B2a |
284 | | {Neutral} The main one being to halt aging; my family and I are all over 400 years old. | | B2b |
285 | | {Somber} But it also confers other... side effects, especially in the undiluted form that the raiders stole. | Player Default: I assume this serum has something to do with Lorenzo and that alien artifact he found. | B2c |
286 | Player Default: I don't know why I had to find out what the serum was for from Emogene. | {Irritated} I'll tell you what you need to know when you need to know it. | | B3a |
287 | Player Default: I found Emogene. She's fine. | {Neutral} Right, right. It's probably not important anyway. | | X1a |
288 | Player Default: So this serum does more than halt aging? | {Puzzled} What? Ah. Emogene went too long without a treatment. | | Y1a |
289 | | {Neutral} Yes. Especially in the undiluted form that the raiders stole. | Jack: It increases strength and resistance to all kinds of physical damage. | Y1b |
290 | Player Default: So this serum does more than halt aging? | {Concerned} I suppose it's time you knew. The main benefit of the serum is to halt aging. My family and I are all over 400 years old. | | Y2a |
291 | | {Somber} But it also confers other... side effects, especially in the undiluted form that the raiders stole. | Jack: It increases strength and resistance to all kinds of physical damage. | Y2b |
292 | Player Default: So this serum does more than halt aging? | {Irritated} There's no time for that right now. I'll explain on the way. | Jack: Before we go, I need you to understand something. | Y3a |
293 | Player Default: Yes. Especially in the undiluted form that the raiders stole. | {Neutral} It increases strength and resistance to all kinds of physical damage. | | Y1a |
294 | | {Concerned} So at least some of these raiders may be much more dangerous than the ones you're used to dealing with. | Player Default: I assume this serum has something to do with Lorenzo and that alien artifact he found. | Y1b |
295 | MS09Mission3IntroJack | PlayerVoiceFemale01: What's going on? | {worried / Worried} That was Edward. He's at Parsons - the old asylum. They're under attack by raiders. | | A1a |
296 | | {Puzzled} It's strange. The guards have held off raiders before without any trouble. I don't know what's gone wrong this time. | Player Default: Let's go. | A1b |
297 | Player Default: Let's go. | {Concerned} Good. I'll explain on the way. | | A1a |
298 | Player Default: Probably the same raiders that stole the serum. | {Thinking} Hmm, could be. If some of them had used the undiluted serum... it could explain their unusual success against Edward's men. | Player Default: I assume you'll explain what you're talking about at some point. | B1a |
299 | Player Default: What happened? | {Concerned} The guards at Parsons called in that they were under attack. Edward went to help. | | Y1a |
300 | | {Worried} I've only just been able to raise him, briefly. I didn't get much, but it sounds like the situation there is nearly out of control. | Jack: I wonder if these could be the same raiders that stole that last shipment... | Y1b |
301 | MS09Mission3IntroLeaveCabotHouse | Wilhelmina: Jack, be careful. And... try not to hurt him. | {Irritated} I love father at least as much as you do. | | A1a |
302 | | But you know as well as I do that if he gets free, there will only be one option. | Wilhelmina: Don't let it come to that. Please. | A1b |
303 | Wilhelmina: Don't let it come to that. Please. | I'll do my best, mother. And if Emogene finally comes home, for god's sake don't let her leave again until I get back. | Jack: Now I really do have to go. | A1a |
304 | Jack: I'll do my best, mother. And if Emogene finally comes home, for god's sake don't let her leave again until I get back. | {Irritated} Now I really do have to go. | | A1a |
305 | MS09Mission3IntroLooping | CabotHouseRadio: ... can't hear you, Jack. There's ... | {Worried} Edward! Switch to single sideband modulating! Can you hear me? | CabotHouseRadio: | A1a |
306 | CabotHouseRadio: ... can't hear you, Jack. There's ... | {to yourself / Worried} This is maddening. | CabotHouseRadio: | A2a |
307 | CabotHouseRadio: ... can't hear you, Jack. There's ... | {frustrated / Worried} Edward? Edward? | CabotHouseRadio: | A3a |
308 | CabotHouseRadio: ... can't hear you, Jack. There's ... | {Worried} Damn. The signal is strangely weak. | CabotHouseRadio: | A4a |
309 | | {Concerned} Edward? Are you there? | CabotHouseRadio: | A1a |
310 | | {Puzzled} Can you hear me now? Edward? | CabotHouseRadio: | A2a |
311 | | {Concerned} Go ahead. | CabotHouseRadio: | A3a |
312 | | {Relieved} Try again. I think it's clearing up. | CabotHouseRadio: | A4a |
313 | MS09Mission3IntroPlayerPrewar | Player Default: That's right. I was in cryosleep until recently. | Interesting. We'll have to talk more about that later. But, time presses. | Jack: Is there anything else before we get going? | A1a |
314 | Player Default: I don't know what you're talking about. | Suit yourself. It doesn't matter right now. | Jack: Is there anything else before we get going? | B1a |
315 | Player Default: I don't see what that has to do with anything. | You're right. I was just curious. | Jack: Is there anything else before we get going? | X1a |
316 | Player Default: What makes you think that? | Hmm. Patterns of speech. General demeanor. Physical health. | | Y1a |
317 | | You reminded me of the old days the moment I laid eyes on you. I just didn't put my finger on it until now. | Jack: Is there anything else before we get going? | Y1b |
318 | Player Default: Interesting. We'll have to talk more about that later. But, time presses. | {impatiently} Is there anything else before we get going? | | A1a |
319 | MS09Mission3IntroQuestion1 | Player Default: I assume this serum has something to do with Lorenzo and that alien artifact he found. | Yes. As you probably guessed, my father is the source of the serum. | Wilhelmina: Jack! Are you sure it's wise, telling him all this? | A1a |
320 | Player Default: I assume this serum has something to do with Lorenzo and that alien artifact he found. | You're right. It's past time you knew. | Wilhelmina: Jack! Are you sure it's wise, telling him all this? | A2a |
321 | Player Default: I've heard enough of your crazy bullshit. | {Irritated} Then just do what you're being paid to do. | Jack: Before we go, I need you to understand something. | B1a |
322 | Player Default: If you're 400 years old, then you were born before the Great War. | Yes. I think you were, too. I'd say... mid 21st century? | Player Default: That's right. I was in cryosleep until recently. | X1a |
323 | Player Default: Where do you get this serum from? | As you probably guessed, my father is the source of the serum. | Wilhelmina: Jack! Are you sure it's wise, telling him all this? | Y1a |
324 | Player Default: Where do you get this serum from? | My father, Lorenzo Cabot, is... confined in Parsons. | | Y2a |
325 | | He became dangerously unstable after handling an artifact he found on an archaeological dig in Arabia. | | Y2b |
326 | | He gained various seemingly paranormal powers... as well as becoming increasingly irrational and violent. | | Y2c |
327 | | {Depressed} In the end, I had no choice but to confine him - for his own safety as well as ours. | Wilhelmina: Jack! Are you sure it's wise, telling him all this? | Y2d |
328 | Wilhelmina: Jack! Are you sure it's wise, telling him all this? | In the course of my attempts to cure him, I discovered that the artifact had introduced... anomalies into his blood. | | A1a |
329 | | So, the source of his insanity is also the basis of the treatments that have prolonged all our lives. The irony isn't lost on me. | Player Default: We'd better get to Parsons right away then. | A1b |
330 | MS09Mission3IntroQuestion2 | | But if he were to escape from Parsons, I would lose my father forever. I will not allow that to happen. | | A1a |
331 | | Not to mention that the artifact has made him paranoid, homicidally violent, and endowed with extraordinary abilities. | Player Default: We'd better get to Parsons right away then. | A1b |
332 | Player Default: We'd better get to Parsons right away then. | Exactly right. | | A1a |
333 | Player Default: Being locked up for 200 years by your own son might make anyone a bit grumpy. | I'm getting tired of your constant gibes. Just do what you're being paid to do. | | B1a |
334 | Player Default: Being locked up for 200 years by your own son might make anyone a bit grumpy. | Just do what you're being paid to do. | | B2a |
335 | Player Default: Then I guess we'd better make sure he doesn't get loose. | Exactly right. | | X1a |
336 | Player Default: Exactly what abilities does he have? | Enhanced strength. Unusual resistance to most kinds of physical damage. | | Y1a |
337 | | Oh, and a kind of local telekinesis, which appears to be projected by the artifact itself. | | Y1b |
338 | | That's why I've built a dampening field into his cell. Which is why we really need to stop these intruders before they turn it off. | | Y1c |
339 | MS09Mission3JackEnd01 | | {Pleading} We didn't have any other choice, did we? | Player Default: It was the only option left. | A |
340 | Player Default: It was the only option left. | {sadly - you were close to saving your father / Depressed} I hope you're right. I think this time I really was close to finding a way to cure him... | Jack: His crimes, back when he was free... It was only because of my family's influence that he ended up here rather than on Death Row. | A1a |
341 | Player Default: There must have been another way. | {Depressed} I wish that were true. But I don't think so. | | B1a |
342 | | {Somber} He would have killed us, and then the rest of my family. And that would have only been the beginning. | Jack: His crimes, back when he was free... It was only because of my family's influence that he ended up here rather than on Death Row. | B1b |
343 | Player Default: You're going to have to decide that for yourself. | {Somber} I know. He would have killed both of us, of course. And then the rest of my family. And that would only have been the beginning. | Jack: His crimes, back when he was free... It was only because of my family's influence that he ended up here rather than on Death Row. | X1a |
344 | Player Default: What would he have done if he'd gotten free? | {Somber} Oh, he would have killed both of us. And then the rest of my family. And that would only have been the beginning. | Jack: His crimes, back when he was free... It was only because of my family's influence that he ended up here rather than on Death Row. | Y1a |
345 | Player Default: I hope you're right. I think this time I really was close to finding a way to cure him... | {Somber} His crimes, back when he was free... It was only because of my family's influence that he ended up here rather than on Death Row. | | A1a |
346 | | {Sad} The world now... it's a world made for monsters. Nothing could have stopped him. | Jack: No. I've answered my own question. We truly had no choice. | A1b |
347 | Jack: The world now... it's a world made for monsters. Nothing could have stopped him. | {Depressed} No. I've answered my own question. We truly had no choice. | Player Default: I'm sorry about Lorenzo. | A1a |
348 | Player Default: I'm sorry about Lorenzo. | {Grateful} I'm surprised to hear you say that, but... thank you. | Jack: Before you go... I couldn't have done this without your help. | A1a |
349 | Player Default: I'm sorry about Lorenzo. | {Grateful} Thank you. I appreciate that. | Jack: Before you go... I couldn't have done this without your help. | A2a |
350 | Player Default: You're just sorry that you lost your source of immortality juice. | {Disgust} I don't care what you think any more. | Jack: Before you go... I couldn't have done this without your help. | B1a |
351 | Player Default: Looks like I'm out of a job. | {Tired} Yes. Without Parsons to maintain, I don't see a need for your services. | Jack: Before you go... I couldn't have done this without your help. | X1a |
352 | Player Default: What now? | {Depressed} I need to bury my father, and shut down this place. I won't be back here again. | Jack: Before you go... I couldn't have done this without your help. | Y1a |
353 | Player Default: I'm surprised to hear you say that, but... thank you. | {Thinking} Before you go... I couldn't have done this without your help. | | A1a |
354 | | {Tired} I think this is fair compensation. I won't be needing your services after this. | Player Default: Great, thanks. | A1b |
355 | Player Default: Great, thanks. | {Depressed} Well, goodbye. I'd like to mourn my father in peace. | Jack: You're right. I shouldn't hold a grudge after all your help. | A1a |
356 | Player Default: Great, thanks. | {Thinking} One more thing. I've done so much research on the artifact... I may be able to do something with it. | Jack: Come back and see me at Cabot House in a week or so. All my research may not have been completely in vain. | A2a |
357 | Player Default: You don't need me any more? | {Tired} No, without Parsons to run, I don't think I'll need such an extensive staff. | Player Default: Great, thanks. | Y1a |
358 | Player Default: Well, goodbye. I'd like to mourn my father in peace. | {Awed} You're right. I shouldn't hold a grudge after all your help. | Jack: You know... I was so close to understanding the artifact... now that I can study it directly, I may be able to do something useful with it. | A1a |
359 | Player Default: Well, goodbye. I'd like to mourn my father in peace. | {Stern} No. I don't think so. Now please leave me to mourn my father in peace. | | A2a |
360 | MS09Mission3JackEndExtraReward | | {Grateful} You're right, you're right. I'm a little muddled at the moment. Let me think... | Jack: You know... I was so close to understanding the artifact... now that I can study it directly, I may be able to do something useful with it. | A1a |
361 | Jack: You're right, you're right. I'm a little muddled at the moment. Let me think... | {Thinking} You know... I was so close to understanding the artifact... now that I can study it directly, I may be able to do something useful with it. | Jack: Come back and see me at Cabot House in a week or so. All my research may not have been completely in vain. | A1a |
362 | Jack: You know... I was so close to understanding the artifact... now that I can study it directly, I may be able to do something useful with it. | {Thinking} Come back and see me at Cabot House in a week or so. All my research may not have been completely in vain. | | A1a |
363 | Jack: You know... I was so close to understanding the artifact... now that I can study it directly, I may be able to do something useful with it. | {Thinking} Come back in a week or so. All my research may not have been completely in vain. | | A2a |
364 | MS09Mission3ParsonsEdwardScene01 | Player Default: I suppose it's time you knew. | {Concerned} My father, Lorenzo Cabot, is confined here, in a specially constructed cell in the basement. | | A1a |
365 | | {Worried} He became dangerously unstable after handling an ancient artifact he brought back from a dig in Arabia. | | A1b |
366 | | {Somber} In the end, I had no choice but to confine him - for his own safety as well as ours. | Player Default: Sounds like you did the right thing. | A1c |
367 | Player Default: I suppose it's time you knew. | You may have guessed by now that my family and I have lived for a very long time, thanks to the serum derived from my father's blood. | | A2a |
368 | | I discovered the alterations to his blood in some of my earliest attempts to remove the artifact. | | A2b |
369 | | I eventually isolated the anomalous compounds, which led to the serum treatment we still use. | Player Default: Would you be willing to share some of that immortality juice with me? | A2c |
370 | Player Default: I suppose it's time you knew. | {Concerned} It's hard to overstate exactly how dangerous the artifact has made Lorenzo. | | A3a |
371 | | {Worried} In addition to being homicidally psychotic, he has also gained enhanced strength and unusual resistance to most kinds of physical damage. | | A3b |
372 | | {Worried} He also commands a kind of local telekinesis, which appears to be projected by the artifact itself. | Jack: Now, we need to get to the basement before these intruders find a way to set Lorenzo free. Follow me. | A3c |
373 | Player Default: I'm not going any further until you tell me what's going on. | {Tired} I suppose it's time you knew. | Jack: My father, Lorenzo Cabot, is confined here, in a specially constructed cell in the basement. | B1a |
374 | MS09Mission3ParsonsEdwardSceneIntro | Edward: I'm not dead yet. But I don't think I can get up. | {Worried} You kept them from using the elevator? | Edward: Yeah. I... I sent the elevator down to the basement like you wanted and shut it down. | A1a |
375 | Edward: Yeah. I... I sent the elevator down to the basement like you wanted and shut it down. | {Relieved} Good. | Edward: Shot quite a few of them before they decided to leave me alone in here. | A1a |
376 | Jack: We'll have to go through the abandoned part of the building. | {Worried} It looks like the Abremalin field is still functioning, although several of the security doors in the basement have already been breached. | | A1a |
377 | | {Worried} We'd better hurry if we want to stop them. They seem determined to reach Lorenzo for some reason. | | A1b |
378 | Jack: Well, then don't worry about it. Me and your friend here will have to take care of things ourselves. | {Worried} They've definitely reached the basement, although I don't understand how they knew how to get past... it doesn't matter now. | Jack: We'll have to go through the abandoned part of the building. | A1a |
379 | | {Worried} Edward! How badly are you hurt? | Edward: I'm not dead yet. But I don't think I can get up. | A1a |
380 | Jack: They've definitely reached the basement, although I don't understand how they knew how to get past... it doesn't matter now. | {Concerned} We'll have to go through the abandoned part of the building. | Jack: It looks like the Abremalin field is still functioning, although several of the security doors in the basement have already been breached. | A1a |
381 | Edward: Haven't seen anybody for quite a while. I think. It's hard to keep track of time. | {Question} Are you sure you can't get up? I could really use your help. | Edward: Yeah, Jack, I'm pretty damn sure. | A1a |
382 | Edward: Yeah, Jack, I'm pretty damn sure. | {Concerned} Well, then don't worry about it. Me and your friend here will have to take care of things ourselves. | Jack: They've definitely reached the basement, although I don't understand how they knew how to get past... it doesn't matter now. | A1a |
383 | MS09Mission3ParsonsEdwardSceneOutro | | {Worried} Now, we need to get to the basement before these intruders find a way to set Lorenzo free. Follow me. | Edward: Be careful, Jack. | A1a |
384 | | {Stern} Just follow my instructions and everything will be fine. | Edward: Be careful, Jack. | A2a |
385 | MS09Mission3ParsonsEdwardSceneQuestion1 | Player Default: Sounds like you did the right thing. | {Depressed} I didn't see any alternative. I've devoted all my efforts since then to try to figure out how to remove the artifact. | Jack: You may have guessed by now that my family and I have lived for a very long time, thanks to the serum derived from my father's blood. | A1a |
386 | Player Default: He must have been really crazy to stand out in your family. | {Irritated} If you think I'm "crazy", you haven't actually met someone like my father. | | X1a |
387 | | {Worried} If he was to get free in his current condition, slaughtering me and my family would be only the start of his reign of terror. | Jack: Now, we need to get to the basement before these intruders find a way to set Lorenzo free. Follow me. | X1b |
388 | Player Default: Are you saying your father has been locked up here since it was built? | {Tired} That's right. Almost... 400 years now. | Player Default: You don't look a day over 200. | Y1a |
389 | MS09Mission3ParsonsEdwardSceneQuestion2 | Player Default: I'm glad you find this situation so amusing. | {Concerned} The artifact that caused Lorenzo's psychosis also introduced... anomalies into his blood. | | A1a |
390 | | {Concerned} I discovered that these caused a variety of side effects - one of them being to drastically slow or halt the aging process. | | A1b |
391 | Player Default: You don't look a day over 200. | {Irritated} I'm glad you find this situation so amusing. | Jack: The artifact that caused Lorenzo's psychosis also introduced... anomalies into his blood. | A1a |
392 | Player Default: I don't believe you. | {Tired} That's why I usually don't bother trying to explain my family's unusual situation. | Jack: The artifact that caused Lorenzo's psychosis also introduced... anomalies into his blood. | B1a |
393 | MS09Mission3ParsonsEdwardSceneQuestion3 | Player Default: Would you be willing to share some of that immortality juice with me? | {considering / Thinking} Maybe. But remember, if Lorenzo gets free, the source of the serum will be gone. | Jack: It's hard to overstate exactly how dangerous the artifact has made Lorenzo. | A1a |
394 | Player Default: So you've been keeping your father imprisoned here so you could stay young forever? | {Stern} Not at all! | | B1a |
395 | | {Defiant} That was merely a serendipitous benefit of my research - which has allowed me to continue working on finding a cure. | Jack: It's hard to overstate exactly how dangerous the artifact has made Lorenzo. | B1b |
396 | Player Default: I guess it's lucky for you that you never found a way to cure Lorenzo. | {Stern} I wouldn't call it lucky. He is my father, after all. I've spent years searching for some way to remove the artifact without killing him. | | X1a |
397 | | {Defiant} So far... nothing but dead ends. But I haven't given up. And I never will. | Jack: It's hard to overstate exactly how dangerous the artifact has made Lorenzo. | X1b |
398 | Player Default: Why can't you remove the artifact? | {Worried} When Lorenzo put it on, it somehow fused itself with his nervous system. All my early attempts to remove it nearly killed him. | | Y1a |
399 | | {Concerned} Since then, I've confined myself to trying to understand how it works in the hopes of neutralizing or disabling it. | Jack: It's hard to overstate exactly how dangerous the artifact has made Lorenzo. | Y1b |
400 | MS09Mission3ParsonsExterior01 | Jack: We need to get to my office. From there we can see how bad things really are. | {Stern} Okay. Stick close, follow my orders, and I'm sure everything will be fine. Let's go. | | A1a |
401 | | {Worried} Almost there. Let's hope we're not too late. | Jack: Edward's men seem to have given a good account of themselves. But not good enough, sadly. | A1a |
402 | Jack: Edward's men seem to have given a good account of themselves. But not good enough, sadly. | {Worried} We need to get to my office. From there we can see how bad things really are. | Jack: Okay. Stick close, follow my orders, and I'm sure everything will be fine. Let's go. | A1a |
403 | Jack: Almost there. Let's hope we're not too late. | {surveying the scene of a battle / Somber} Edward's men seem to have given a good account of themselves. But not good enough, sadly. | Jack: We need to get to my office. From there we can see how bad things really are. | A1a |
404 | MS09Mission3ParsonsInterior01 | Jack: We'll have to find a way around. | {whispering / Conspiratorial} Wait. Listen... Get ready. | | A1a |
405 | | {Disgust} Damn. The door is blocked from the other side somehow. | Jack: We'll have to find a way around. | A1a |
406 | Jack: Damn. The door is blocked from the other side somehow. | {Worried} We'll have to find a way around. | Jack: Wait. Listen... Get ready. | A1a |
407 | MS09Mission3ParsonsInterior02 | | {rerecord - just a short remark almost to yourself as you unbar a door / Confident} There. | Jack: We never used this wing. Nobody's been in here for decades. | A1a |
408 | Jack: There. | {Concerned} We never used this wing. Nobody's been in here for decades. | | A1a |
409 | | {Worried} There's no telling what we'll run into. | | A1b |
410 | MS09Mission3ParsonsInterior03 | Jack: Good. The old utility elevator is still working. | This will take us to the basement. | | A1a |
411 | | {Concerned} What a mess. Let's hope we can find a way through. | Jack: The utility elevator is on the bottom floor. Come on. | A1a |
412 | Jack: What a mess. Let's hope we can find a way through. | {Confident} The utility elevator is on the bottom floor. Come on. | Jack: Good. The old utility elevator is still working. | A1a |
413 | Jack: This will take us to the basement. | Come on. This is the only way down. | | A2a |
414 | Jack: This will take us to the basement. | Over here. | | A3a |
415 | Jack: This will take us to the basement. | {Irritated} Let's go. | | A4a |
416 | Jack: The utility elevator is on the bottom floor. Come on. | {Stern} Good. The old utility elevator is still working. | Jack: This will take us to the basement. | A1a |
417 | MS09Mission3ParsonsInterior04 | | {Stern} Kill everyone you see. Don't hesitate. We can't let them release Lorenzo. | | A1a |
418 | MS09Mission3ParsonsInterior05 | Lorenzo: Hello, Jack. It's been a long time since I've had the pleasure of a personal visit. | {Stern} Father. I will stop this. | Lorenzo: My powers have grown, Jack. The artifact still has so much to teach me. Once I am free, I will be happy to teach you, too. | A1a |
419 | Lorenzo: My powers have grown, Jack. The artifact still has so much to teach me. Once I am free, I will be happy to teach you, too. | {Stern} You know I can't let you out until I can remove the artifact. | Jack: Let me see... Lucifer's balls. They've locked down all the security doors. | A1a |
420 | | {Disbelief} Those idiots are trying to shut down the Abremalin field! That's the only thing keeping Lorenzo from breaking out of there. | Jack: We need to get in there and stop them. | A1a |
421 | Jack: Those idiots are trying to shut down the Abremalin field! That's the only thing keeping Lorenzo from breaking out of there. | {Worried} We need to get in there and stop them. | Lorenzo: Hello, Jack. It's been a long time since I've had the pleasure of a personal visit. | A1a |
422 | Jack: Let me see... Lucifer's balls. They've locked down all the security doors. | {Worried} I'll have to open them one by one from here while you work your way down the hallway. Quickly now! | | A1a |
423 | Jack: You know I can't let you out until I can remove the artifact. | {Worried} Let me see... Lucifer's balls. They've locked down all the security doors. | Jack: I'll have to open them one by one from here while you work your way down the hallway. Quickly now! | A1a |
424 | MS09ParsonsBossRoomFreeLorenzo | Lorenzo: Ahh. At long last. You did the right thing. You'll see. | {Afraid} Father, don't do this. | Lorenzo: Too late, Jack. Why don't you wait there so that we can have that little chat that's so long overdue. | A1a |
425 | | {Afraid} You fool! No! | Jack: Father, don't do this. | A1a |
426 | Lorenzo: Too late, Jack. Why don't you wait there so that we can have that little chat that's so long overdue. | {Afraid} Get away while you can! | | A1a |
427 | MS09ParsonsBossRoomKillLorenzo | | {Confident} That's it! Don't worry, the zeta radiation won't harm you. | Jack: I'm sorry father. I did everything I could to avoid this. I believe I was close to finding a way to remove the artifact. | A1a |
428 | Jack: That's it! Don't worry, the zeta radiation won't harm you. | {Sad} I'm sorry father. I did everything I could to avoid this. I believe I was close to finding a way to remove the artifact. | Lorenzo: Liar! You would have fed upon me here forever if you had your way! | A1a |
429 | Lorenzo: Puny worm, do you truly think you have the power to destroy me? | {Sad} Goodbye, father. | | A1a |
430 | MS09ParsonsBossRoomLorenzoEscapes | Lorenzo: Ah. Yes. | {Disgust} You fool! Why didn't you do as I asked? | Companion: Why the hell did you let him go? | A1a |
431 | MS09ParsonsBossRoomScene01 | Lorenzo: That's it. I can feel my strength returning. Now I will finally be free! | {Afraid} There's still one chance... I just need a moment to enter the failsafe codes... | Lorenzo: Don't listen to my son. He's the crazy one. You know this. Look at what he's done to me. | A1a |
432 | Lorenzo: That's it. I can feel my strength returning. Now I will finally be free! | {Afraid} Kill them quickly! | Lorenzo: Don't listen to my son. He's the crazy one. You know this. Look at what he's done to me. | A3a |
433 | Lorenzo: That's it. I can feel my strength returning. Now I will finally be free! | {Afraid} We can still stop him, if you act quickly. | Lorenzo: Don't listen to my son. He's the crazy one. You know this. Look at what he's done to me. | A4a |
434 | Lorenzo: That's it. I can feel my strength returning. Now I will finally be free! | {Afraid} Hurry! It won't be long before nothing can hold him! | Lorenzo: Don't listen to my son. He's the crazy one. You know this. Look at what he's done to me. | A5a |
435 | Jack: There's still one chance... I just need a moment to enter the failsafe codes... | {Worried} It's not too late. It will take some time for him to regain his powers. We still have a chance to stop him. | Lorenzo: Don't listen to my son. He's the crazy one. You know this. Look at what he's done to me. | A1a |
436 | Lorenzo: Don't listen to my son. He's the crazy one. You know this. Look at what he's done to me. | {urgently / Worried} I built a failsafe into the containment grid. | | A1a |
437 | | {urgently / Worried} Switch the four Abremalin generators to "manual override" and I can flood his cell with a lethal dose of zeta radiation. | Lorenzo: Do the right thing and open this door and let me out. | A1b |
438 | MS09ParsonsBossRoomScene02 | | {Confident} Now just set the last generator and I can end this. I think there's still time. | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A1a |
439 | | {Worried} Two more to go. Hurry. We're running out of time. | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A2a |
440 | | {Confident} Yes! Now set the other three generators and I can end this. | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A3a |
441 | | {Worried} You've got to set the other generators before it's too late. | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A4a |
442 | | {Worried} As soon as you set the Abramelin generators I can end this. | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A5a |
443 | | {Afraid} Do not listen to him! This is what he does. Surely you can see that! | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A6a |
444 | | {Afraid} He's lying! | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A7a |
445 | | {Afraid} Don't listen to him! Do not let him out! | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A8a |
446 | | {Afraid} Hurry. His powers are returning. | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A9a |
447 | | {Afraid} If you don't set the generators soon, he'll free himself and then we're all dead. | Lorenzo: Everything my son has told you about me is a self-serving lie. That must be obvious now. | A10a |
448 | MS09ParsonsBossRoomSceneIntro | Jack: I'm opening the main door. Hurry! | {Afraid} The Abremalin field is down! | | A1a |
449 | | {Worried} I'm opening the main door. Hurry! | Jack: The Abremalin field is down! | A1a |
450 | - | | Not now. | | A |
451 | | Now! While he's weakened! | | |
452 | | This is our chance, while the zeta radiation has weakened him! | | |
453 | | Now's our chance! | | |
454 | | Hurry, before the effect wears off! | | |
455 | | {Worried} No question now that these are the ones that stole the serum. | | |
456 | | {Worried} Look out! This one's taken the serum! | | |
457 | | {Worried} Damn, are they all on the serum? | | |
458 | | {Worried} A little help here - he's on the serum. | | |
459 | | {Worried} She's going to be hard to stop, thanks to the serum. | | |
460 | | {Concerned} They certainly seem to have arrived in force. | | |
461 | | {Concerned} We can't let them hold us up. | | |
462 | | {Worried} Time is of the essence. Kill them quickly. | | |
463 | | {Angry} This is my property. You are trespassing. | | |
464 | | {Angry} We don't have time for this. | | |
465 | | {Surprised} More of them? | | |
466 | | {Disgust} For god's sake, how many of these bastards are there? | | |
467 | | {Sad} Mother has... passed. She just couldn't survive for long without the serum. | | |
468 | | {Somber} At least no one was killed. | | |
469 | | {Sad} I'm sorry about Edward. He was a loyal companion for a very long time. | | |
470 | | {Sad} I don't know what I'm going to do without Emogene. | | |
471 | | {Angry} Mother would still be alive if you hadn't been such a fool! | | |
472 | | {Angry} You should have listened to me, and none of this would have happened! | | |
473 | | {Disgust} You see now that I was right about Lorenzo. Too late, of course. | | |
474 | | {bitterly / Angry} This was all so unnecessary. | | |
475 | | {Stern} Don't hesitate. | | |
476 | | {Afraid} We can't let them free Lorenzo. | | |
477 | | {Angry} There's no time to waste talking. | | |
478 | | {Worried} If they manage to free Lorenzo before I can stop them... it's not worth thinking about. | | |
479 | | {Concerned} This place has really fallen to pieces over the years. | | |
480 | | {Worried} We'd better stick together in here. | | |
481 | | {Worried} This doesn't look good. | | |
482 | | {Worried} I hope Edward is all right. | | |
483 | | {Worried} We need to get to my office. | | |
484 | | {Concerned} We need to get to Parsons. | | |
485 | | {Concerned} Just follow me. | | |
486 | | {Concerned} Come on, we need to find out what's happening at Parsons. | | |
487 | | {Worried} We need to hurry. | | |
488 | | One moment. | | |
489 | | Wait. | | |
490 | | Not now. | | |
491 | | {Sad} Leave me in peace. I need to mourn my father. | | |
492 | | {Sarcastic} Good luck persuading Emogene to come home. | | |
493 | | {Irritated} Emogene runs off like this mainly to provoke Mother. And by extension, irritate me. | | |
494 | | {Irritated} Mother won't stop pestering me about Emogene. As if I don't have anything else to worry about. | | |
495 | | You should talk to Edward if you need anything. | | |
496 | | I'm busy. Please go away. | | |
497 | | I thought I told you not to bother me. | | |
498 | | Oh, it's you. | | |
499 | | Ah, hello. | | |
500 | | Good to see you again. | | |
501 | | {unfazed - with a smile} I'm sorry to hear you say that. But not surprised. Perhaps one day I will succeed in changing your mind. | | |
502 | | I'm glad to hear you say that. I would love to sit down and discuss some of my methods in more detail. | | |