![]() | The following is based on Van Buren design documents and is not canon. |
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Isaac Gant is a Cipher in 2253.
Background[]
Isaac is a former Elder scribe of the Brotherhood of Steel stationed at Maxson bunker. When rumors started coming in of illicit activities and atrocities being committed by members of the Brotherhood, he didn't want to believe it. But after seeing Brotherhood tech in the hands of the wrong people and command not explaining how or why, he left, as did nearly all the Scribes.[1] He is in his mid-50's and humbly serves as Trig's assistant. While he keeps a low profile, he stand outs because he doesn't have the body paint like a normal Cipher.[2]
Daily schedule[]
During the day he can be found in Trig's workshop, assisting her.[3] In the evening he will be up by the wind turbine on the Mesa Top, enjoying the view. By night he returns to his dwelling.[2]
Interactions with the player character[]
Interactions overview[]
Interactions | ||
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This character starts quests. | ||
This character is involved in quests. |
Quests[]
- Bring a GECK to Isaac in exchange for his power armor: Isaac is looking for a Garden of Eden Creation Kit so he can study it. He doesn't realistically expect this is possible, so failing this, sufficient access to information on the devices will be acceptable. In exchange he'll offer the Prisoner his old suit of power armor.[4][5]
- Convince Isaac to tell you what the power armor security codes are: Before Isaac left Maxson bunker, he locked down all the unused suits of power armor with a security code. Naturally, the remaining Brothers aren't too happy about that. The Prisoner must track down and convince Isaac to reveal what the codes are.[6]
- Find the codes: Devon Hill changed all of the codes on the Maxson bunker armory. Without access to weapons and armor, the Brotherhood is helpless. Isaac is the only other person who knows the reset codes.[7]
Effects of player's actions[]
Isaac keeps his power armor in a large metal footlocker in his dwelling.[8] With a high enough Sneak and Steal skills (Sneak/Hard, Steal/Hard), the Prisoner can take it for himself. However, this means the Prisoner will need to crack the lockdown code without Isaac.[4] Talking to Isaac while the Prisoner or a companion is wearing the armor will cause him to question the Prisoner and while he wants it back, he realizes he doesn't stand a great chance taking it back by force. There is a chance the Prisoner can convince Isaac it isn't his armor, or, if the Prisoner wants to, he can say he was borrowing it, and give it back. But Isaac still isn't happy about the situation.[1]
Other interactions[]
Isaac can provide the Prisoner a great deal of information about the Brotherhood of Steel. And if the Prisoner can get on his good side, Isaac will reveal the location of Maxson bunker, if not already discovered. Isaac's goodwill may also be necessary if the Prisoner wants all the runaway scribes to return to the bunker. He can also offer upgrades to high technology equipment, or even build them if given the right parts.[2]
Appearances[]
Isaac Gant was to appear only in Van Buren, the canceled Fallout 3 by Black Isle Studios.
Behind the scenes[]
Elements of Isaac's story and character design were reused and rewritten for Father Elijah in Fallout: New Vegas and its add-on Dead Money, albeit with a more villainous shade.[9]
References[]
- ↑ 1.0 1.1 Isaac dialogue file
- ↑ 2.0 2.1 2.2 Mesa Verde design document - Isaac
- ↑ Mesa Verde design document/1 - Village Map
- ↑ 4.0 4.1 Mesa Verde design document/2 - Bring a GECK to Isaac in exchange for his power armor
- ↑ Mesa Verde PIPBoy entries - BRING A GECK
- ↑ Mesa Verde design document/2 - Convince Isaac to tell you what the power armor security codes are
- ↑ Maxson Bunker design document/2 - Main Quest 12
- ↑ Mesa Verde design document/1 - Art Requirements - Village
- ↑ Memories of the Mojave With Chris Avellone - F:NV The Cutting Room Floor