| For a cross-game overview of this perk, see Iron Fist. |
Iron Fist is a Strength perk in Fallout 4.
Effects[]
Taking this perk grants bonus damage when using Unarmed attacks, with each rank providing as much damage as 2 points of Strength, with additional benefits at higher ranks - they grant the chance to disarm an opponent and/or cripple their limbs per hit and the ability to paralyze an enemy when using a Critical Hit in VATS. The most powerful ranks of this perk are 2, 3, and 5, because 1 is just the damage every rank provides, and rank 4 offers half the power-up that 3 does. However, for most playstyles, ranks 3-4 and rank 5 provide benefits that can't be combined with each other, as the player can't Power Attack in VATS.
Ranks[]
| Rank | Description | Form ID | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | ||||||||
| 1 | 1 | Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent. | 1.2 | .00 | .00 | 0001DAFE | ||
| 9 | 2 | Punching attacks now do 40% more damage and can disarm your opponent. | 1.4 | .10 | .00 | 0001DAFF | ||
| 18 | 3 | Punching attacks now do 60% more damage. Unarmed Power Attacks have a chance to cripple one of your opponent's limbs. | 1.6 | .10 | .10 | 0001DB00 | ||
| 31 | 4 | Punching attacks now do 80% more damage. Unarmed Power Attacks have an increased chance to cripple one of your opponent's limbs. | 1.8 | .10 | .15 | 00065E42 | ||
| 46 | 5 | Punching attacks now do double damage. Criticals in V.A.T.S. will paralyze your opponent. | 2.0 | .10 | .15 | 00065E43 |
Affected weapons[]
| Weapons affected by this perk: | |
|---|---|
| Base weapon | Variant(s) |
| Boxing glove | - |
| Deathclaw gauntlet | - |
| Knuckles | - |
| Meat hook | Butcher's Hook |
| Power fist | - |
| Unarmed/Fists | - |
Bugs[]
Upon unlocking rank five, critical hits in V.A.T.S. while wearing power armor will no longer function; the Sole Survivor will simply stand idle while no animation is played or AP is consumed.[verified]