The Sole Survivor upon entering the Memory Den can persuade Irma to let them relive a memory. When she asks if a memory comes to mind, the Sole Survivor can be upfront or elusive. Depending on speech choices, she may grant the Sole Survivor a "free trial." If they go into the memory stasis pod, a screen with "Please Stand By" appears.
The pod is very similar in appearance to the virtual reality stasis pods in Vault 112 of Fallout 3. The memory that is replayed to the Sole Survivor is that of them waking briefly and seeing their spouse shot and son kidnapped. The memory plays like an out-of-body experience. When awoken, the Sole Survivor is distressed, and Irma apologizes for putting them through that again.
Interactions with the player characterEdit
|This character is essential. Essential characters cannot be killed.|
|This character starts quests.|
|This character is involved in quests.|
Irma and Nick will greet each other flirtatiously, indicating that they have been acquainted prior to the events of Dangerous Minds.
Irma appears only in Fallout 4.
Behind the scenesEdit
- According to concept art, Irma was originally named Emma during development.
|The following is based on unverified behind the scenes information and has not been confirmed by canon sources.|
- Irma shares a name with the famous burlesque performer Mary Goodneighbor, who used the stage name "Irma the Body" and performed in Scollay Square in the 1940s and 50s. Her last name was also borrowed for the town in which the Memory Den is located.
|End of information based on unverified behind the scenes information.|
Xbox One When pickpocketed or killed, Irma may not have the feathered dress in her inventory.[verified]