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Are you ready for your trial run, honey? A recent event with loved ones works best.— Irma to the Sole Survivor upon entering the Memory Den

Irma is the co-proprietress of the Memory Den in Goodneighbor in 2287.

Background

Upon entering the Memory Den, one can persuade Irma to let them relive a memory. When she asks if a memory comes to mind, the Sole Survivor can be upfront or elusive. Depending on dialogue choices, she may grant the Sole Survivor a "free trial."[1] If they go into the memory stasis pod, a screen with "Please Stand By" appears.

The memory that is replayed to the Sole Survivor is that of them waking briefly and seeing their spouse shot and son kidnapped. The memory plays like an out-of-body experience. When awoken, the Sole Survivor is distressed, and Irma apologizes for putting them through that again.[2]

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color.png
This character is essential. Essential characters cannot be killed.
Icon quest starter.png
This character starts quests.
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This character is involved in quests.

Inventory

Notes

  • Irma and Nick will greet each other flirtatiously, indicating that they have been acquainted prior to the events of Dangerous Minds.[3]
  • The memory pod experience with Irma will not be available if the Sole Survivor first arrives at the Memory Den with Nick Valentine during Dangerous Minds.

Appearances

Irma appears in Fallout 4 and Fallout Shelter Online.

Behind the scenes

  • According to concept art, Irma was originally named Emma during development.
  • Irma shares a name with the famous burlesque performer Mary Goodneighbor, who used the stage name "Irma the Body" and performed in Scollay Square in the 1940s and 50s. Her last name was also borrowed for the town in which the Memory Den is located.

Bugs

Xbox OneXbox One When pickpocketed or killed, Irma may not have the feathered dress in her inventory.[verified]

Gallery

References

  1. Irma: "Are you ready for your trial run, honey? A recent event with loved ones works best."
    (Irma's dialogue)
  2. Irma: " Easy there, sweetheart. Easy... I'm so, so sorry. If I had any idea that we were going to put you through that again, I would've said no."
    (Irma's dialogue)
  3. Irma: "Well, well. Mister Valentine. I thought you had forgotten about little ole' me."
    Nick Valentine: "May have walked out of the Den, Irma, but I'd never walk out on you."
    Irma: "Hmph. Amari's downstairs, you big flirt."
    (Irma's and Nick Valentine's dialogue)
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