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The hunting revolver is a weapon in Fallout: New Vegas.

Characteristics[]

Hunting Revolver blown up

Hunting revolver expanded

The hunting revolver is a large, double-action revolver chambered for .45-70 Gov't rounds. It does a significant amount of damage and comes with a pre-installed x2.46-magnification scope. Its base damage of 58 is the second-highest of any ballistic one-handed weapon, surpassed only by the Ranger Sequoia. Despite being a one-handed revolver, it is not considered a holdout weapon.

In combat, the weapon has few drawbacks except for low durability compared to other revolvers. In general, .45-70 Gov't rounds are quite scarce with most weapon vendors selling very small quantities of said rounds at very high prices and enemies unlikely to carry hunting revolvers and ammo for looting and repairing until at least level 20; as with most other uncommon and rare ammo types, the Great Khan armorer near Spring Mt. Ranch State Park and Quartermaster Bardon in the Hoover Dam offices are among the few that have .45-70 Gov't ammo in substantial quantities.

Durability[]

The hunting revolver can fire a total of about 545 standard rounds, the equivalent of 109 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard & HP545109
SWC17936

Variants[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Hunting revolver 58
871.5x158311.90.35554543500875756
Hunting revolver Gun Runners' Arsenal58
871.5x158311.90.35554543500875756
Hunting revolver With all weapon mods attached Gun Runners' Arsenal58
871.5x158311.90.26545460001500756
Ranger Sequoia 62
104.61.69x1.562302.10.1574541200300756

Locations[]

Notes[]

On the base of the handgrip, a generic serial number 05709234 is stamped into the metal.

Behind the scenes[]

The hunting revolver is based on the Magnum Research BFR, with elements taken from the Bison Bull as well.[Non-game 1][Non-game 2]

Bugs[]

PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 If loading a saved game from the main menu in which you have a hunting revolver equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. [verified]

Sounds[]

SingleShotVB

Gallery[]

References[]

Non-game

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