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For an overview of super mutants, see super mutant.

 
Gametitle-FO76.png
Gametitle-FO76.png
See what your science has made, human!— Super mutant

Huntersville super mutants are humanoid creatures found in Appalachia in 2102-2103.

Background[edit | edit source]

The Appalachia Super Mutants were created shortly before the Great War, when West Tek contaminated the river water that ran through Huntersville with a strain of FEV as part of an experiment.[1]

The super mutants of Huntersville are similar to those of Mariposa and the Institute: they have green skin, highly developed musculature, and they are smart enough to build improvised armor from waste or scrap. Although they do not use large fortifications like the Vault 87 or the Institute strain super mutants, they can occasionally build small fortresses or take entire buildings. Like Vault 87 and Institute super mutants, Huntersville super mutants can develop into behemoths, which can be seen guarding their main bases.

The majority of the super mutants will attack the player character, but some super mutants like Grahm are friendly and will even trade with humans.

By 2103, a super mutant attack was mounted on Fort Atlas, multiplying via an unknown means,[2] and demonstrating threatening attributes to the recently-arrived Brotherhood First Expeditionary Force,[3] who were unfamiliar with them before their arrival.[4]

Creation Club logo.jpgThe following is based on Creation Club content and has not been confirmed by canon sources.

By 2287, at least Huntersville super mutant, Scratch, left Appalachia for the Capital Wasteland and joined the Good Fighters.

Creation Club logo.jpgEnd of information based on Creation Club content.

Characteristics[edit | edit source]

Biology[edit | edit source]

Huntersville super mutants have green skin, hyper-developed musculature and are a slightly larger size than humans. Due to the nature of FEV and its origins as the Pan-Immunity Virion Project, super mutants should be completely immune to the Scorched Plague. However, behemoths are still able to become infected.

They possess great strength, which allows them to inflict serious damage with melee weapons, but strong protection can limit the damage done.

Super mutants are carnivorous and hunt all kinds of creatures and animals, including humans, Scorched and large predators, to devour them or stock their meat to build up reserves. Many bags of meat are strewn about in the fortifications of super mutants or carried in their inventory.

Gameplay attributes[edit | edit source]

The Huntersville super mutants live mostly in small, well-organized groups, often led by a much stronger super mutant.

They often build armor made from scrap iron or rubbish that can provide some protection against the player character's attacks. These armors include the same ones from Fallout 4 and some new ones the most common of which is a mask fashioned from a propane tank. They attack their opponents most often with rudimentary firearms like pipe pistols or more advanced weapons like rifles, shotguns or even missile launchers. Many super mutants fight with melee weapons or use explosives to attack from a distance.

It's rare to see a super mutant escape during a fight because they are not afraid to attack big predators. This includes deathclaws, mega sloths or Scorchbeasts, and will continue to fight even if they are injured.

Variants[edit | edit source]

Super mutant[edit | edit source]

FO76 Super mutant.png

Name (Base ID)StatisticsBehaviorAbilitiesItems
Super mutant
0001a00c
Level
1
Damage Resistance
10
Poison Resistance
35
Hit Points
21
Energy Resistance
5
Fire Resistance
?
Experience Points
15
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (21 Damage)
Super mutant
003d131d
Level
5
Damage Resistance
10
Poison Resistance
35
Hit Points
45
Energy Resistance
5
Fire Resistance
?
Experience Points
22
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (25 Damage)
Super mutant skirmisher
003d131e
Level
10
Damage Resistance
10
Poison Resistance
35
Hit Points
75
Energy Resistance
5
Fire Resistance
?
Experience Points
31
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (30 Damage)
Super mutant fighter
003d131f
Level
16
Damage Resistance
50
Poison Resistance
35
Hit Points
165
Energy Resistance
25
Fire Resistance
?
Experience Points
43
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (35 Damage)
Super mutant brute
003d1320
Level
22
Damage Resistance
50
Poison Resistance
35
Hit Points
240
Energy Resistance
25
Fire Resistance
?
Experience Points
54
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (40 Damage)
Super mutant enforcer
003d1321
Level
28
Damage Resistance
100
Poison Resistance
35
Hit Points
315
Energy Resistance
50
Fire Resistance
?
Experience Points
65
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (45 Damage)
Super mutant butcher
003d1322
Level
35
Damage Resistance
100
Poison Resistance
35
Hit Points
400
Energy Resistance
50
Fire Resistance
?
Experience Points
78
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (50 Damage)
Super mutant master
003d1323
Level
42
Damage Resistance
100
Poison Resistance
35
Hit Points
460
Energy Resistance
50
Fire Resistance
?
Experience Points
91
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (55 Damage)
Super mutant overlord
003d1324
Level
48
Damage Resistance
100
Poison Resistance
35
Hit Points
525
Energy Resistance
50
Fire Resistance
?
Experience Points
102
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (60 Damage)
Super mutant primus
003d1325
Level
59
Damage Resistance
135
Poison Resistance
35
Hit Points
615
Energy Resistance
80
Fire Resistance
?
Experience Points
123
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (65 Damage)
Super mutant warlord
004920bb
Level
68
Damage Resistance
135
Poison Resistance
35
Hit Points
700
Energy Resistance
80
Fire Resistance
?
Experience Points
140
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (70 Damage)
Super mutant pillager
003f4c8c
Level
80
Damage Resistance
135
Poison Resistance
35
Hit Points
775
Energy Resistance
80
Fire Resistance
?
Experience Points
162
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (75 Damage)
Super mutant demolisher
003f4c8d
Level
90
Damage Resistance
135
Poison Resistance
35
Hit Points
825
Energy Resistance
80
Fire Resistance
?
Experience Points
181
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (80 Damage)
Super mutant gladiator
003f4c8e
Level
100
Damage Resistance
135
Poison Resistance
35
Hit Points
875
Energy Resistance
80
Fire Resistance
?
Experience Points
200
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (85 Damage)
Super mutant champion
003f4c8f
Level
115
Damage Resistance
135
Poison Resistance
35
Hit Points
925
Energy Resistance
80
Fire Resistance
?
Experience Points
228
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (90 Damage)

Injured super mutant[edit | edit source]

FO76 Injured Super Mutant.png

Super mutant met during the Super Mutant Massacre random encounter, mourning his dead comrades after a sheepsquatch attack. This super mutant will not attack the player.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Injured super mutant Wild Appalachia RE ObjectDWD02 LvlSupermutant Cow.txt
0046062f
Level
1
Damage Resistance
10
Poison Resistance
35
Hit Points
21
Energy Resistance
5
Fire Resistance
?
Experience Points
15
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (21 Damage)
  • Dead

Super mutant firestarter[edit | edit source]

A powerful super mutant normally only seen as the boss of the Daily Ops quests. He will usually be armed with an assault rifle with the ability to fire floater flamer grenades, and will occasionally throw Molotovs to burn enemies. His appearance is also different as his skin is observed to be a more red-toned color compared to the normal green of other super mutants. He also has a skull pattern painted onto his face.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Super mutant firestarter One Wasteland For All
004920bb
Level
68
Damage Resistance
135
Poison Resistance
35
Hit Points
700
Energy Resistance
80
Fire Resistance
?
Experience Points
140
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (70 Damage)

Super mutant suicider[edit | edit source]

A super mutant that will run at its enemy with a beeping mini-nuke in its arm. It will then detonate itself while nearby by slamming the mini nuke into the ground like spiking a football, setting it off, killing its enemy and itself in a fiery, nuclear explosion. Shooting the mini-nuke in the suicider's hand or targeting the right arm in V.A.T.S. will cause the mutant to explode prematurely, killing it instantly. As a result, shooting the bomb from afar is one of the most effective ways to dispatch them, and potentially other nearby enemies as well. If one is desperate to kill a suicider and the only weapon types available are unarmed and/or melee, the player may either sneak attack it, or run-up to it, strike it, step back a bit, and repeat until it's dead (though the latter is not advised as one missed attack will allow the suicider to detonate the mini-nuke, and accidentally hitting the mini-nuke with either type of attack will detonate it). The suicider can be detected before it is seen by listening for the beeping of its mini-nuke. If the suicider is killed without detonating the payload, which can be done with a headshot or body shot, a mini nuke can be looted from its corpse; otherwise, only nuclear material will be found on its remains.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Super mutant suicider
????????
Level
10
Damage Resistance
10
Poison Resistance
35
Hit Points
75
Energy Resistance
5
Fire Resistance
?
Experience Points
31
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Unarmed (30 Damage)

Behemoth[edit | edit source]

FO76 Behemoth.png

Behemoths are powerful super mutants that have grown to an enormous size. Being the oldest and strongest of their kind, they lack intelligent speech, having to resort to guttural roars to communicate. Behemoths are armed with a fire hydrant still mounted to a massive water pipe. They also can throw heavy boulders from the shopping cart on their back.

A behemoth can be reliably found at Solomon's lower pond, southeast of the Vantage. Other locations where behemoths can possibly appear include the Whitespring Resort attacking robots near the gates and abandoned bog town near Pylon V-13. A prime variant will appear as the final boss of the Primal Cuts event in the Cranberry Bog.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Behemoth
000bb7dd
Level
50
Damage Resistance
150
Poison Resistance
35
Hit Points
3700
Energy Resistance
100
Fire Resistance
?
Experience Points
257
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Unarmed (150 Damage)
Attack
Ranged (75 Damage)
  • Dead Various weapons
  • Dead Various pieces of armor
  • Dead Various junk

Epic behemoth[edit | edit source]

FO76 Epic Behemoth.png

A stronger variant of the behemoth that serves as the boss enemy of some areas in the Cranberry Bog, such as guarding the workshop at the abandoned bog town.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Epic behemoth
0012b97b
Level
65
Damage Resistance
250
Poison Resistance
35
Hit Points
3850
Energy Resistance
200
Fire Resistance
?
Experience Points
330
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Unarmed (175 Damage)
Attack
Ranged (100 Damage)
  • Dead Various weapons
  • Dead Various junk

Ancient behemoth[edit | edit source]

This behemoth can be found as a high level behemoth in the Cranberry Bog or Toxic Valley.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Ancient behemoth
0012b97c
Level
80
Damage Resistance
250
Poison Resistance
35
Hit Points
4025
Energy Resistance
200
Fire Resistance
?
Experience Points
403
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Unarmed (225 Damage)
Attack
Ranged (125 Damage)
  • Dead Various weapons
  • Dead Various junk

Glowing behemoth[edit | edit source]

A super mutant behemoth that was caught in a nuclear blast zone and irradiated beyond the FEV's inherent radiation immunity. It can also spawn southeast of the vantage in the middle of a lake.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Glowing behemoth
0012b97a
Level
95
Damage Resistance
250
Poison Resistance
35
Hit Points
4175
Energy Resistance
200
Fire Resistance
?
Experience Points
475
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Unarmed (250 Damage)
Attack
Ranged (150 Damage)
  • Dead Flux components
  • Dead Various weapons
  • Dead Various junk

Scorched behemoth[edit | edit source]

A super mutant behemoth infected with the scorched plague.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Scorched Behemoth
000bb7dd
Level
50
Damage Resistance
150
Poison Resistance
35
Hit Points
3700
Energy Resistance
100
Fire Resistance
?
Experience Points
257
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Unarmed (150 Damage)
Attack
Ranged (75 Damage)
  • Dead Various weapons
  • Dead Various pieces of armor
  • Dead Various junk

Prime behemoth[edit | edit source]

A super mutant behemoth that only spawns during the Primal Cuts event.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Prime behemoth
Public Event

00553714
Level
100
Damage Resistance
250
Poison Resistance
35
Hit Points
4225
Energy Resistance
200
Fire Resistance
?
Experience Points
500
Radiation Resistance
Immune
Cryo Resistance
?
Perception
6
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Unarmed (258 Damage)
Attack
Ranged (158 Damage)

Locations[edit | edit source]

Notable super mutants[edit | edit source]

Appearances[edit | edit source]

Huntersville super mutants appear only in Fallout 76.

Behind the scenes[edit | edit source]

Icon cut content.pngThe following is based on Fallout 76 cut content and has not been confirmed by canon sources.

Cut variants of Ghoulified and Scorched super mutants exist within the game's files, but were never implemented into the game. The Scorched super mutant had unique voice lines that were also cut.

Icon cut content.pngEnd of information based on Fallout 76 cut content.

Gallery[edit | edit source]

References[edit | edit source]

  1. Fallout 76 loading screens: "The first Super Mutants in Appalachia were created right before the Great War, when West Tek poisoned the drinking water of Huntersville with the FEV Virus, in a sinister, secret experiment gone horribly wrong."
  2. Daniel Shin: "Eliminate any Super Mutant you encounter. It remains unclear what's causing them to multiply, so we can't take any risks. Besides that, they are an abomination to humankind, and a threat to civilians across Appalachia. They cannot be allowed to live. Be ready for new orders at a moment's notice. As soon as we put together a more targeted plan for dealing with them, we'll need you at the forefront."[verification needed]
  3. The Vault Dweller: "What do you think of the Super Mutants that attacked?"
    Odessa Valdez: "They're unsettling. They can use human weapons, mount an organized offensive, and they targeted us for an attack. I get the feeling we haven't seen the last of them."[verification needed]
  4. The Vault Dweller: "Why are the Super Mutants such a big concern?"
    Daniel Shin: "One: they're an unknown. I understand these creatures have been sighted around Appalachia for some time now, but this is the Brotherhood's first time dealing with them. We need more information before we can count this threat as controlled. Two: they targeted us directly. The blow they dealt to this base is unacceptable. We must determine their motives, if any, and take appropriate steps to ensure this never happens again. Three: they're an abomination. We've seen all kinds of mutants, but these are... uncannily human. It's an affront to nature to simply let them be."[verification needed]


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