Hull Breach is a side quest in the Fallout 4 add-on Far Harbor.
Quick walkthrough[]
Far Harbor side quest: Hull Breach | |||||||||||||
Talk to the Mariner. | |||||||||||||
Recover the power tools from Eagle's Cove Tannery. | |||||||||||||
Bring the tools to the Mariner. | Sell the tools to Machete Mike. | ||||||||||||
Reward: 300 XP 450 caps Combat shotgun ~4 shotgun shells | Reward: 2000 caps or 2750 (with barter) | ||||||||||||
Far Harbor side quest: Hull Breach 2 | |||||||||||||
Talk to the Mariner. | |||||||||||||
Eliminate the trappers at MS Azalea. | |||||||||||||
Reward: 300 XP 400 caps | |||||||||||||
Far Harbor side quest: Hull Breach 3 | |||||||||||||
Talk to the Mariner. | |||||||||||||
Collect 3 mirelurk carapaces at Haddock Cove. | |||||||||||||
Return to the Mariner. | |||||||||||||
Reward: 300 XP 615 caps Defender's Harpoon Gun | |||||||||||||
Leads to: The Great Hunt | |||||||||||||
Detailed walkthrough[]
Part 1[]
Go to the Mariner; her office is to the immediate left upon entering Far Harbor. She asks the Sole Survivor to find her a special set of tools to help improve the capabilities of the hull. She offers 450 caps and promises to throw in a combat shotgun if a speech check is passed. The tools can be found in Eagle's Cove Tannery, which is occupied by feral ghouls. Recover the tools and return to her. Exiting the tannery through either the front or back door will lead to the player character meeting a man named Machete Mike, who claims the tools are a rare set of Pelmen's. He offers 2000 caps for them (2750 after a Speech check). One can accept the offer, which fails the quest line, or refuse the offer without any further conflict.
Mike may be killed after refusing his offer, netting around 3000 caps, but this will restrict advancement in the questline. However, if one tries to pickpocket Machete Mike, he will turn hostile and attack; at this point, one can kill him in self-defense and loot the caps from his body or simply run away without being penalized (inconsistent), and the quest can be continued. However, even killing Mike in this way may still result in the player character being barred from starting the second and third portions of this quest. Return the tools to the Mariner to receive the caps and experience. The next time Far Harbor is visited, large spiked barriers will be found on the outside of the Hull.
Part 2[]
During, or after completing, Rite of Passage, the Mariner will offer a second opportunity to improve the Hull even more. Conversing with her reveals that she desires completion as soon as possible due to the doctor diagnosing her with an incurable illness.
She sends the player character to the MS Azalea, to clear it of the occupying trappers. After killing the leader, Bilge, the Sole Survivor must return to Far Harbor to accept the caps and the Mariner's respect. The next time Far Harbor is visited, two large sections of the Azalea's hull will have been attached to sections of the Hull.
Part 3[]
During The Changing Tide, the Mariner needs one more task completing, in order to finalize the Hull's defenses, primarily against the corrosive acid of mirelurk queens. She sends the Sole Survivor to collect three mirelurk carapaces to coat the Hull with, making it acid-resistant. Collecting the carapaces takes the Sole Survivor back to the Mariner, who thanks them and rewards them with the Defender's Harpoon Gun. The next time Far Harbor is visited, three overhangs built out of the carapaces will be added along the walkway above the Hull.
Quest stages[]
Hull Breach[]
Hull Breach 2[]
Hull Breach 3[]
Companion reactions[]
- Hull Breach
Notes[]
- Killing Machete Mike during "Hull Breach 1" will cause "Hull Breach 2 & 3" to become unavailable. Likewise, if he is killed by any feral ghouls that may be roaming the area. However, killing Machete Mike before he can make the offer or before he has a chance to talk to the Sole Survivor will allow advancement in "Hull Breach 1."
- On PC, this can be circumvented by skipping to Hull Breach 3 with the console command setstage 0302039a 100. Hull Breach 2 can no longer be started, even with commands.
- Hull Breach 2 and Hull Breach 3 are designated as separate quests within the Pip-Boy.
- Upon completing Hull Breach 3, mirelurk carapaces can still be found on dead mirelurks on the Island. They have no use besides being sold and do not appear on mirelurks outside of the Island.
- If one chooses not to sell the tools to Machete Mike, Old Longfellow and MacCready will dislike their choice.
- Old Longfellow will also dislike seeing Machete Mike killed.
- Nick Valentine and Paladin Danse like it when the player character refuses to sell the power tools.
Bugs[]
Eagle's Cove Tannery through the basement door, Machete Mike may not appear. [verified]
If you enter
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