Interactions with the player characterEdit
|This character has no special interactions.|
Effects of player's actionsEdit
If the Chosen One gets Hoss to back down, Dusty will provide them with drinks on the house. Tandi will also be impressed and state that someone who can put her son in his place may be just the right person for a job she needs help with.
The Chosen One can either ignore him (-5 Karma) or accept his challenge, where, upon landing the first successful hit, Hoss' spirit breaks and he yields faster than one could think. Pulling a gun on him also freak him out, and will not draw attention from the police.
Hoss can be spoken to outside of his proximity, where he will not initiate combat and attack. However, should he be approached doing this, he will be hostile.
Hoss appears only in Fallout 2.