The Horowitz farmstead is a location in the Mojave Wasteland in Fallout: New Vegas.
Layout[]
Situated north-northwest of Westside and slightly northeast of the Griffin Wares sacked caravan, the location consists of a large building and an old barn next to a grain silo and is guarded by three Vipers. There is a campfire for crafting, beds, and lootable items in sacks and crates inside the barn where the Vipers' camp is. Although the Vipers respawn, the loot does not.
Located to the southwest of the dilapidated barn as well as between the silo and the barn are live frag mines. The building with an intact silo does not have a visible doorway or entrance. Next to the fallen silo is a small shack with a reloading bench against the outer wall.
Notable loot[]
- One Sunset Sarsaparilla star bottle cap - On the left crate in the open barn by a few ammunition boxes.
- A poor condition Hunting shotgun in the bed of the pick-up truck next to the barn, along with an ammunition box.
Notes[]
- The Vipers at the Horowitz farmstead respawn every 3 in-game days.
- North of the farm is the mercenary camp with a group of heavily armed (and hostile) mercenaries. One of them is equipped with the unique YCS/186 as well as reinforced combat armor (Mark I at low level, Mark 2 at high level).
The following is based on the Wild Wasteland trait. |
- If Wild Wasteland is an active trait, traveling north from Horowitz farmstead to the mercenary camp instead leads to the "Hovering Anomaly" encounter, where it is instead an extraterrestrial landing zone, complete with spacecraft, and three aliens, of which the alien captain is equipped with the unique alien blaster.
End of information based on the Wild Wasteland trait |
Appearances[]
The Horowitz farmstead appears only in Fallout: New Vegas.
Bugs[]
The farm can be discovered on the player's map by walking into the adjacent power substation.[verified]