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Hopeville, High Road, Ashton… tiny cracks in the Earth, nothing compared to the road carved ahead.Ulysses

Hopeville is a city in the Divide in the Fallout: New Vegas add-on Lonesome Road.

BackgroundEdit

Main article: The Divide
An isolated town located on the California/Nevada border, Hopeville and its bigger brother, Ashton, were established in the late 21st century. Beneath the towns lay an extensive network of nuclear missile silos built under the auspices of the Commonwealth Defense Administration Ballistic Defense Division. The complex was established in a geologically unstable region, where minor earthquakes were quite common. Military authorities downplayed these problems, confident in the safety of American engineering.[1] Another problem was caused by the fact that the Army used Hopeville as proving grounds for Big MT's weather control research, using the denizens of the regions as guinea pigs.[2][3]

By 2077, the region had a large community of political dissidents, including local hippies, who protested the ongoing Sino-American War and the military at construction camps across both Hopeville and Ashton. In an example of "white-hot rage of capitalist justice," the Political Office arranged to have them rounded up and sent to Big MT as test subjects for the company's latest projects, aided by troops from the 11th Armored Cavalry Regiment under the command of General Wellesley, military liaison to Big MT.[4][5][6]

During the Great War, the nuclear missiles stored in the missile silos were never launched, remaining safely in their berths for the next two centuries.[7]

LayoutEdit

Located in the southwestern corner of the Divide, Hopeville was home to both the missile base and its facilities, as well as a regular town housing civilians and providing services to soldiers stationed at the base. A highway passed by the edge of the base before heading out west, with another road passing through the base grounds and connecting to the High Road superhighway network. The Solitare gas station was part of the public road, cleaving the silo off from the base.

Missile baseEdit

Located in the western part of Hopeville, the missile base was separated from the highway and the town by a combination of chain link fences and fortified walls. The entrance built into the western cliffs led to the Hopeville missile silo (one of several ringing the base) while the base grounds proper stretches between the fences and walls to the east. The road bisects the base into two halves, with the northern section housing the command center and one-half of the barracks, while the southern one housed the loading station and armory, together with auxiliary buildings.

TownEdit

Hopeville proper was herded in by walls terrain features, and the superhighways, with buildings clustering together around the road passing through the town. Two main gates connected the town to the base. The northwestern corner contained the fire station and local corners and shops serving the personnel of the missile base, while the opposite end contained industrial and office buildings. Two centuries of neglect and the devastation unleashed by the Courier have left little trace of the civilian life, with the ruins serving as marked men outposts.

LocationsEdit

Related questsEdit

AppearancesEdit

Hopeville appears in the Fallout: New Vegas add-on Lonesome Road and is mentioned in a terminal entry from the Y-0 research center in the Fallout: New Vegas add-on Old World Blues.

ReferencesEdit

  1. Jackie's terminal; Jackie's Computer, Earthquakes: "Fantastic. Now there's earthquakes. Earthquakes! Sure, Commander Devlin says they're minor ones and nothing to worry about, but come on. EARTHQUAKES. Did no one think to check fault lines before they built a massive UNDERGROUND MISSILE COMPLEX?
    Your tax dollars at work, folks. Swear to God, when my term's up I'm moving to Canada."
  2. Y-0 research center terminals; Terminal, Dispenser Funding Update: "Got the funding from Sinclair. Near as I can tell, he's willing to not only bankrupt himself for these devices, he's struck a deal with the Big MT executives, letting the Villa become a lab for the supposedly-harmless prototype tech here. I've seen the Big MT execs do this with other isolated towns (Hopeville Meteorological research up north), and the whole process, it's not what I signed up for."
  3. Ulysses log Y-17.16
  4. Advanced riot gear
  5. Third Street Municipal building terminals; Office of the Treasurer Terminal, Inter-Office Email
  6. Third Street Municipal building terminals; Office of the Treasurer Terminal, Memo from Commander Devlin
  7. The missiles never launched, which is a major plot point throughout Lonesome Road.
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