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“… And with that, the Courier walked out of the history of the tribes of Zion and back to the gathering storm of the Mojave Wasteland.”— Jed Masterson
This page lists all available ending cutscenes for the Fallout: New Vegas add-on Honest Hearts.
Endings[]
Ending Start[]
Narrated by Jed Masterson
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | And so it was that the conflict between the New Canaanites and the White Legs was finally resolved. The Courier's involvement had tipped the scale, shifting the fragile balance of power. |
Finish Honest Hearts. |
White Legs[]
Narrated by Salt-Upon-Wounds
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | With Daniel dead, the White Legs soon overran Zion and drove the Sorrows and Dead Horses from the Valley. The White Legs plundered all of the pre-War buildings the Sorrows had marked off-limits, their squalor an affront to Zion's natural beauty. By year's end, little trace remained that the Sorrows had ever made the valley their home. |
Kill Daniel. | |
2 | After the White Legs drove the Sorrows from Zion, they celebrated by destroying all traces of the valley's former inhabitants. They appealed to the Legion for assimilation, but were denied. Their failure to eradicate the New Canaanites in Grand Staircase and farther up the Colorado had not gone unnoticed. The White Legs made a half-hearted effort to find the New Canaanites, but were driven off by Dead Horses trained in the ways of Joshua Graham. The White Legs lost all hope of joining the Legion and disintegrated into a number of petty raiding bands, leaving Zion Valley a polluted cistern. |
Help the Sorrows evacuate. | |
3 | Demoralized by the Dead Horse and Sorrows attack the Courier and Joshua Graham led against them, the White Legs retreated to Great Salt Lake. Their days were numbered. Word soon reached the 80s tribe that the White Legs' spirit was broken, their war chief a dim shadow of his former self. By year's end, the 80s would overrun the White Legs' camps, scattering the tribe to the winds and claiming the Great Salt Lake for its own. |
Help Joshua Graham defend Zion Valley and exterminate the White Legs, then convince Joshua Graham to spare Salt-Upon-Wounds. | |
4 | Joshua Graham's chilling execution of Salt-Upon-Wounds seared into their minds, the surviving White Legs retreated to the Great Salt Lake. Unable to shake the memory of their brutal defeat and the Dead Horses' savagery in battle, the White Legs feared further reprisals. They fled north, out of Utah, into Wyoming. The wilderness was harsh, and the first winter claimed over half the tribe. When spring came, the survivors parted ways in small bands. And so the White Legs died a quiet, ignominious death. |
Help Joshua Graham crush the White Legs and then allow Joshua Graham to execute Salt-Upon-Wounds. | |
5 | Despite their defeat at Three Marys, and the death of their war chief, the White Legs were determined to pursue the other New Canaanites. But when they finally tracked down their prey in Colorado, they discovered the tables had been turned. The White Legs who survived the New Canaanites' ambushes were hunted down by Dead Horses before they could reach the safety of the Great Salt Lake. When word of the White Legs' diminished numbers reached the 80s tribe, war was declared, and by year's end, the White Legs had been wiped out. |
Help Joshua Graham crush the White Legs and kill Salt-Upon-Wounds yourself. |
Sorrows[]
Narrated by Waking Cloud
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | Daniel succeeded in leading the Sorrows out of Zion, as he had wanted to do from the start. The Courier protected the Sorrows during the evacuation, ensuring that most reached their destination unharmed. Over the weeks and months to come, Daniel would see to the Sorrows' resettlement in Grand Staircase. Their adjustment to their new home was not without difficulty, but eventually the Sorrows came to accept the loss of Zion. |
Help Daniel evacuate Zion and complete Prisoners of War, Retake the Bridge and Sanctity of the Dead. | |
2 | Daniel evacuated the Sorrows from Zion, but due to the Courier's neglect, the White Legs butchered many along the way. Those who survived barely reached Grand Staircase, but once there, the Dead Horses and New Canaanites helped them settle. The unfamiliarity of their new surroundings, and the loss of loved ones, evoked a terrible and lasting grief among the Sorrows. For two generations, many would die still lamenting the loss of Zion. |
Help Daniel evacuate Zion without completing all optional quests. | |
3 | The Sorrows fought beside Joshua Graham and the Dead Horses, eradicating the threat the White Legs posed to Zion. Seeing the Courier convince Joshua Graham to spare Salt-Upon-Wounds, the Sorrows learned that retribution could be tempered by mercy. Though he despaired at the Sorrows' loss of innocence, Daniel took some small consolation in the Courier's lesson, and prayed it would take root. |
Help Joshua Graham defend Zion Valley and exterminate the White Legs, then convince Joshua Graham to spare Salt-Upon-Wounds. | |
4 | The Sorrows fought beside Joshua Graham and the Dead Horses, eradicating the threat the White Legs posed to Zion. Watching as the Courier encouraged Joshua Graham to execute Salt-Upon-Wounds, the Sorrows learned that New Canaan offered no mercy to the wicked. The Sorrows' transformation from a peaceful, timid tribe into a merciless, warlike people broke Daniel's heart. Over time, the Sorrows became ever more ruthless in their dealings - even with each other. Daniel traveled to and from between the New Canaanites and Zion, continuing to plead for a return to the old ways whenever he visited. Eventually, the Sorrows grew tired of his blather, and turned their backs on him. |
Help Joshua Graham crush the White Legs and then allow Joshua Graham to execute Salt-Upon-Wounds. | |
5 | The Sorrows fought beside Joshua Graham and the Dead Horses, eradicating the threat the White Legs posed to Zion. When the Courier and Joshua Graham felled Salt-Upon-Wounds, their victory was celebrated with a great feast. The Sorrows' transformation from a peaceful, timid tribe into a proud and warlike people broke Daniel's heart. He tried to take solace in the knowledge that they would remain in Zion, but it was a small comfort. The Sorrows' innocence was lost. |
Help Joshua Graham defend Zion Valley and exterminate the White Legs, then kill Salt-Upon-Wounds yourself. |
Dead Horses[]
Narrated by Follows-Chalk
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | Having revered Joshua Graham as a living legend for so many years, the Dead Horses found it difficult to accept his death. New Canaanite missionaries sought to remain in contact with the tribe, but lacking Joshua's authority, their influence dwindled. Still, as an expression of enduring respect for their lost spiritual leader, the Dead Horses helped protect the lands where New Canaanites settled. As generations passed, the Dead Horses came to worship a spirit of the land, a harsh spirit of divine justice. They called it Joshua. |
Kill Joshua Graham. | |
2 | Having helped Daniel and the Sorrows escape from Zion, the Dead Horses returned to their home at Dead Horse Point. The tribe continued to learn from the New Canaanites, and over many years built a flourishing community along the banks of the Colorado. Though the tribes' bond would endure, it was Joshua Graham's legend the Dead Horses would revere, not the tenets of New Canaan's faith. |
Help Daniel evacuate Zion. | |
3 | Having helped eradicate the White Legs from Zion, the Dead Horses returned to Dead Horse Point in triumph. They remained neutral toward the Sorrows, but as years went on, there were periods of competitive friction, even violence, between the tribes. The New Canaanites - Daniel especially - intervened regularly as mediators, but found it difficult to reconcile the tribes' conflicts. |
Help Joshua crush the White Legs. |
Happy Trails Caravan Company[]
Narrated by Jed Masterson
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | Already weakened by several seasons of bad trading, the Happy Trails Caravan Company was devastated by the failure of its expedition. The New Canaanites never reestablished ties with the caravan. Their experiences with outsiders near the Great Salt Lake and in Zion had been far too negative. Within six months, the Happy Trails Caravan Company was bankrupted and dissolved. |
Complete Chaos in Zion or kill Daniel. | |
2 | Already weakened by several seasons of bad trading, the Happy Trails Caravan Company was initially discouraged by the results of its expedition. The fate of New Canaan, and the evacuation of the Sorrows from Zion, made the prospect of trading seem fruitless. When Daniel told his family about the exploits of Happy Trails' employee, the Courier, however, New Canaan decided to repay the company's kindness. Twice per year, New Canaanites made the dangerous journey west to trade with the company in the city of New Reno. The Happy Trails Caravan Company could not survive on such trading alone, but the New Canaanite's generosity made tough times go easier. |
Help the Sorrows evacuate. | |
3 | The defeat of the White Legs in Zion marked a turning point in the fortunes of the Happy Trails Caravan Company. Every two months, the caravan met with the New Canaanites in Zion Valley to trade. Happy Trails soon returned to prosperity. The vigilance of the Sorrows and Dead Horses in defending southwestern Utah, initially startling to Happy Trails caravans, soon proved a blessing. The tribes united against the 80s, driving them back from Highway 50, and thus opening yet another trading route for Happy Trails caravans. |
Help Joshua crush the White Legs. |
Follows-Chalk[]
Narrated by Follows-Chalk
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | Follows-Chalk took the Courier's words to heart and decided that the big cities of the Mojave Wasteland and NCR were best left unexplored. Though he sometimes dreamed of distant lands, he continued to support his family at Dead Horse Point, and eventually his wanderlust faded. |
Tell Follows-Chalk to stay with his Tribe. | |
2 | Follows-Chalk took the Courier's words to heart and decided that he would behold the sights and sounds of distant lands with his own eyes and ears. After returning to Dead Horse Point, he quarreled with his family and other tribe members about his ambitions. One morning, they awoke to discover that Follows-Chalk had set off alone, westward, into the wilderness. He was never seen again. |
Tell Follows-Chalk that he should see civilization. |
Waking Cloud[]
Narrated by Waking Cloud
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | Waking Cloud turned bitter and resentful toward Daniel and the New Canaanites when she learned her husband's death had been concealed from her. She poisoned some of her tribe against New Canaanite teachings, making relations between the groups difficult from time to time. |
Lie to Waking Cloud about her husband. | |
2 | Waking Cloud was distraught when she learned of her husband's death, but took comfort from her tribe, and the compassion of the New Canaanites. She forgave Daniel for having concealed her husband's fate from her, and learned to accept his fate. When her grief faded, she took a husband from the Dead Horse tribe. At her bidding, he stayed close to home. |
Tell the truth to Waking Cloud about her husband. |
Joshua Graham[]
Narrated by Joshua Graham
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | After a long and troubled life, Joshua Graham finally found rest in Zion. In the end, his unswerving militancy had accomplished what the NCR's finest sharpshooters and Caesar's wrath could not. The New Canaanites took comfort in the belief that their brother's soul would again dwell in Zion at the end of days. |
Kill Joshua Graham. | |
2 | The threat of the White Legs ended, Joshua Graham helped the Sorrows and Dead Horses tend to their fallen comrades and secure Zion. The Courier's words had stayed Joshua's wrath in his darkest hour, and in sparing Salt-Upon-Wounds, he was changed. While he continued to advocate militant opposition to the enemies of New Canaan, he sometimes showed quarter to those who crossed his family. Eventually this new spirit would diminish the myth of the Burned Man in distant lands - a small price for the peace it brought to Joshua Graham. |
Help Joshua Graham Defend Zion Valley and exterminate the White Legs, then convince Joshua Graham to spare Salt-Upon-Wounds. | |
3 | With the White Legs crushed, Joshua Graham led the Sorrows and Dead Horses in tearing apart and burning the corpses of their enemies. He set about training his army in the "Way of the Canaanite," and soon the New Canaanites and tribes of Zion were feared well into the Mojave. Legends of the Burned Man grew even more depraved, and terrifying. |
Help Joshua Graham crush the White Legs and then allow Joshua Graham to execute Salt-Upon-Wounds. | |
4 | Though the Courier had stopped Joshua Graham from executing Salt-Upon-Wounds, the war chief still fell in battle. The White Legs defeated at Three Marys, Joshua led the Sorrows and Dead Horses in tending to their comrades and burning the corpses of their foes. He continued to advocate militant opposition to the enemies of New Canaan and showed little quarter to those he fought. And yet he was changed. He no longer reveled in the brutality and cruelty for which he had been known in his former life. His inner demons, if not extinguished, were at the least... appeased. |
Help Joshua Graham crush the White Legs and kill Salt-Upon-Wounds yourself. |
Daniel[]
Narrated by Daniel
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | In the shadow of Daniel's death, those Sorrows who survived the assault on Zion Valley mourned his loss, as was their custom. Word of Daniel's passing reached the New Canaanites several weeks later. They prayed that their brother would be well-received by their Lord. |
Kill Daniel. | |
2 | After leading the Sorrows from their home in Zion to safety in Grand Staircase, Daniel continued to wonder if he'd made the right choice. He spent his life evangelizing the beliefs of his people to a new generation of young men and women, as his ancestors had for centuries before him. He was happy with his family, but for the rest of his life there were nights when he awoke with sadness to find he had been dreaming of Zion. |
Lead the Sorrows out of Zion. | |
3 | For years after the defeat of the White Legs, Daniel did his best to minister to the Sorrows' spiritual needs. Try as he might, he could not hold back the tribe's increasing militancy and reverence of Joshua Graham. Demoralized, he returned to his family at Dead Horse Point. His failures haunted him for the rest of his days. |
Exterminate the White Legs with Joshua Graham. |
Ending Final[]
Narrated by Jed Masterson
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | And with that, the Courier walked out of the history of the tribes of Zion and back to the gathering storm of the Mojave Wasteland. |
Complete the add-on. |
Behind the scenes[]
Joshua Graham's endings were slightly inspired by the Wilfred Owen poem "The Parable of the Old Men the Young".[1]