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Fallout Interactive Experience
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This is a transcript for dialogue with Honest Dan. |
MS17
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
1 | MS17_050_IntroDan | 0008B3C0 | {Pit bull detective} A caravan came a few days back. Worked for Old Man Stockton. You saw them, right? | DanIntroPartner: I already told you: I don't recollect. We get a lot of traffic. | A1a | |
2 | 0008B3BE | DanIntroPartner: I already told you: I don't recollect. We get a lot of traffic. | {Pit bull questioning} This isn't Diamond City. A caravan of five comes through, you'd remember. | DanIntroPartner: Then they must not have come through. Say, wouldn't you rather have a lemonade? | A1a | |
3 | 0008B3BC | DanIntroPartner: Then they must not have come through. Say, wouldn't you rather have a lemonade? | {Irritated} My job here isn't drinking lemonade. I know for a fact they came here. Why the brush off? | DanIntroPartner: I want to help, mister, but I don't really recollect. | A1a | |
4 | 0008B3B8 | DanIntroPartner: I want to help, mister, but I don't really recollect. | {Annoyed} Mark my words, I'll get to the bottom of this. | A1a | ||
5 | MS17_175a_Dan_Intro | 000A7D10 | {Curious - holding off irritation / Irritated} You from around here? God, I hope not. I've had enough of these hicks. | Player Default: Sure, I'm from Covenant. | A | |
6 | 0005374F | Player Default: You have a problem with the people here? | {Irritated / Irritated} All the fake smiles and fancy talking puts me on edge. The sooner I'm out of here the better. | HonestDan: You know anything about Stockton's caravan? | Y1a | |
7 | 0005374E | Player Default: You? You're from Covenant? Yeah, and I'm the mayor of Diamond City. | {Said carefully - monitoring the PC's response super carefully} You know anything about Stockton's caravan? | Player Default: Sure, I know about... Who was that again? | A1a | |
8 | 00053752 | Player Default: Sure, I'm from Covenant. | {Annoyed, sarcastic / Irritated} You? You're from Covenant? Yeah, and I'm the mayor of Diamond City. | HonestDan: You know anything about Stockton's caravan? | A1a | |
9 | 00053751 | Player Default: No, I'm just passing through. | {Irritated at the town / Irritated} My advice is pass through sooner than later. | HonestDan: You know anything about Stockton's caravan? | B1a | |
10 | 00053750 | Player Default: What's it to you? | {A little defensive} Just doing my job. | HonestDan: You know anything about Stockton's caravan? | X1a | |
11 | 00053749 | Player Default: You're as bad as the rest of these idiots. | {All business, some empathy for the dead people} I signed on with Old Man Stockton to find his lost caravan. What's left of it is just outside of town. | A1a | ||
12 | {All business} Their last stop was here so I've trying to put together the story. But I keep getting the run around. | HonestDan: Got a proposal for you. Help me find Stockton's people and we split the reward. At least one survivor walked out of that massacre. | A1b | |||
13 | 00053740 | HonestDan: Their last stop was here so I've trying to put together the story. But I keep getting the run around. | {Seems like he's offering a fair deal - maybe a touch of caution on his side} Got a proposal for you. Help me find Stockton's people and we split the reward. At least one survivor walked out of that massacre. | A1a | ||
14 | {Grim, pride / Confident} And I intend to make good on my contract. | Player Default: Sounds fair. I'm in. | A1b | |||
15 | 00053729 | Player Default: Sounds fair. I'm in. | {he's handing the player a list} Here's all I got on the caravan. | HonestDan: I don't got proof, but Covenant's involved. Somehow. I'll keep poking around. But let me know if you find anything. | A1a | |
16 | 00053728 | Player Default: I'm not working with you. | The offer's open if you change your mind. | HonestDan: I don't got proof, but Covenant's involved. Somehow. I'll keep poking around. But let me know if you find anything. | B1a | |
17 | 00053727 | Player Default: If I help you I want something up front. | {Grudging} If I have your word you'll help, I'll chip in 50 caps now. That's above and beyond the deal. | Player Default: Sounds fair. I'm in. | X1a | |
18 | Player Default: If I help you I want something up front. | {A little annoyed} I'm offering an equal stake and considering the work I've already put in, I figure that's generous. You in or not? | Player Default: Sounds fair. I'm in. | X2a | ||
19 | 00053726 | Player Default: Who are we looking for? | {grim} The big one is Stockton's daughter, Amelia. I didn't find any bodies of the feminine persuasion. So there's hope. | Y1a | ||
20 | {A little greedy here, but mostly wants to do the right thing} If we find her, Stockton's offering a heap of caps. | Player Default: Sounds fair. I'm in. | Y1b | |||
21 | 00053725 | Player Default: Here's all I got on the caravan. | {A little frustrated - emphasize "Somehow" / Suspicious} I don't got proof, but Covenant's involved. Somehow. I'll keep poking around. But let me know if you find anything. | A1a | ||
22 | 00053724 | Player Default: Sure, I know about... Who was that again? | {Irritated, muttering almost to himself / Irritated} You're as bad as the rest of these idiots. | HonestDan: I signed on with Old Man Stockton to find his lost caravan. What's left of it is just outside of town. | A1a | |
23 | 00053723 | Player Default: No, I can't say that I do. | {Sigh at the beginning, struck out again / Irritated} I just can't catch a break. | HonestDan: I signed on with Old Man Stockton to find his lost caravan. What's left of it is just outside of town. | B1a | |
24 | 00053722 | Player Default: A caravan? I'm not really the trader type. | {No nonsense} Well, this isn't about trade. | HonestDan: I signed on with Old Man Stockton to find his lost caravan. What's left of it is just outside of town. | X1a | |
25 | MS17_175b_DanInvestigate | 000A7D10 | {Frustrated / Irritated} This whole place has got me on edge. I hope you found something on the caravan. | Player Default: I found out about a Compound. The caravan survivors may be there. | A | |
26 | 000ED448 | Player Default: I found out about a Compound. The caravan survivors may be there. | {Emphasize "one thing" - he's caught them in a lie, now he's being persistent} I got one thing. They deny up and down that Stockton's men ever came here. But they most certainly did. | A1a | ||
27 | {Stubborn} There's no reason to bald face lie to me if they're not hiding something. I'll keep poking around. | Player Default: I found out about a Compound. The caravan survivors may be there. | A1b | |||
28 | Player Default: I found out about a Compound. The caravan survivors may be there. | {Determined} No. I still have no proof. | Player Default: I found out about a Compound. The caravan survivors may be there. | A2a | ||
29 | 000ED446 | Player Default: So, what's the Institute? | {*grunt* before saying the line} You must be new around here. Synths are synthetic people made by the Institute. | X2a | ||
30 | Real advanced machines. Might as well be human because no one can tell the difference between them and us. | X2b | ||||
31 | Everyone in the Commonwealth is afraid of synths, and the Institute... but come to mention it... | X2c | ||||
32 | I've been here a long while, and nobody's even breathed a word about them. That is odd. | Player Default: I found out about a Compound. The caravan survivors may be there. | X2d | |||
33 | Player Default: So, what's the Institute? | {Besides that advice, he's clueless} They keep the barracks locked up tight. Find a way in and I'm sure you'll turn up something. But leads could be anywhere, really. | Player Default: I found out about a Compound. The caravan survivors may be there. | X3a | ||
34 | 000ED445 | Player Default: I found a map that shows some sort of Compound nearby. | {Grim} No. If Covenant doesn't pan out then I don't know where to start. I'll cross that road if I have to. | Player Default: I found out about a Compound. The caravan survivors may be there. | Y1a | |
35 | 000ED440 | Player Default: I found out about a Compound. The caravan survivors may be there. | {Enthusiastic - then thinking aloud} Great, now we just need to find it. If anyone would know where this Compound is it'd be Jacob. He runs this town. | A1a | ||
36 | {Thinking aloud, then offering help} But he doesn't have the best memory. I saw him once reading a slip of paper while entering his password. Maybe you can find that? | Player Default: I found out about a Compound. The caravan survivors may be there. | A1b | |||
37 | Player Default: I found out about a Compound. The caravan survivors may be there. | {Insistent} We need to find out where the Compound is. My best guess is it's on Jacob's terminal. | Player Default: I found out about a Compound. The caravan survivors may be there. | A2a | ||
38 | 000ED43E | Player Default: So, what's the Institute? | {Thinking aloud, considering} Hmm. Now that you mention it... people are always gabbing about synths. Or the Institute. | X1a | ||
39 | {Second guessing himself} But here... not one word. But, hell, this whole place is a bucket full of strange. | Player Default: I found out about a Compound. The caravan survivors may be there. | X1b | |||
40 | 000ED43D | Player Default: I found a map that shows some sort of Compound nearby. | {Curious, thinks this is important} Huh. Not much to go on. I'll see if I can figure out anything about this... Compound. | Player Default: I found out about a Compound. The caravan survivors may be there. | Y1a | |
41 | MS17_300_Dan_Follows | 000A7D10 | {Hopeful / Question} You find out anything about the caravan? | Player Default: They took the survivors to a Compound. | A | |
42 | 00054AE7 | Player Default: They took the survivors to a Compound. | {Pleased, eager / Happy} Then we're in business. I'll meet you there and we'll rescue ourselves some caravan hands. | Player Default: That's fair. They're at some compound nearby. | A1a | |
43 | 00054AE6 | Player Default: No. Still looking. | {Annoyed at himself} Then I guess we both keep digging. | Player Default: That's fair. They're at some compound nearby. | B1a | |
44 | 00054AE5 | Player Default: Maybe I found out something. | {Firm, a little annoyed (he's unsure what the player's up to) / Irritated} You bargaining with me? We work as equal partners or not at all. | Player Default: That's fair. They're at some compound nearby. | X1a | |
45 | 00054AE4 | Player Default: People here are nervous about synths. What's a synth? | {Annoyed with himself} Not a lot. Everyone's got their eye on me. But I'll keep trying. | Player Default: They took the survivors to a Compound. | Y3a | |
46 | 00054ADF | Player Default: That's fair. They're at some compound nearby. | {Appreciative} That's what I like to hear. | HonestDan: We're in business. I'll meet you there and we'll rescue ourselves some caravan hands. | A1a | |
47 | 00054ADE | Player Default: No deal. | {Annoyed, competitive / Irritated} We'll see who finds those caravan hands first, then. | HonestDan: We're in business. I'll meet you there and we'll rescue ourselves some caravan hands. | B1a | |
48 | 00054ADC | Player Default: You won't sweeten the pot? | {Firm, annoyed / Irritated} Not interested. If you won't honor our deal then I have no use for you. | Player Default: That's fair. They're at some compound nearby. | Y1a | |
49 | 00054ADB | HonestDan: That's what I like to hear. | {Eager} We're in business. I'll meet you there and we'll rescue ourselves some caravan hands. | A1a | ||
50 | MS17_315_MannyEscort | 0007C768 | GuardManny: Blythe. Hey Blythe! | {Loud stage whisper to the player - Shocked, spoiling to kick their ass} Torture? They're sick. Just give me the signal. | Blythe: Yes. What is it, Manny? | A1a |
51 | MS17_330_DanComment | 000F3679 | {Grim, annoyed (with himself, mainly)} They knew we were coming. Must've tripped some sort of sensor. I bet you 50 caps there's a lot more where they came from. | A1a | ||
52 | 000F3678 | {Perplexed, searching} No sign of the Caravan yet. They got to be holding them someplace. What the hell are they doing here, any way? | A1a | |||
53 | 000F3677 | {Almost muttering to himself, on high alert} Looks like they repurposed some old world sewers. I don't like the sight lines here. Plenty of opportunities for an ambush. | A1a | |||
54 | 000F3676 | {Considering} Some sort of bridge. Must be another way around. | A1a | |||
55 | 000F3675 | {Angry} So they gather people up. Torture them. And all for the SAFE Test? The sick bastards need to be put down. | HonestDan: Cell's empty. Dammit. | A1a | ||
56 | 000F3671 | HonestDan: So they gather people up. Torture them. And all for the SAFE Test? The sick bastards need to be put down. | {Sighing, then angry} Cell's empty. Dammit. | A1a | ||
57 | 000F3674 | {On a mission, thinking on his feet} Meeting room. Great. They got to have more holding cells somewhere. I feel it in my gut. Stockton's people were here. | A1a | |||
58 | 000F3673 | {Grim, expecting a fire fight} Got a clearing up ahead. I got your 6. Who knows where more of the bastards will pop up. | A1a | |||
59 | 000F3672 | {Pointing something out, hoping the player is tech savvy} Turret control terminal over there. I don't suppose you're good with those things? | A1a | |||
60 | MS17_400_Chambers | 000786BE | DoctorChambers: I will make you a deal. I pay you handsomely. And you let me dispose of our last remaining synth test subject, Amelia Stockton. Then I can continue my work. | {Angry at Chambers / Irritated} I've had my fill of crazy on this contract. No deal. | DoctorChambers: Fortunate for me, I wasn't talking to you. | A1a |
61 | 000786BC | DoctorChambers: Fortunate for me, I wasn't talking to you. | {Doesn't think the player will do it - but steel in tone / Angry} You side with this nut job and we're going to have a serious, deadly, problem. | Player Default: Continue your work, then. | A1a | |
62 | 000786B7 | Player Default: Are you threatening me, Dan? | I have myself a code. That's not always good on my wallet, but it helps me sleep at night. | Y1a | ||
63 | I took this contract and I will honor it. Even if I have to kill you to do it. | Player Default: Continue your work, then. | Y1b | |||
64 | MS17_400b_ChambersPeacefulEnding | 000EEC1D | DoctorChambers: Let us continue our work and we will pay you the bounty you would be giving up. But we keep Stockton's synth. | {Firm, angry - he's totally down with shooting her / Irritated} Like hell I will. I made a deal with Old Man Stockton. And I plan on making good. | DoctorChambers: Does Mr. Dan speak for you, as well? Or are you willing to listen to reason? | A1a |
65 | 0007C76F | Player Default: I'll take the deal. | {Grim - said before attacking} I wish you hadn't said that. | DoctorChambers: Excellent. You'll find that Covenant has more to offer since we've come to this understanding. Goodbye. | A1a | |
66 | MS17_500_Dan_Offer | 000A7D10 | {Pleased / Friendly} So Stockton gets his daughter and we get paid. Not a bad day. | Player Default: It was good working with you. | A | |
67 | 00039F6C | Player Default: It was good working with you. | {Respect / Friendly} Likewise. Glad you were on my side. | HonestDan: Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. | A1a | |
68 | 00039F6B | Player Default: We did it. | {Grim} That we did. | HonestDan: Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. | X1a | |
69 | 00039F6A | Player Default: What if she's a synth? | {Simple philosophy} If even after all they've done to her they don't know if she's a synth or not, I figure she's human enough. | HonestDan: Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. | Y1a | |
70 | 00039F69 | Player Default: I want my reward. Now. | Understood. | HonestDan: Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. | B1a | |
71 | 0001DB93 | Player Default: Likewise. Glad you were on my side. | {Thankful} Here's your cut of the reward. I'll get my half from Stockton. Been a pleasure. | Player Default: Be safe, Dan. | A1a | |
72 | 0001DB81 | Player Default: Be safe, Dan. | {Friendly} Same to you. | A1a | ||
73 | 0001DB70 | Player Default: I did more than half the work on this job. My share should reflect that. | {Angry, but then thinks better of it / Irritated} There's some truth to that. 60/40 work for you? | Player Default: Be safe, Dan. | B1a | |
74 | Player Default: I did more than half the work on this job. My share should reflect that. | {Angry, but then thinks better of it / Irritated} 90/10? Is that a joke? I risked my life, same as you. 70/30 is my final offer. | Player Default: Be safe, Dan. | B2a | ||
75 | Player Default: I did more than half the work on this job. My share should reflect that. | {Angry, but then thinks better of it / Irritated} Fine, I'll give you 90/10. If you want the other 10% you better be prepared to fight for it. | B3a | |||
76 | Player Default: I did more than half the work on this job. My share should reflect that. | {Angry, but then thinks better of it / Irritated} I've had enough of haggling to last three lifetimes. So we're done. | B4a | |||
77 | 0001DB6F | Player Default: See you around. | Bye. | X1a | ||
78 | 0001DB6E | Player Default: You holding out on me? | {Affronted, sounds sincere / Irritated} They call me Honest Dan for a reason. That's exactly half of what Stockton agreed to pay me. Not one cap more, not one cap less. | Player Default: Be safe, Dan. | Y1a | |
79 | MS17_DanFollowing | 000A7D10 | {Honorable, a little ironic} I'm going to find those survivors. Or die trying. | HonestDan: Hell of a job, right? | A | |
80 | 0018AF71 | NPCMHonestDan: I'm going to find those survivors. Or die trying. | {It's his job to put his life on the line, darkly amused at this} Hell of a job, right? | Player Default: It seems like you actually care about this job, though. | A1a | |
81 | 0018AF6A | Player Default: It seems like you actually care about this job, though. | {Wry} My pockets would be a lot heavier if I didn't have any sentimentality. | A1a | ||
82 | {Has scars} You see enough shit, though, and either you want to muck it out or make it worse. | HonestDan: Well, the survivors won't rescue themselves. | A1b | |||
83 | 0018AF1F | Player Default: Takes a special type of person to be paid to die. | Tell me about it. | HonestDan: Well, the survivors won't rescue themselves. | B1a | |
84 | 0018AF1E | Player Default: Here's hoping you got dental. | {Chuckle} You are all manner of strange. | HonestDan: Well, the survivors won't rescue themselves. | X1a | |
85 | 0018AF1D | Player Default: What are synths, anyway? | *grunt* You must be new around here. Synths are synthetic people made by the Institute. | Y1a | ||
86 | Real advanced machines. Might as well be human because no one can tell the difference between them and us. | Y1b | ||||
87 | Everyone in the Commonwealth is afraid of Synths, and the Institute. | Player Default: It seems like you actually care about this job, though. | Y1c | |||
88 | Player Default: What are synths, anyway? | Ask three different people, you'll get three different answers to that. Wildly different. | Y2a | |||
89 | Most people believe the Institute's behind every manner of ill in the Commonwealth. | Y2b | ||||
90 | Sister disappears or lose your Brahmin, the Institute. Settlement murdered in the middle of the night, the Institute. | Y2c | ||||
91 | But I've never met a single person that has proof about any of that. | Y2d | ||||
92 | But there's no denying synths are real enough. So the Institute's infiltrating us and I doubt they're doing that for our own good. | HonestDan: Well, the survivors won't rescue themselves. | Y2e | |||
93 | 0018AF04 | Player Default: You see enough shit, though, and either you want to muck it out or make it worse. | {Bracing himself for a fight} Well, the survivors won't rescue themselves. | A1a | ||
94 | MS17_DanReactsToAttackingAmelia | 0009ABE4 | {Raised volume - Filled with rage, said before attacking the player} The job was to rescue her, asshole. | A1a | ||
95 | - | 0008A813 | You going to answer me, or not? | |||
96 | I do have other things to do. | |||||
97 | 0003702A | Another day, another job well done. | ||||
98 | Time for some R and R. | |||||
99 | Some people up ahead. I'll follow your lead. | |||||
100 | {Controlling anger, seen evidence of atrocities} Just what the hell are they doing down here? | |||||
101 | I'll meet you at the Compound. | |||||
102 | {Anger, player betrayed him} I have nothing to say to you. | |||||
103 | {Anger, player betrayed him} What goes around comes around, "friend." | |||||
104 | {Brooding} They're hiding something. I'm sure of it. | |||||
105 | {Irritated} I hate this place. |