homing beacon is a unique weapon in . Rather than dealing damage directly, it summons a tactical nuclear missile from the Fallout 4 .
Three beacons are given by
Captain Zao after completing the quest Here There Be Monsters. He gives three beacons to be used wisely.
Once thrown, Zao will launch a tactical nuclear missile from the Yangtze which will land where the beacon was thrown. This does not work in tight spaces, deep quarries or inside buildings. The beacon is thrown at a speed faster than any other thrown weapon.
The nukes will not come from a vertical dive, rather the nuke will come at about a 60 degree dive from a random direction. If the beacon is used in an open area with buildings nearby, there is a chance the nuke will hit the roof of a building or a tree.
The explosion will be similar to a
mini nuke in terms of blast radius and damage.
The beacon can be
reverse-pickpocketed into the inventory of an enemy and still work, however only one beacon can be active while in the enemy's inventory.
Three are given by Zao as a reward after completing the quest Here There Be Monsters.
If Here There Be Monsters is completed, the beacons will still work even if Zao is killed.
Beacons seem to have a cooldown and cannot be thrown in quick succession. The first will come, but subsequent beacons seem to have no effect.
The missiles do not have a launch animation when in view of the Yangtze, simply spawning in the sky.
When thrown, a homing beacon will drop straight to the ground after the distance most thrown weapons would travel, instead of continuing its trajectory because of its higher speed.
The beacons will continue to work on
the Island. The beacons will continue to work in Nuka-World.
Pistols .44 pistol ( Eddie's Peace, The Gainer, Kellogg's pistol) · 10mm pistol ( Deliverer, Wastelander's Friend) · Classic 10mm pistol ( Ultimatum ) · ( Acid Soaker ) · Flare gun · Western revolver Shotguns Combat shotgun ( Le Fusil Terribles, Justice) · Double-barrel shotgun · Handmade shotgun ( Triple-barrel handmade shotgun ) SMGs Submachine gun ( Silver submachine gun, Spray n' Pray) Rifles Anti-materiel rifle · Assault rifle · Combat rifle ( December's Child , Overseer's Guardian) · Handmade rifle ( Splattercannon, The Problem Solver) · Hunting rifle ( Reba II, Tinker Tom Special) · Lever-action rifle ( Old Reliable, Lucky Eddy) · Manwell carbine ( Manwell rifle) · Radium rifle ( Kiloton radium rifle, Radical Conversion) · Railway rifle ( Prototype railway rifle) · Syringer Heavy weapons ( Broadsider) · Fat Man ( Big Boy, Nuka-nuke launcher , The Striker ) · Harpoon gun ( Admiral's Friend, Skipper's Last Stand) · ( Junk Jet) · Minigun ( Ashmaker) · Missile launcher ( Death From Above, Partystarter) Other Paddle ball · Pipe bolt-action · Pipe gun · Pipe revolver · Thirst Zapper
Cryo ( Cryolator) Laser ( ) Salvaged Assaultron head · Institute laser ( Virgil's rifle) · Laser musket · Laser gun ( Good Intentions, Old Faithful, Protectron's Gaze , Prototype UP77 "Limitless Potential", Righteous Authority, Survivor's Special, Wazer Wifle) · Gatling laser ( Final Judgment, Aeternus ) Plasma ( BFG 9000 ) · Plasma gun ( Experiment 18-A, Sentinel's Plasmacaster) Other ( Alien blaster pistol ( Hub's Alien Blaster ) · ( Alien atomizer ) · ( Alien disintegrator ) · ( Cosmic cannon ) · Flamer ( Sergeant Ash , Heavy incinerator ) · Gamma gun ( Lorenzo's Artifact gun, Zeta gun) · Gauss rifle ( The Last Minute) · ( Prototype Gauss rifle ) · ( Solar cannon ) · ( Tesla rifle ) · Thunderbolt