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|
Part of a series on the |
| New California Republic |
|---|
| Government |
|
Senate · Council and President · Judiciary Office of Science and Industry · Republic Reserve |
| States and territories |
| Shady · Los Angeles · Hub · Maxson · Dayglow |
| Military |
|
NCR Army · NCR Rangers Brotherhood War (Operation: Sunburst, Battle of Griffith Observatory) · Mojave Campaign (First Battle of Hoover Dam, Second Battle of Hoover Dam) |
| Politics |
| Republican Farmer's Committee · Stockmen's Association · Agri- and Brahmin barons · Propaganda |
| Economy |
| NCR dollar · Crimson Caravan · Gun Runners · Far Go Traders · Van Graffs |
| History |
| Fall of Shady Sands · Thaler Act · New Vegas Treaty |
| Lists |
| Characters · Conflicts |
The New California Republic is the largest faction and nation in the post-apocalyptic United States, with over 140 years of history.
Background[]
The NCR's roots can be traced to Vault 15. This pre-War shelter was home to a population with radically diverse ethnic and religious backgrounds. Closed in 2077, it opened due to population pressure in spring of 2097, releasing its occupants into the wasteland.[Non-game 1] While a large portion of the inhabitants that left the overcrowded Vault would band into raider tribes as the winter of 2098 came (marking the beginning of the Khans, Vipers, and Jackals),[Non-game 2] the remaining Vault dwellers would found Shady Sands in the spring of 2122. They used the Vault's G.E.C.K. to jumpstart agriculture and ensure their town's survival.[1][Non-game 3]
Though it suffered some raider attacks, the settlement prospered. In 2161, the Vault Dweller destroyed the Khans, rescuing Tandi in the process. As a result, the small settlement enjoyed a period of peace as other raiders gave it a wide berth.[2] Aradesh used this opportunity to develop the community. The village thrived, eventually becoming an economic power within New California. As trade routes developed, so did cultural exchange. This led to the emergence of a national identity movement which gradually gained popular acceptance.
Founding[]
In 2186, Aradesh first proposed the idea of the Republic.[3] The town of Shady Sands changed its name to "New California Republic" and formed a trial council government to draft a constitution.[4] The ideals of the NCR would spread throughout New California, with the nearby settlement of Junktown becoming one of the first provisional states due to its status as one of Shady Sands' oldest and most trusted trade partners.[Non-game 4][Non-game 5]
Though the alliance caused some concern in the Hub, it had little effect on the outcome, as three years later, the New California Republic was voted into existence as a federation of five states: Shady (including Junktown), Los Angeles, Maxson, the Hub, and Dayglow.[5][6] [Non-game 6] Maxson, although built close to the Brotherhood of Steel's base at Lost Hills and named for the founder of the Brotherhood, did not incorporate the Brotherhood itself into the NCR. However, the state still enjoyed protection by the Brotherhood.[7][Non-game 7]
The Hub was the last of these five founding states to join, with a 55-45 vote in favor of becoming a part of the federation. The outcome of the Hub's union vote was broadcast on radio across New California, with celebrations taking place in Shady Sands as President Aradesh adressed the newly founded nation.[3]
Growth under Tandi[]
For your country's sake today. For your own sake tomorrow. - NCR propaganda poster
Aradesh died in 2196, and his daughter was elected unanimously as the NCR's second president.[Non-game 8] She continued to serve ten terms, winning all consecutive elections until her death. As president, Tandi took significant action to restore post-War civilization and unite the people of the wastes, including rebuilding pre-War infrastructure to support the growing population, finding new forms of transportation and manufacturing, clearing roads and rail lines, building forts, fostering caravans and trade inside and outside of the Republic, and dealing with threats swiftly and efficiently.[Non-game 9]
By 2241, the NCR was the largest economic and political power in the wasteland, with a population of about 700,000.[6] Much of its power was provided by its vast brahmin herds, which provided meat and leather and acted as beasts of burden, facilitating agriculture and trade.[Non-game 10] With the situation in the south stabilized, President Tandi intended to expand north. However, former northern California became an arena where the NCR struggled to dominate its two rivals, Vault City and New Reno. Tandi also faced opposition to her politics of peaceful expansion, with Vault 15 acting as a proving ground.[8]
Northern expansion[]
The geopolitical struggle in northern New California centered around the town of Redding, the region's primary supplier of gold ore. When the NCR switched to dollars as currency, backing them with gold, the mining town became the key to trade in the entirety of New California. Whoever controlled the supply of gold controlled the currency. Redding was lucky enough to remain far enough away to make a military takeover uneconomical. The three powers each decided to make the city align with themselves through agents operating in the city, either planted ones (Painless Doc Johnson) or voluntary supporters (Marge LeBarge and Dan McGrew).[9]
By 2241, the situation was slowly approaching a critical phase. In January, batches of Jet first began to appear in Redding as part of a plan by the Mordino family of New Reno to control the mining city through drugs.[Non-game 11] Vault City rejected an offer to ally with the Bishop family and the NCR in February,[Non-game 12] with mercenary attacks designed to bully Vault City into the alliance beginning a month later.[Non-game 13] All this was set against the backdrop of the worst dry season in years, which caused a drought in North California and widespread food shortages in less developed areas such as Arroyo and Modoc.[Non-game 14]
Throughout his journeys, the Chosen One was the decisive factor that secured the NCR's expansion in the north, resolving the dispute for Vault 15 in the Republic's favor and vindicating Tandi's expansionist policies.[10] Furthermore, under John Bishop's lead, New Reno would ultimately join the NCR as a territory, enjoying a large degree of autonomy.[11] In time, Arroyo,[12] Redding,[13] and Vault City would also become territories of the NCR.[14]
NCR-Enclave War[]
Around the same time that the NCR was engaged in its power struggle with Vault City and New Reno, a new threat emerged in the region in the form of the Enclave, who began abducting or massacring wasteland settlements with the plan of unleashing FEV Curling-13 to wipe out the wasteland population so that they could reinherit the American continent. These plans were ended in 2242 when the Chosen One destroyed the Enclave's main base, an oil rig known as Control Station Enclave.
The NCR is not known to have engaged with the Enclave during this time. However, just a few years after the Enclave oil rig's destruction, the NCR would go on to claim that the remaining elements of the Enclave posed a critical security threat to the region. They proceeded on a campaign to wipe out the Enclave in New California, with their most prominent confrontation being at Navarro.[15] In the ensuing sacking of Navarro, the Enclave base would be wiped out, with the NCR gaining access to caches of weapons, Vertibirds,[16] and other Enclave technology. Some of this technology, with unclear purposes and unfamiliar Old World symbols, would have significant consequences for the nation in the years to come.
Most of the surviving Enclave forces were driven east, where they rebased at Raven Rock in the Capital Wasteland. Those left behind either fled from NCR territory as well or were forced to integrate and hide their identities, as anyone affiliated with the Enclave was branded a war criminal, hunted down by the NCR and the Brotherhood.[17][18]
Continued expansion and internal strife[]
In the following decades, NCR expansion continued westward and to a lesser degree southward. Expansion into these regions was relatively slow, marked by conflict with raiders and locals and shortages of crucial resources such as water.[19] However, over time and successive presidential administrations, this gave way to an imperialist and expansionist political agenda, with the nation's (and the president's) success tied to the continued growth of NCR territory.
At the same time, the NCR also began to struggle with internal strife and resource shortages. Development of NCR territories was uneven, with some areas enjoying decent quality of life and others remaining squalid and rife with gang violence.[20][21] Overuse of natural reservoirs such as Owen's Lake led to aquifers drying up entirely.[22] Continued population growth put strain on the food supply, with some groups projecting mass starvation should agriculture fail to improve.[23]
Wealthy brahmin barons like Heck Gunderson can use aggressive business practices to bankrupt and/or buy out smaller competitors... as well as political favor from NCR senators.[24]
Economic opportunity and security waned, while inequality grew. Successors to Tandi eroded or removed her fair trade regulations, allowing for the rise of powerful business interests like brahmin barons who wielded outsized economic and political power against smaller competitors.[24] Political corruption became more common, with some senators even using private mercenaries to gain influence.[25] With the growth of nation and an accompanying decline in available pre-War salvage, it became less likely for people to be able to survive as independent scavengers or hunters; the majority of citizens were forced to sell their labor to an employer for a living wage. As a related trend, collectivism declined, with citizens becoming less inclined to share resources or provide free community services as they had in the past.[Non-game 15]
Finally, a costly war against the Brotherhood of Steel threatened the NCR's monetary base, spurring a change to fiat money and resulting loss of business confidence and high inflation, which also took its toll on the populace.[Non-game 16][Non-game 17]
War with the Brotherhood[]
While the NCR grew, the Brotherhood of Steel had instead stagnated since the early 2240s.[26] Over time, they started to disagree with the NCR over the control of advanced technology in the wasteland, and this soon spiralled into open, bloody warfare by the mid-2250s.[27][28]
This conflict proved disastrous for the Brotherhood. While their entrenched bunkers and advanced technology gave them some advantage over the NCR, the advantage did not last. [Non-game 18]
Another confrontation occurred after the NCR occupied Hoover Dam in 2274. The Brotherhood's two year guerilla campaign culminated when the NCR launched Operation: Sunburst in 2276. Confronting a majority of the chapter at HELIOS One, the New California Republic broke the strength of the Brotherhood in a decisive battle. Losing half of the chapter, the Brotherhood was forced into retreat, disappearing into the mountains.[29] The Brotherhood War raged on in the West as late as 2281.[30]
Despite numerous victories, the war took its toll on the NCR. Apart from losses in manpower and materiel, the greatest victim of the war was the Republic's economy. The Republic's gold reserves were destroyed by Brotherhood raids to the point where new gold coins could not be minted and paper money could not be properly backed with gold. NCR citizens panicked and rushed to reclaim the listed face value of currency from NCR's remaining gold reserves. Since the NCR was unable to realize these withdrawals, particularly towards the frontier, faith in their currency considerably dropped. To protect against actual economic collapse, the NCR government abandoned the gold standard and established fiat currency, not payable in specie. Since then many wastelanders lost faith in it as a medium of worth, both as a result of it not being backed by anything but the government's word and the inevitable inflation. In response to the loss of faith, merchant consortium of the Hub established their own currency, the veritable bottle cap, backing it with water (exchanging a standardized measure of water for caps).[Non-game 19][Non-game 20][Non-game 21][Non-game 22]
The Fall of Shady Sands gave the Brotherhood much-needed relief, their strategy of outliving the NCR seemingly vindicated. Alongside reinforcements sent across the continent by the Eastern chapter, the Brotherhood was able to go on the offensive once again, and by 2296 was openly operating on the surface in the Los Angeles region.
In 2273, Aaron Kimball retired from the military to pursue a life in politics. After a successful run for the seat of a Hub congressman, he is voted in as president just two months into his term, replacing Wendell Peterson.[29] Kimball solidified his power base by ordering the occupation of the Hoover Dam as his first act of office in 2274. When electricity and power flowed into the Republic eleven months later, his popularity among the citizenry soared.[31] He also enjoyed great popularity among the wealthy, powerful men of the Stockmen's Association and Republican Farmer's Committee to grow even more powerful, the so-called brahmin barons and agri-barons. The reason for this was simple: Kimball overturned President Tandi's laws limiting the acreage of fields and number of cattle heads a single man could own.[Non-game 15]
Fall of Shady Sands[]
Not long after the Second Battle of Hoover Dam, Shady Sands was targeted by Vault 33 Overseer Hank MacLean and destroyed with an atomic device. There were some survivors of the bombing, some reaching safety in Vault 4, but the effects on the NCR were tremendous. Typical wasteland rule returned to the Boneyard region, while some factions upheld the legacy of the NCR and fought in its memory. The most prominent of these was led by the pre-War scientist Lee Moldaver, who performed a raid on Vault 33 to capture Hank MacLean and extort from him the information necessary to complete a working cold fusion reactor located at their base in the Griffith Observatory.
However, the New California Republic's loss was the Brotherhood's gain, who could now operate in the open again, with some knights even present at the aftermath of Shady Sands' destruction. Receiving reinforcements from their eastern chapter, they went on the offensive hunting down the Enclave defector Siggi Wilzig and conquering the settlement of Filly. They also seized the completed cold fusion reactor from the NCR remnants and eliminated the group in the process, giving the Brotherhood complete control of the Boneyard.[32]
Conflicts[]
Mojave Campaign[]
President Tandi died in 2248, after a period of illness. Vice-President Joanna Tibbett assumed office, after Tandi's uninterrupted 52 years of reign. Five years later, in 2253, she was removed from office by a vote of no confidence following her "timid" response to the massacre of 38 NCR citizens at the hands of Mojave raiders in the Bullhead City area. Her replacement, President Wendell Peterson, ordered three battalions of NCR infantry into that area of the Mojave in retaliation.[29]
The deployment at Owens Lake in 2269 preceded the completion of the campaign in 2270. After seventeen years of warfare, the NCR completed the removal of tribes from the areas surrounding Bullhead City. The campaign, known as the Pacification of the Mojave, elevates General Aaron Kimball to the status of a national hero. A year later, in 2271, the Rangers of the NCR and the Desert Rangers merged after the Ranger Unification Treaty was signed. The NCR started focusing on the east as it continued to expand. In 2272 the Mojave Outpost is set up as NCR's first outpost in the Mojave Desert and the Unification Monument built, towering over the outpost and I-15.[29]
The annexation of the Mojave, originally intended to be quick and painless, proved to be the exact opposite. Faced by the Caesar's Legion and an unexpected political rival in the form of Robert House, the NCR negotiated with the ruler of New Vegas and his employees, the Three Families. The resulting Treaty of New Vegas stabilized the situation in the Mojave: the NCR was allowed to move into the region in full force, establish military bases, and draw 95% of the power output from Hoover Dam for the Republic. In return, the Strip would remain independent, the Republic would not prevent its citizens from visiting Vegas, and a nominal 5% of the Dam's output would be directed to power the city.[29][4][33]
By 2275, the NCR established Camp McCarran, deploying into the region in full force. Its new expansionism was openly criticized and opposed by the Followers of the Apocalypse, who helped the Republic in the past. In response, the NCR leadership withdrew their support for the organization, choosing instead to rely on themselves. The Office of Science and Industry was formed as a result, with help from dissenting Followers.[29]
NCR-Legion War[]
With the defeat of the Brotherhood at HELIOS came the illusion of peace. The NCR was aware of the growing power of the Legion,[34] and took efforts to reinforce their position in the Mojave. They were hampered by weak supply lines. The delivery of a package from Navarro to the Divide awoke the nuclear missile silos in Hopeville and Ashton, triggering their launch. The resulting cataclysmic event literally tore the earth apart, turning the entire region into a killing zone. Reinforcements and traders could no longer take State Route 127 to reach Vegas and NCR positions. Coupled with the Death Valley and the Big MT, the latter being like a wall to living creatures, only the I-15 was left as a supply line. This resulted in a major slowing down of reinforcements and resupply for the NCR forces in the Mojave.[35][36][37]
First Battle of Hoover Dam[]
In this weakened state, the NCR Army faced the Legion in 2277. Attacking from the eastern bank of the Colorado River, the slave army challenged the NCR military, assaulting its holdings across the front, with most of the forces focusing on attacking the Dam. The First Battle of Hoover Dam, as it came to be known, was a decisive victory for the NCR. Although they had lost 103 soldiers,[38] Chief Hanlon's clever tactics allowed them to rout and destroy most of the Legion's elite fighting force and decimate the remainder. Humiliated, Caesar was forced to retreat to recuperate the losses and make an example of his most trusted ally, Legate Joshua Graham, by throwing him into the Grand Canyon as punishment for failure.[39] However, the weakened state of the military meant that it could not pursue Caesar and solve the matter once and for all. The Republic instead focused on maintaining and expanding its presence in the Mojave, increasing its presence in the Mojave five times. Despite the overwhelming advantage in men and materiel, the NCR was stuck in a holding pattern.[40]
Holding Pattern[]
Ever since the battle, the campaign has been going bad. The only development in the plan to annex the New Vegas Strip was an agreement with Mr. House for joint policing of the Strip by Securitrons and NCR Military Police.[41] While support for the campaign continued, opposition limited to a vocal minority including the Followers, the lack of development on the Mojave front strains the patience of the citizens. Despite the fact that the government continued to spend much of its budget on "safeguarding" the region, the Mojave failed to produce a single cap in tax revenue. What's worse, the Mojave continued to consume lives: 400 Republican soldiers and civilians lost their lives between 2273 and 2277, while the surge after the First Battle of Hoover Dam, increasing the size of the Mojave expeditionary force to five times its original size, caused the casualty rate to increase to 1,000 troopers annually.[42] These mounting losses made the campaign an enduring, low-intensity political embarrassment for President Kimball and his cabinet. The NCR citizens are increasingly impatient with the lack of progress, as the promises to annex Vegas fail to materialize. However, definite opposition to the Vegas campaign remains a vocal minority. Radical opinions naming the occupation of Vegas as imperialist subjugation of a foreign territory are unpopular and widely considered unpatriotic, except, of course, for those that share the view, like the Followers.[43]
The situation is further complicated by the conduct of the Republican military. In 2278, the Great Khans were the last significant problem in the Mojave. After the Khans kidnapped and killed four NCR soldiers, the NCR decided to cut off the head from the serpent and mounted an assault on Bitter Springs. However, the NCR command had incomplete intel. What they believed to be a fortress of the Khans was actually their main settlement in the Mojave, housing their elderly, women, and children. When Khan civilians attempted to escape through a canyon pass leading out of Bitter Springs, they were gunned down by the dozen by 1st Recon sharpshooters placed on Coyote Tail Ridge to protect the flanks. Although they soon realized their mistake, the damage was done. The NCR provided medical help for survivors and resettled the Great Khans in Red Rock Canyon, converting Bitter Springs into a refugee camp. The massacre went unreported by the NCR press, although it would cast a shadow over the relations between the Khans and the Republic, not to mention lasting trauma in NCR soldiers that committed the massacre.[29] NCR civilians coming into the region also strain relations with the locals. Nowhere is this more apparent than in Freeside, which has to accommodate Republican squatters: people who came to New Vegas looking for fortune, but ended up on the street.[44]
Throughout the years following the battle, the Legion would continue to harass NCR forces on the west side of the Colorado River. General Lee Oliver, commander of the Republic's forces stationed in the Mojave, saw fit to start transferring troops from less vulnerable positions west of the McCullough Range dividing the Mojave. This proved to be a costly mistake, as the weakened crew manning the NCRCF was subsequently overthrown by a prisoner riot under the lead of Samuel Cooke,[45] shutting down a direct road to Vegas.[46] The situation was worsened when the Powder Gangers stole Sloan's dynamite supply, shutting down Quarry Junction and inadvertently unleashing deathclaws on the quarry and the interstate.[47]
Direct actions by the Legion have also caused NCR to lose their footholds on the east side of the Colorado River, after their forces were defeated at Fort Aradesh,[48] Willow Beach[49] and the Dam's Arizona Spillway.[50][51] Further attacks resulted in the Republic losing camps at Nelson and Searchlight, allowing Caesar's men to gain a foothold on the west bank of the river. The attacks culminated in Vulpes Inculta's attack on Nipton, where the town was razed to the ground along with the vast majority of its inhabitants.
Second Battle of Hoover Dam[]
The Republic in 2281, on the eve of the second battle for Hoover Dam, is one of the mightiest nations that emerged out of the ashes of the United States. Cultural and economic transformations of the past forty years resulted in the re-emergence of wage labor, luxury industries, journalism, and more. Survival is no longer the rule for a Republic citizen.[Non-game 15] This confrontation with the Legion is the Republic's biggest test to date: weakened by constant attacks from Legion skirmishers and facing opposition on multiple fronts, the war effort in the Mojave hinges on a speedy resolution of the conflict and one person: the Courier. Like the Vault Dweller from Vault 13 over a century earlier, they hold in their hands the fate of the Republic.
Decline of the Republic[]
In the late 2270's, Shady Sands suffered a period of decline which would later be coined as the "Fall of Shady Sands," this would eventually come to conflict when vault dweller Rose MacLean fled Vault 33 with her children after realizing that civilization had indeed returned to the surface world. The vault had remained closed as part of Bud Askins' experiments and had no prior contact with the New California Republic. Eventually, Overseer Hank MacLean took his children back to the vault. Shortly after the Second Battle of Hoover Dam in 2283, The Fall of Shady Sands came to fruition as the first capital was destroyed with a nuclear device by Vault-Tec under the orders of MacLean, who wanted to erase factionalism in the wasteland. This event threw the republic into chaos and they promptly retreated from the greater Los Angeles area, leaving the Boneyard under the control of various factions and allowing smaller settlements to once again become independent. Survivors of Shady Sands were taken in by various other groups such as the Western Brotherhood of Steel as well as Vault 4, which had a sizable population of refugees who venerated the memory of the capital. NCR remnants in the area gathered under the pre-War scientist Lee Moldaver at the Griffith Observatory, becoming the new NCR headquarters.
In Southern California, by 2296, the NCR has dwindled to a small group that seeks to rebuild its country using the cold fusion research of Moldaver. Factions such as the Govermint claim sovereignty over areas such as the Super Duper Mart. The local currency has entirely reverted back to bottlecaps such as in the scrap town of Filly. Vault 4's refugees created a chalkboard which depicted the history of the NCR, remembering it as the greatest economic and political force in California. Former citizens seek to survive such as by lead farming. The ruins of Shady Sands were still radioactive and while many buildings were destroyed, others survived the destruction such as the public library and the elementary school. Moldaver would later employ raiders to kidnap Overseer Hank MacLean from Vault 33 in order to pursue her goal of unlimited energy. She placed him in a cage at the observatory within sight of his ghoulified wife, partially out of revenge for what he did to Shady Sands.
The Griffith Observatory NCR would soon come into conflict with the Western Brotherhood of Steel over the power of cold fusion where both sides battled with severe casualties, the NCR remnant being almost entirely wiped out. Granting the Brotherhood nominal control of cold fusion, the observatory as well as the entirety of the Los Angeles Boneyard. The Brotherhood had been backed by the East Coast Brotherhood via the Prydwen airship.
Gallery[]
References[]
- ↑ The Chosen One: "{117}{}{Do you have a GECK?}"
Mikey Frazier: "{119}{}{A GECK? Well, that's old history, so what the hell. You mean the old Garden of Eden Kit. We had one - I mean our grandparents had one. Used it when they came out of Vault 15. Got this place started, they say. It's all used up now.}"
(Scmikey.msg) - ↑ The Chosen One: "{182}{}{Statue?}"
Tandi: "{183}{tand14a}{That's right. For scaring off the raiders. They kept clear of Shady Sands afterwards we got time to get ourselves set up. We made him a hero... even if we didn't believe a word about him coming from Vault 13.}"
(Shtandi.msg) - ↑ 3.0 3.1 Kellogg memory radio broadcast
- ↑ 4.0 4.1 Fallout: New Vegas Official Game Guide Collector's Edition p. 41: "The New California Republic"
The New California Republic was born from the remnants of the survivors of Vault 15 and the small walled community they founded, Shady Sands. Under the leadership of Aradesh, and with the assistance of the Vault Dweller (who saved Tandi, Aradesh's daughter and a future president of the NCR), the community prospered. Trade routes with other settlements allowed cultural exchange, and a movement to form a national entity gradually took root and won popular acceptance. In 2186, the town of Shady Sands changed its name to "New California Republic" and formed a trial council government to draft a constitution. Four more settlements joined the council, and in 2189 the NCR was voted into existence as a sprawling federation of five states: Shady Sands, Los Angeles, Maxson, Hub, and Dayglow."
(Fallout: New Vegas Official Game Guide faction profiles) - ↑ Fallout endings: "In Shady Sands, Tandi helps her father Aradesh bring a new community and new life out of the broken remains of the world. They are responsible for the New California Republic, whose ideals spread across the land."
- ↑ 6.0 6.1 NCR history holodisk: "Founded eighty years ago, the NCR is now comprised of the states of Shady, Los Angeles, Maxson, Hub, and Dayglow. Approximately 700,000 citizens are pleased to call NCR home."
- ↑ Citadel terminal entries; Maxson Archive terminal, State of Maxson
- ↑ Fallout 2 endings: "Your help with Vault 15 launched the New California Republic's push to civilize its neighbors. Though there were many more obstacles to overcome, the NCR now had a foothold into the northern wastes."
- ↑ The Chosen One: "{146}{}{Politics? What do you mean?}"
Madame Modjeska: "{158}{}{Have you ever seen a greased brahmin contest?}"
The Chosen One: "{160}{}{Nope, never heard of anything like that. Tell me about them.}"
Modjeska: "{165}{}{What they do is grease up a brahmin calf, and then everyone in the crowd tries to catch the calf. If you can't catch it yourself, you make damn sure nobody else can, either.}"
The Chosen One: "{166}{}{I don't see what that has to do with politics.}"
Modjeska: "{168}{}{In this game, Redding is the greased brahmin - and a golden one at that. New Reno, the New California Republic, and Vault City are all trying to catch us...or at least keep the others from catching us.}"
The Chosen One: "{169}{}{What do you mean?}"
Modjeska: "{171}{}{Here in Redding we mine gold. Then we ship it to New Reno, the NCR, and Vault City in return for goods. Each of those places would like to have the gold - and the trade - all to themselves.}"
The Chosen One: "{172}{}{Why don't they just attack you and take it, then?}"
Modjeska: "{174}{}{We're big enough, and far enough away, to make a take-over expensive as well as dangerous. Much more efficient to have us join willingly.}"
The Chosen One: "{175}{}{What do you mean?}"
Modjeska: "{177}{}{The three powers are trying to get Redding to choose which side to ally themselves with. They've all got powerful allies in town, and it looks like things are coming to a head. Soon, Redding's going to have to make a choice.}"
The Chosen One: "{178}{}{A choice?}"
Modjeska: "{181}{}{The grease on this Brahmin calf is getting a bit thin. Soon, one of the powers is going to have to make a major play to take Redding before the others do. When that happens, people are going to get hurt. A lot of people.}"
The Chosen One: "{183}{}{Why are people going to get hurt?}"
Modjeska: "{192}{}{People are going to get hurt because this kind of change doesn't come easy. Those that think they're not going to get the prize get it in their mind to not let anyone else get it, either. The only way to avoid that is if we decide to go with one of the powers and make a quick alliance before the others catch on.}"
(RCMODJES.MSG) - ↑ Fallout 2 endings for the NCR
- ↑ The Courier: "What did you do to end up here in the first place?"
Carter: "I worked in a casino in New Reno, and one of the pit bosses decided he didn't like me. Framed me over some caps, and I ended up in here."
(Carter's dialogue) - ↑ The Courier: "How long have you been with the Followers?"
Emily Ortal: "About five years now. I have family back in Arroyo, but this is where all of the good work is being done, so to speak. NCR taxes and inflation have been hard for a lot of people to deal with, and most of the money is going to the war effort. There's not much funding for medical research with OSI or any other group - not unless it has a military application, anyway."
(Emily Ortal's dialogue) - ↑ Fallout: New Vegas endings; Slide 27: NCR Rangers
- ↑ Vault City is never explicitly established as part of the NCR. However, certain details support this claim based on the possible endings for Fallout 2 which have been precluded by later series entries. As established in Fallout: New Vegas, the NCR has spread far to the north, as far as Arroyo, New Reno and Redding. This seems to preclude the possibility of Vault City ending 2 being canon. Furthermore, Vault City is mentioned by Rose of Sharon Cassidy as being pacifist, and one of Cass' endings, she dies in a shack outside of its Vault. This seems to preclude Vault City endings 1, 5, and 6, with numbers 3 and 4 being the only possible ones. Other outcomes such as mixed endings are possible, but at the very least it is known that Vault City still exists while the NCR has expanded into its surrounding territories, suggesting a decline in Vault City's influence.
- ↑ The Courier: "What happened to the Enclave oil rig and Navarro?"
Judah Kreger: "Internal sabotage took down the oil rig - never did get the full story. The NCR took out Navarro, saying we posed a threat to the region."
(Judah Kreger's dialogue) - ↑ President Kimball is flown in a special vertibird, Bear Force One, while numerous other vertibirds are seen on the Long 15 in the Fallout: New Vegas add-on Lonesome Road
- ↑ Fallout: New Vegas loading screens: "Though they were a powerful force in the west decades ago, the Enclave has not been seen or heard from in the Mojave Wasteland for years. Members who were not hunted down are believed to have traveled east - or successfully integrated into the NCR."
- ↑ The Courier: "Where did the Enclave go?"
Arcade Gannon: "A lot of different places. I only know what I was told. Some of them were cut down by the NCR and the Brotherhood. Some of them went east. My mother never told me what happened to my father, but she and I went south with some others and integrated into the NCR. When the NCR learned that Enclave personnel had integrated, we kept moving to the fringes. It's one of the reasons why I wound up out here."
(Arcade Gannon's dialogue) - ↑ The Courier: "There must be something good the rangers have done that you're proud of."
Hanlon: "[SUCCEEDED] It's kind of a long one, but all right. About twenty, twenty-five years ago, a group of NCR settlers pushed way south into Baja. I guess it doesn't seem so far now if you look at a map, but back then, they were out a ways. They built this little shanty town around a well in the middle of nowhere. Called it Rattletail."
The Courier: "[Continue]"
Hanlon: "Word got back to one of our stations that raiders had been attacking the place. I went out with six rangers. We must have been on the trail for a week before we got to Rattletail. We lost one woman to Night Stalkers and another almost died of dehydration. When we reach the place, it's six shacks set up around an old well."
The Courier: "[Continue]"
Hanlon: "There's over two dozen bodies lying in the dunes way outside of town and five men with .308 rifles crouched behind sand bags. And these bodies, these people out in the sand, they aren't raiders. Aren't even heavily armed. They're just people who were trying to get to the only well in fifty miles. I didn't have to talk to the men to see that they did not care one bit."
The Courier: "[Continue]"
Hanlon: "They had planted an NCR flag over the well and they would not budge until every last one of them was laid out, dead and cold. So I walked up and told them there was a group of raiders coming, one hundred strong. I made up some cockamamie name for them and everything. The men looked at each other, looked at us, and asked me what we were going to do about it."
The Courier: "[Continue]"
Hanlon: "I told him we would take them back into NCR territory because we had already lost ten rangers on the way out. Ten rangers, five men with .308 rifles. Well, that was enough for them. They packed up what they could and we took them back north. Last I heard, they settled somewhere in Anza-Borrego. Raised Bighorners. Had some tough times, but it worked out okay for them. So there you go. That's my one bit of good."
(Hanlon's dialogue) - ↑ Courier: "So, what's your story?"
Razz: "Ain't much to tell. Grew up out west, in the Boneyard. Heard of it? Yeah, not many people have. Wasn't really a good place for kids, you know? I joined up to get out. My family's still back there."
(Razz's dialogue) - ↑ Courier: "Why are you in the Army?"
Razz: "Shit, man/honey, it was this or the Fiends, and Fiends don't last too long in the NCR. At least this way the badasses with the top-shelf guns are on my side."
(Razz's dialogue) - ↑ Hanlon: "Back west, you don't see too many of these. Lakes, I mean. Natural or man-made. Any kind, really. We neglected the dams or pumped all the water out a long time ago. Owens, Isabella, the San Luis. Drained the aquifers of everything they had. Just a lot of mud and dust now. It's a different feeling, watching the sun come up over the water. Takes some getting used to."
(Hanlon's dialogue) - ↑ The Courier: "NCR has a food shortage?"
Thomas Hildern: "Not yet. But our government understands the value of proactive thought. Our studies project an imbalance between production and consumption. Or, for a layman such as yourself - not enough food, too many mouths to feed. Mass starvation. In a decade or so."
(Thomas Hildern's dialogue) - ↑ 24.0 24.1 The Courier: "What else can you tell me about Heck Gunderson?"
Walter Phebus: "What more you want? He's a slithering snake, what he is. One of the biggest landowners this side of the Colorado and it's all stolen, I tell you. All that money buys him any NCR senators he wants - scoundrels, like Heck. There's just no way for us small folks to get by, much less prosper, kid."
(Walter Phebus' dialogue) - ↑ Mercenary note
- ↑ The Chosen One: "{131}{}{Before we go any further, why tell me all this now?}"
Matthew: "{132}{}{(sigh) The Enclave has developed vertibird technology, flying machines that allow them to move deeply into surrounding territories. Without similar technology to counter this threat, the Brotherhood would be unable to stop an invasion launched by the Enclave. We need to have vertibird technology, or a viable counter to it, for ourselves.} {133}{}{Now, recently the Enclave established a base north of here called Navarro. It's used as a stopover point for the maintenance and refueling of vertibirds. It's my belief that such a base may have complete technical plans of the vertibirds. All I need is for someone to infiltrate the base, steal the plans, and bring them here to me.}"
The Chosen One: "{135}{}{Let me guess. You want me to infiltrate this base for you.}"
Matthew: "{136}{}{Let me be frank with you,} {137}{}{. The Brotherhood of Steel is not the power that we once were. We believed ourselves to be the sole source of technology left to mankind. Secure in this belief we have let our order decline over the years. Now we don't have the resources at our disposal to deal with the Enclave. We need your help.}"
(Matthew's dialogue) - ↑ Fallout: New Vegas loading screens: "Due to disagreements over how technology should be controlled in the wasteland, the Brotherhood of Steel waged a long and bloody war against the NCR. Despite superior equipment and training, the Brotherhood eventually went into retreat."
- ↑ The Courier: "Do you have any other family in the Brotherhood?"
Veronica Santangelo: "Just my parents, but they haven't been around for a long time. Dad was a Paladin, Mom was a Scribe. They died in the same battle trying to hold off the NCR from... something. I don't remember what it was. Guess it seemed important at the time."
The Courier: "Who was this Father Elijah to you?"
Veronica Santangelo: "I would say he was my tutor, but that doesn't cover it. After my parents passed, he looked after me. The whole Brotherhood brought me up, really, but he made sure of it. I never had a grandfather - not that I knew, anyway - but Elijah was in some ways what I'd imagine a grandfather to be."
(Veronica Santangelo's dialogue) Note: Veronica was born in 2254 and states she was brought up by the Brotherhood, indicating they passed in her early childhood, which pins the earliest known instance of NCR-Brotherhood hostility in the 2250s/2260s range. - ↑ 29.0 29.1 29.2 29.3 29.4 29.5 29.6 Fallout: New Vegas Official Game Guide Collector's Edition p.458: "Important Dates
"2248 President Tandi takes ill and dies at the age of 103. Her presidency has lasted 52 years. Vice-President Joanna Tibbett assumes office."
"2253 President Tibbett is removed from office by a vote of no confidence following her "timid" response to the massacre of 38 NCR citizens at the hands of Mojave raiders. Her replacement, President Wendell Peterson, orders three battalions of NCR infantry into the Mojave."
"2270 The extirpation of tribals in the area of present-day Bullhead City is complete. "The Pacification of the Mojave," as it comes to be known, makes General Aaron Kimball a national hero."
"2273 Aaron Kimball retires from the NCR military and runs for office as one of Hub's political representatives (or "governors," as Hub idiosyncratically calls them). Less than two months into his term, Wendell Peterson is voted out of office and Aaron Kimball becomes the NCR's next President."
"2274 NCR forces move east and occupy Hoover Dam. The NCR reluctantly signs the Treaty of New Vegas recognizing Mr. House and his stewards, the Three Families, as the rightful owners of the Strip. The Strip opens for business."
"2275 Camp McCarran is established as NCR Headquarters in the Mojave. Sporadic fighting begins with the Mojave Brotherhood of Steel. The NCR government withdraws official support from the Followers of the Apocalypse and founds The Office of Science and Industry."
"2276 Conflict with the Brotherhood of Steel escalates, culminating in decisive victory at HELIOS One. The Mojave Brotherhood is considered "neutralized.""
"2278 Following the abduction and killing of four soldiers, NCR troops assault the Great Khans' settlement at Red Rock Canyon and massacre several dozen men, women, and children. This event goes unreported in NCR press."
(Behind the Bright Lights & Big City) Note: the Guide states that Red Rock Canyon, rather than Bitter Springs, was attacked by the NCR. - ↑ Fallout: New Vegas endings; Slide 7: Brotherhood of Steel: "The Brotherhood and the NCR in the Mojave Wasteland declared an official truce, despite continued hostilities between the two in the west. As per their agreement, the NCR handed over all suits of salvaged power armor and in return the Brotherhood helped patrol I-15 and Highway 95."
- ↑ The Courier: "Why do you care whether Kimball lives or dies?"
Robert House: "I care because he is a known quantity - not the man so much as the political context he inhabits. Kimball rose to prominence as the "Hero of the Mojave" when he led a campaign of reprisals against tribals who dared to attack NCR citizens. Ordering the occupation of Hoover Dam was his first act of office. As water and electricity flowed to NCR cities, his popularity soared. Conversely, his failure to annex the Mojave these seven years, and the immense costs of occupying a foreign land, have eroded his popular support."
(Robert House's dialogue) - ↑ Fallout TV series, Season 1, Episode 8: "The Beginning"
- ↑ Fallout: New Vegas Official Game Guide Collector's Edition p. 41
"By post-apocalyptic standards, the NCR is a paragon of economic success and good ethical character: political enfranchisement, rule of law, a reasonable degree of physical security, and a standard of living better than mere subsistence are daily realities for it's 700,000+ citizens. Currently, the NCR in a state of transition, with rapid economic growth and a sea change in political leadership endangering its grand humanitarian ideals. Nowhere is this more evident than in the Mojave, where the occupation of Hoover Dam has improved access to electricity and water, but at the cost of straining its budget and embroiling its armed forces in a morally corrosive imperialist project."
(Fallout: New Vegas Official Game Guide faction profiles) - ↑ The Courier: "Have you always been with the First Recon?"
Sterling: "Used to be a Ranger... one of the first they sent out east, back before we took the Dam. Observation and reconnaissance. We took the lay of the land, checked out the locals, and kept ourselves inconspicuous. Couple friends of mine were the first to scout the Dam. That was back in '73, if I recall. Lot of those Rangers are dead now. Vegas always chewed men up... it's just a little more literal, nowadays."
(Sterling's dialogue) - ↑ The Courier: "The Divide blocked all of their northern land routes?"
Joshua Graham: "Not all of them. But they couldn't take 127 north to get around the mountains. As if Death Valley weren't enough, they had the Divide and Big Empty to deal with. From what the Legion's explorers reported, the Big Empty may as well have been a wall to any living thing approaching it."
(Joshua Graham's dialogue) - ↑ The Courier: "I'm guessing you don't like Caesar very much."
Joshua Graham: "Love the sinner, hate the sin. With Caesar, it's often very difficult to see through all of that sin to the person inside. I can say that we were both lucky that NCR's supply lines and land routes north of Mojave Outpost were destroyed before the Battle of Hoover Dam. Something bad happened near Death Valley, at a place called the Divide. NCR couldn't cut across anymore and it slowed down their reinforcements. Terrible storms ripped entire companies apart before they even got to Nevada soil. The aftermath of Hoover Dam could have been even worse for Caesar."
(Joshua Graham's dialogue) - ↑ The Courier: "What's at the Divide?"
Joshua Graham: "I don't know for certain, and I don't think NCR knows, either. Whatever happened at the Divide was too much for them to handle. Our frumentarii told us what they saw. Only fools and madmen would march into a place like that. All roads wind down to the same spot, the grave. They said all that's left there is a gaping wound cut into the Earth, cursed and damned. No place for God-fearing folk."
(Joshua Graham's dialogue) - ↑ Boulder City Memorial
- ↑ First Battle of Hoover Dam; References
- ↑ The Courier: "Tell me about the lockdown."
Nolan McNamara: "It's a protective measure that was enacted after our defeat at HELIOS. The NCR was hot on our heels, and we wouldn't have survived another encounter. It was decided that we would stay quiet for a time, heal the wounded, and try to come up with a new strategy. However, after we had fully recuperated, our first scouting measures showed that the NCR's presence in this region had only increased in our absence. There are now more than five times the number of NCR troops in the area as when we fought them, and we have half the number we did at HELIOS. And so the lockdown has been extended. To go outside would be the death of us all."
(Nolan McNamara's dialogue) - ↑ Fallout: New Vegas Official Game Guide Collector's Edition p. 41: "The Strip"
"Before the Great War started, Mr. House used his considerable genius and wealth to ensure that no missiles would strike the city of Las Vegas. Though a few warheads did get through in the outskirts, most of the city was spared. Despite this, the Strip itself was not re-settled, and after close to two hundred years, Mr. House immediately began searching for a mysterious Platinum Chip, and rebuilding the glory of Las Vegas. Sending out Securitron scouts, Mr. House started negotiating with local tribes to exchange his considerable resource stockpiles for their help. Some of the tribes resisted, but three tribes eventually gained Mr. House's favor. They became the Omertas, Chairmen, and White Glove Society, running the Gomorrah, Tops, and Ultra-Luxe casinos, respectively. Because Mr. House was dedicated to restoring Las Vegas, he insisted on transforming the tribes into families with cultures that harkened back to Vegas' glory days.
In the process of rebuilding the Strip, Mr. House also effectively "bought out" the residents of Vault 21. After they evacuated, he had the Vault stripped of useful technology, most of its actual volume filled with concrete, and the entrance turned into a gift shop and small hotel. While the families were rebuilding the casinos, the rest of the locals were hard at work erecting an enormous wall around the Strip. When NCR traders and explorers arrived on the scene, they were amazed at the Strip and returned back to California with tales of opulence and great wealth awaiting travelers.
Eventually, the NCR military itself arrived and were surprised to find the Strip so well-protected and heavily policed. Though they struck a deal with Mr. House to establish a base in the area (along with control of Hoover Dam), the NCR has never had control of The Strip. After the Battle of Hoover Dam, the NCR negotiated an MP (military police) presence on The Strip, but their influence remains small.
Though the tribes that became The Strip's families were once hatefully opposed to each other, the demands of Mr. House have forced the families to play nice. They continue to hold long-standing grudges, but do not act openly against each other for fear of angering Mr. House."
(Fallout: New Vegas Official Game Guide faction profiles) - ↑ The Courier: "That's crazy."
Hanlon: "Maybe fifty rangers will die on that dam. We lose over a thousand troopers every year. Being here is crazy. Getting out's the only sane thing to do."
(Hanlon's dialogue) - ↑ Fallout: New Vegas Official Game Guide Collector's Edition p.458: "Controversy over the Vegas Frontier
The NCR spread east into Nevada in large numbers just five years ago on a "humanitarian mission" to "bring the light of civilization to the savage wastes of the Mojave." Hoover Dam was the symbol of the expedition-reports from the Followers of the Apocalypse had confirmed that it was still intact as early as 2170-and its occupation by NCR troops in 2274 was a celebrated event. Even more exciting was the restarting of the dam's hydroelectric plant eleven months later, which dramatically improved the access of many NCR citizens to electricity and water.
Since then, most of the news has been bad. Skirmishes with local tribes and the first battle for Hoover Dam have cost the lives of more than 400 of the NCR's soldiers and civilians. Until the oft-promised annexation of New Vegas becomes a reality, the government continues to spend much of its budget on "safeguarding the region" while in return receiving not one Cap in tax revenue. The expedition has proved to be an enduring, low-intensity political embarrassment for President Kimball.
Among NCR citizens, the most common political attitude is impatience. They want Vegas annexed; they want it over with. Most expect that this will finally occur once Caesar's Legion has been "beat for good." Opposition to the Vegas occupation amounts to a vocal minority, and of these, most oppose it as a waste of lives and tax caps. The more radical opinion that the expedition amounts to the imperialist subjugation of an unwilling territory is seen as unpatriotic: the kind of pap spouted by the good-for-nothing agitators like those Followers of the Apocalypse."
(Behind the Bright Lights & Big City) - ↑ G.I. Blues
- ↑ The Courier: Who are you?""
Samuel Cooke: "You really don't know? I'm Samuel Cooke. I was the brains behind the NCRCF prison break."
(Samuel Cooke's dialogue) - ↑ The Courier: " Why'd you leave Primm?"
Samuel Kerr: "Michelle and I ran a little shop in Primm 'till a prison break north of town spoiled it for everyone. Goddamned convicts just about shut down I-15."
(Samuel Kerr's dialogue) - ↑ The Courier: "Where'd the Deathclaws come from?"
Chomps Lewis: "They moved into the quarry after the Powder Gangers came through and made off with most of our dynamite. We shut the quarry down while we waited for the NCR to get us some more blasting sticks, but now the Deathclaws have shown up. The NCR's a no-show, and my men and I have got nothing to do but sit on our asses all day. It's damn frustrating."
(Chomps Lewis' dialogue) - ↑ The Courier: "Why would I have brought it here?"
Ulysses: "I've walked the East. You've walked the West, more than I have. Circle Junction. Reno. Vault City. Word of you at Fort Aradesh... Fort Abandon. Even further West than that, Brahmin drives on the Big Circle. Whatever you saw out there, wasn't enough to make you stay. Maybe the markings on the package reminded you of the road home."
(Ulysses' dialogue) - ↑ Battle of Willow Beach
- ↑ Battle of Arizona Spillway
- ↑ Fallout: New Vegas Official Game Guide Collector's Edition p.372-376: "[3.33] Hoover Dam
All of the Main Quest in Act III centers around this location, as do the Main Quests involving the visit of President Aaron Kimball. A stronghold of extreme strategic importance for centuries, this location has seen recent turmoil between major Faction too. A few years before current events, Caesar's Legion rolled in, led by ex-Mormon missionary Joshua Graham, Caesar's Legate. Not considering NCR's army to be a serious threat, Graham exercised somewhat lax control over the Legion. During the Battle of Hoover Dam, NCR Rangers and Sharpshooters from First Recon employed risky tactics against the Legion with the help of the enlisted Troopers, and despite horrific loss of life, Caesar's forces were pushed back, but not routed.
The NCR has been holding the dam continuously since, and have fortified positions along the dam and up and down the west side of the Colorado River. Recently, the Legion pushed the NCR off of the east side of the river at the Battle of Willow Beach (which destroyed an NCR military camp) and the Battle of Arizona Spillway. Day to day military operations at the dam are under the command of Colonel Moore. While troopers are active here, there are also a large number of civilian contractors who are trying to keep the dam running. They are of a secondary concern to Moore, who is preparing from for an impending attack by Caesar and a visit by President Kimball."
(Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland)
Non-game
- ↑ Fallout Bible 0:
Fallout Bible 3 Timeline repair: Second strike: "2122 Spring Shady Sands founded, wall erected against the raiders." - ↑ Fallout Bible 0: "2141 Winter Raiders begin to form in the region as food supplies run low. The Khans and the Vipers begin terrorizing local settlements."
- ↑ Fallout Bible 0: "2122 Spring Shady Sands founded, wall erected against the raiders."
- ↑ Fallout Bible 0 : "2186New California Republic formed, and a central council is created as a governing body."
- ↑ Fallout Bible 5: "14. One thing - what's happened to Junktown? Was it just too little to be it's own state? Or maybe it has managed to survive as an independent enclave inside NCR, a hive of scum and villainy, so to speak. And what kind of folks would live in Glow? After all, that place must still, well, glow, at least somewhat. Ghouls?
Junktown became part of NCR as part of the state of Shady, and it was one of the first provisional states, considering it was one of the first (and most trustworthy) of the Shady Sands trading partners during its early formation. Its alliance with Shady Sands did cause some alarm from the caravans in the Hub, but it didn't hurt the Hub communities any... and the Hub eventually became part of NCR as well. As for the Glow (or the state of Dayglow), most of the state is actually north and west of the glow, but they are still able to see the Glow from their borders. A number of ghouls are rumored to live there now, as part of the Great Migration from Necropolis - once the ghouls learned of West Tek, they were eager to see if they could scavenge technology from the abandoned center. Some ghouls formed partnerships with scavenging companies from New Adytum and the Hub and have built quite a profitable corporation from their salvage efforts. At least one super mutant, a refugee from the Cathedral, was also rumored to be working with the ghouls and humans in Dayglow." - ↑ Fallout Bible 5
- ↑ Fallout Bible 6: "2. How was the Brotherhood of Steel involved with NCR after the destruction of the Enclave?
Unknown. Presumably, they'd already established some level of co-existence with NCR even before the events of F1, judging by one of the states of NCR being dubbed "Maxson" (more on that in a future update except to say that the Lost Hills Bunker was NOT turned into a town in NCR) and considering their pre-existing ties to the Hub, which became a state by the time of F2. I've always imagined that NCR and BOS have maintained an uneasy truce, with barter and (some) technology sharing between the two groups." - ↑ Fallout Bible 0: "2196: Tandi unanimously elected President of NCR by the NCR council. As expected, she proceeds to do a kick-ass job."
- ↑ Fallout Bible 6 New California Republic: "Although nearly hitting a hundred years of age, Tandi has done more to unite the people of the wastes than any other leader born from the ashes of the Great War, and she is revered as a saint and even a 'Great Mother' by some of the tribals outside of the Republic territories. Tandi's State of the Republic messages were famous for inspiring countless people to join the 'service' and rebuild civilization. Under her rule, the republic has grown, and she has focused efforts on rebuilding the pre-war infrastructure to support the growing population, finding new forms of transportation and manufacturing, clearing roadways and rail lines, building forts, fostering caravans and trade in the republic (and with other territories), and dealing with threats swiftly and efficiently. In all her years, she has never forgotten her roots in the small village of Fallout 1, and she has always strived to put the welfare of the common man above the wheels of progress. When people talk about 'good people,' Tandi's good people."
- ↑ Fallout Bible 6 New California Republic: "At the time of Fallout 2, NCR's main resource is its great brahmin herds, which provides most of the wasteland with as much meat and leather as they require. The brahmin barons and ranchers in NCR (along with the Stockmen's Association) hold a great deal of sway with the caravans and the government."
- ↑ Fallout Bible 0: "2241 January The first samples of Jet begin to arrive in Redding, courtesy of the Mordino family."
- ↑ Fallout Bible 0: "2241 February Vault City rejects offers of an alliance with both the Bishop family of New Reno and NCR."
- ↑ Fallout Bible 0: "2241 March Raider attacks on caravans to Vault City begin."
- ↑ Fallout Bible 0: "2241 The worst dry season in many years causes a drought in the Northern California area, hurting crops and brahmin in both Arroyo and Modoc."
- ↑ 15.0 15.1 15.2 Fallout: New Vegas Official Game Guide Collector's Edition p. 456: "Controversy over Economic Development
The NCR's economy is based on two resources: its great Brahmin herds, and swaths of land that have been restored to arable condition. These provide the nation with meat, leather, and starchy vegetables. During President Tandi's presidency, regulations limited the number of cattle head and the acreage of fields that could be owned by a single person. Despite constant pressure from the Stockmen's Association and Republican Farmer's Committee, such regulations loosened only a little so long as Tandi was in office. Following her death, however, they eroded until President Kimball overturned them completely.
As a result, the past 12 years have seen the rise of the Brahmin Barons and Agri-Barons: captains of industry who are, by post-apocalyptic standards, spectacularly wealthy. This has given birth to a number of cottage industries, from the rebirth of luxury goods production to "journalism" that reports on the latest purchases, commissions, and "life lessons" of the newly rich and famous.
The past 12 years has also seen a change in attitudes towards collective welfare. Citizens of the NCR rarely face significant dangers on a daily basis, and survival is an assumption rather than an aspiration. Citizens are far more reluctant to share food and other resources, and the person who provides services free of charge, whether it's something as quotidian as sewing or as rarefied as surgical expertise, are now the exception rather than the rule.
An added economic strain is the scarcity of salvageable goods. Sixty-five years of scavenging has done a good job of picking clean the wastes of what was once Southern California. Rare are those individuals who can make a living by scavenging and hunting what they need.
A consequence of these economic and cultural transformations has been the rebirth of wage labor. Whereas one's labor was until recently seen as benefiting and belonging to a collective (whether a family or small town), it has now become a commodity. To earn their keep, many citizens must seek an employer and trade the sweat of their brow for Caps.
Citizens of the NCR hold a variety of opinions about these developments. Many boast of their nation's economic strength; others decry what they feel has been lost. Many curse the selfishness of their fellow citizens, usually while pursuing aims that will benefit only themselves or their families. Here in the Vegas wastes, however, nearly all citizens will agree on one matter: opportunity has dried up back home, and to earn a fortune, one must come East."
(Behind the Bright Lights & Big City) - ↑ Joshua Sawyer: "I wouldn't think so. When USD was gold-backed the value of the dollar didn't change based on proximity to Fort Knox.
Anyway, I don't actually remember anyone in the game saying that the BoS made NCR's gold radioactive, but that they attacked a reserve and stole a shitload of it."
Joshuaa Sawyer on forums.somethingawful.com - ↑ Joshua Sawyer: "And this is discussed in-game: BoS raided NCR's gold reserves until NCR could no longer generate gold coinage nor back their paper money. They abandoned the gold standard and established fiat currency, which is why its value is inflated over both caps and (especially) Legion coinage. (...) People in eastern NCR and the Mojave Wasteland lost faith in the NCR government's a) ability to back the listed value of paper money and b) stability overall. If you're living in Bakersfield, staring at a piece of paper that says "redeemable for value in gold" and you have no faith in the government's ability or willingness to do that -- or if you see that the government has changed the currency to say that it is not able to be exchanged for a backed good -- you may very well listen to the strong consortium of local merchants offering to exchange that paper note for currency backed by water."
(Joshua Sawyer on forums.somethingawful.com) - ↑ Josh Sawyer: "Many years have passed since the events of Fallout 1 and in the time between F2 and F:NV, the western Brotherhood has suffered very heavy losses. Because they are, by nature, insular, replacing their fallen veterans is difficult. Most of the Mojave chapter's paladins are relatively inexperienced. There isn't an army of Rhombuses down there."
(J.E. Sawyer on forums.bethsoft.com) - ↑ Joshua Sawyer src: "And this is discussed in-game: BoS raided NCR's gold reserves until NCR could no longer generate gold coinage nor back their paper money. They abandoned the gold standard and established fiat currency, which is why its value is inflated over both caps and (especially) Legion coinage. (...) People in eastern NCR and the Mojave Wasteland lost faith in the NCR government's a) ability to back the listed value of paper money and b) stability overall. If you're living in Bakersfield, staring at a piece of paper that says "redeemable for value in gold" and you have no faith in the government's ability or willingness to do that -- or if you see that the government has changed the currency to say that it is not able to be exchanged for a backed good -- you may very well listen to the strong consortium of local merchants offering to exchange that paper note for currency backed by water."
- ↑ Joshua Sawyer, src: "Traders from the Mojave travel the Short Loop into NCR, which means that they have to go through a few hundred miles of solid desert. Carrying enough water to travel from New Vegas to the Boneyard (or vice versa) would undercut cargo capacity significantly. Even the communities around the Mojave Wasteland (other than New Vegas itself) have water brought in and stored in local towers. Of course, the Colorado River is nearby as long as you don't mind walking through an active war zone."
- ↑ J.E. Sawyer src: "How does the Hub 'back' caps? Can you exchange a certain number of caps for a standard measure of water?
Yes." - ↑ Joshua Sawyer src: "It happened during the BoS-NCR war. I believe Alice McLafferty mentions it, but I'm not positive. She doesn't detail the events in this much detail, but here they are:
The attacks caused NCR citizens (and others who held NCR currency) to panic, resulting in a rush to reclaim the listed face value of currency from NCR's gold reserves. Inability to do this at several locations (especially near the periphery of NCR territory where reserves were normally low) caused a loss of faith in NCR's ability to back their currency.
Though NCR eventually stopped the BoS attacks, they decided to protect against future problems by switching to fiat currency. While this meant that BoS could no longer attack a) reserves or b) the source of production (all NCR bills are made in the Boneyard), some people felt more uneasy about their money not having any "real" (backed) value. This loss of confidence increased with NCR inflation, an ever-looming specter of fiat currency.
Because the Hub links NCR with the Mojave Wasteland and beyond, the merchants there grew frustrated with NCR's handling of the currency crisis. They conspired to re-introduce the bottle cap as a water-backed currency that could "bridge the gap" between NCR and Legion territory. In the time leading up to the re-introduction, they did the footwork to position themselves properly. If some old-timer had a chest full of caps, they didn't care (in fact, they thought that was great, since the old-timers would enthusiastically embrace the return of the cap), but they did seek to control or destroy production facilities and truly large volumes of caps (e.g. Typhon's treasure) whenever possible."





