An American icon, the Chryslus Motors Highwayman was once renowned for its high performance and durability. "Nothing can stop a Highwayman" was a phrase familiar to most drivers. The motto still holds true today.
Towns in the post-apocalyptic world don't allow motor vehicles on their streets, citing something about aged fuel cells exploding. The Highwayman has to be parked on the outskirts of a town.
A number of compatible options and upgrade parts were made for the model, and some can still be found throughout the wastes and in the hands of local mechanics.
The Highwayman has an electric motor that can be charged from a compatible energy source. It has a sizeable trunk and spacious interior able to accommodate at least seven people and even the largest of species (including a super mutant, a robobrain and a deathclaw, all in the same group). The Highwayman makes traveling in the overworld map much faster.
The Highwayman is the only working vehicle usable by the Chosen One in Fallout 2. It can take the entire Chosen One's party, however large it is. The car can be found in the Den in the possession of Smitty. He can sell it to the Chosen One for $2000 if they can find a replacement part to fix it.
The car's battery can be charged with either microfusion or small energy cells. A full pack of SEC (40) charges it up 20%, a full pack of MFC (50) charges it up 50%. To refuel the car, hover the "interaction" cursor over the Highwayman, use the "bag" icon from the drop-down menu and choose the respective energy cells. The Highwayman also has a trunk where items can be stored, with a sizeable 22 cubic feet capacity.
It can be upgraded throughout the game with several items:
- Fuel cell regulator from Klamath (found in a wrecked Highwayman after going to the end of the Rat Caves in Trapper Town), doubles mileage. Installed by Smitty.
- Blower in NCR, improves speed. Installed by Ratch.
- In the Chop Shop in New Reno, T-Ray can install a speed and trunk space upgrade. He can also install a speed and fuel saving enhancement called the grav plates after completion of the game, obtainable by having the car stolen after blowing up the Enclave Oil Rig, without having it stolen prior.
- The Highwayman is called "Corvega" in game data which suggests this was its initial name. It was reused for another car model in later installments.
- In the Bridge Keeper special encounter, the Highwayman ends up all the way on the other side of the bridge.
- The car can be stolen if left in New Reno. It can then be retrieved in the Chop Shop.
- T-Ray's trunk upgrade also upgrades the speed.
Behind the scenesEdit
- It was mentioned in the Fallout Bible that the Highwayman was originally going to have two large fuel tanks in the back. This refers to Max Rockatansky's V8 Interceptor in Mad Max 2, which is also equipped with two large fuel tanks.
- There is a weapon in Fallout 3 known as the Highwayman's Friend. This weapon is a reference to this vehicle as the weapon is a unique tire iron.
- A wrecked Highwayman can be found in Fallout: New Vegas, with references to the same one the Chosen One drove.
- The car features the late 1950s iconic tailfin era automobile design and most closely resembles the 57-59 Plymouth Fury made famous by the 1983 Horror Film "Christine" written by Stephen King and directed by John Carpenter.
- In towns (e.g. New Reno), the trunk can be separated from the Highwayman and is located in different sections of town.[verified]
- Leaving the Highwayman on the open map after a random encounter will make the car disappear forever.
- Entering a cave after a random encounter, then leaving the cave by any other exit than the one first entered will also result in the car vanishing forever.