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(→‎Background: In his youth, he traveled to the Mojave Wasteland on a caravan with the youth Old Lady Gibson where they got to know each other intimately.)
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|affiliation =[[Jacobstown]]<br />[[Enclave remnants]]
 
|affiliation =[[Jacobstown]]<br />[[Enclave remnants]]
 
|role =Scientist
 
|role =Scientist
|location =[[New California Republic (town)|NCR town]] {{icon|FO2|link=Fallout 2}}<br />[[Jacobstown]] {{icon|FNV|link=Fallout: New Vegas}}
+
|location =[[NCR Downtown]] {{Icon|FO2|link=Fallout 2}}<br />[[Jacobstown]] {{Icon|FNV|link=Fallout: New Vegas}}
|quests =[[Test mutagenic serum on a super-mutant. Try Broken Hills]] {{icon|FO2}}<br />[[Guess Who I Saw Today]] {{icon|FNV}}<br />[[Nothin' But a Hound Dog]] {{icon|FNV}}<br />[[For Auld Lang Syne]] {{icon|FNV}}
+
|quests =[[Test mutagenic serum on a super-mutant. Try Broken Hills]] {{Icon|FO2}}<br />[[Guess Who I Saw Today]] {{Icon|FNV}}<br />[[Nothin' But a Hound Dog]] {{Icon|FNV}}<br />[[For Auld Lang Syne]] {{Icon|FNV}}
 
|alignment =Neutral
 
|alignment =Neutral
 
|level =30
 
|level =30
|special ={{SPECIAL|4,8,4,4,9,6,7}} {{icon|FO2}}<br />{{SPECIAL|3,6,3,4,8,6,5}} {{icon|FNV}}
+
|special ={{SPECIAL|4,8,4,4,9,6,7|icon=FO2}}<br />{{SPECIAL|3,6,3,4,8,6,5|icon=FNV}}
|actor =[[Peter Renaday]] {{icon|FNV|link=Fallout: New Vegas}}
+
|actor =[[Peter Renaday]] {{Icon|FNV|link=Fallout: New Vegas}}
|dialogue =[[Schenry.msg]] {{icon|FO2|link=Fallout 2}}<br />[[VRemDoctorHenry.txt]]{{icon|FNV}}
+
|dialogue =[[Schenry.msg]] {{Icon|FO2|link=Fallout 2}}<br />[[VRemDoctorHenry.txt]]{{Icon|FNV}}
|tag skills ={{tag skills|science=85%}}[[First Aid]]: 95%<br />[[Doctor]]: 95% {{icon|FO2}}<br />{{tag skills|explosives=100|medicine=100|science=100{{icon|FNV}}}}
+
|tag skills ={{tag skills|science=85%|first aid=95%|doctor=95%}} {{Icon|FO2}}<br />{{tag skills|explosives=100|medicine=100|science=100{{Icon|FNV}}}}
 
|derived =''Fallout 2:''<br />[[Hit Points]]: 45<br />[[Experience Points]]: 125<br />[[Armor Class]]: 6<br />[[Action Points]]: 8<br />[[Carry Weight]]: 125<br />[[Melee Damage]]: 1<br />[[Sequence]]: 16<br />[[Healing rate]]: 1<br />''Fallout: New Vegas:''<br />[[Hit Points]]: 355
 
|derived =''Fallout 2:''<br />[[Hit Points]]: 45<br />[[Experience Points]]: 125<br />[[Armor Class]]: 6<br />[[Action Points]]: 8<br />[[Carry Weight]]: 125<br />[[Melee Damage]]: 1<br />[[Sequence]]: 16<br />[[Healing rate]]: 1<br />''Fallout: New Vegas:''<br />[[Hit Points]]: 355
 
|proto ={{proto|088}}
 
|proto ={{proto|088}}
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{{Rotating content
 
{{Rotating content
 
|content1={{Quotation|This guy is so out of place it's painful. He's got that egghead, not living in the real world air about him, that's for sure.|''[[Fallout 2]]'' in-game description}}
 
|content1={{Quotation|This guy is so out of place it's painful. He's got that egghead, not living in the real world air about him, that's for sure.|''[[Fallout 2]]'' in-game description}}
|content2={{Quotation|Doc Henry was always a hard one to figure out. It didn't seem to matter whether he was working with humans or dogs. He had an equal lack of affection for both; a regular Diogenes. I'm not sure what the man was after.|[[Arcade Gannon]]'s opinion}}[[File:NVArcadeOnDocHenry2.ogg|noicon|135px|center]]
+
|content2={{Quotation|Doc Henry was always a hard one to figure out. It didn't seem to matter whether he was working with humans or dogs. He had an equal lack of affection for both; a regular Diogenes. I'm not sure what the man was after.|[[Arcade Gannon]]'s opinion|sound=NVArcadeOnDocHenry2.ogg}}
|content3={{Quotation|Nice work with the Nightkin. I've never seen anyone able to talk their kind out of anything once they had their mind set to it.}}[[File:FNV Henry NiceWorkNightkin.ogg|noicon|135px|center]]
+
|content3={{Quotation|Nice work with the Nightkin. I've never seen anyone able to talk their kind out of anything once they had their mind set to it.|sound=FNV Henry NiceWorkNightkin.ogg}}
|content4={{Quotation|I assume this is about something important? You're interrupting my research.}}[[File:FNV Henry IAssume.ogg|noicon|135px|center]]
+
|content4={{Quotation|I assume this is about something important? You're interrupting my research.|sound=FNV Henry IAssume.ogg}}
|content5={{Quotation|Because Marcus asked me to and because it's a reason for me to get up in the morning. I'd like to get one more grand accomplishment done.}}[[File:FNV Henry BecauseMarcus.ogg|noicon|135px|center]]
+
|content5={{Quotation|Because Marcus asked me to and because it's a reason for me to get up in the morning. I'd like to get one more grand accomplishment done.|sound=FNV Henry BecauseMarcus.ogg}}
|content6={{Quotation|That's... brilliant. Simple, yet elegant. I can't believe I didn't think of that.}}[[File:FNV Henry ThatsBrilliant.ogg|noicon|135px|center]]
+
|content6={{Quotation|That's... brilliant. Simple, yet elegant. I can't believe I didn't think of that.|sound=FNV Henry ThatsBrilliant.ogg}}
 
}}
 
}}
   
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==Background==
 
==Background==
 
===New California===
 
===New California===
Doctor Henry was a pudgy guy with a shiny bald head and thick-lensed glasses.<ref> [[Schenry.msg]] , line 100</ref> Doctor Henry used to work with the [[Enclave]] cyber-genetic research program at the [[Enclave Oil Rig|Poseidon oil rig]] and at various other [[Enclave]] installations. In NCR, Dr. Henry claims he left because he felt his "work wasn't being appreciated," which is true: his theories on correcting the mutation in the Wasteland population were not popular with the rest of the Enclave scientists, most notably one of his colleagues, [[Schreber|Dr. Schreber]], who he worked with jointly on many genetic research projects in the past. Dr. Henry was arguing with Schreber at the [[Navarro]] base about the mutation problem for the five billionth time when Schreber, in a fit of anger, told Henry he was going to recommend that Henry be transferred to another Enclave facility where he would be put to work on cybernetic maintenance (the equivalent of cybernetic janitorial duty). Henry took the threat very seriously, and within hours, Dr. Henry stole a cybernetic dog ([[cyberdog]]) and slipped away from the Navarro facility, heading east and eventually making his way to NCR. The Enclave, while not pleased with his attitude and the directions of his research, were not happy with his escape (they need all the scientists they can get), and several soldiers were punished for negligence. Schreber never confessed to his role in Henry's disappearance, and simply claimed that Dr. Henry had been acting suspicious for some time, and was displaying "sympathies for the mainland mutants."<ref name="Bible 6">Fallout Bible 6</ref>
+
Doctor Henry was a pudgy guy with a shiny bald head and thick-lensed glasses.<ref>[[Schenry.msg]] , line 100</ref> He used to work with the [[Enclave]] cyber-genetic research program at the [[Enclave Oil Rig|Poseidon oil rig]] and at various other Enclave installations. In NCR, Dr. Henry claims he left because he felt his "work wasn't being appreciated," which is true: his theories on correcting the mutation in the Wasteland population were not popular with the rest of the Enclave scientists, most notably one of his colleagues, [[Schreber|Dr. Schreber]], who he worked with jointly on many genetic research projects in the past.
   
  +
Dr. Henry was arguing with Schreber at the [[Navarro]] base about the mutation problem for the five billionth time when Schreber, in a fit of anger, told Henry he was going to recommend that Henry be transferred to another Enclave facility where he would be put to work on cybernetic maintenance (the equivalent of cybernetic janitorial duty). Henry took the threat very seriously, and within hours, Dr. Henry stole a cybernetic dog ([[cyberdog]]) and slipped away from the Navarro facility, heading east and eventually making his way to NCR. The Enclave, while not pleased with his attitude and the directions of his research, were not happy with his escape (they need all the scientists they can get), and several soldiers were punished for negligence. Schreber never confessed to his role in Henry's disappearance, and simply claimed that Dr. Henry had been acting suspicious for some time, and was displaying "sympathies for the mainland mutants."<ref name="Bible 6">Fallout Bible 6</ref>
After deserting the [[Enclave]] base at [[Navarro]], Henry successfully integrated into the [[New California Republic|NCR]] and runs a clinic in [[New California Republic (town)|New California Republic]]. This clinic, in which he is perpetually busy, can be found directly to the south of [[Duppo]]'s shop, but it is unmarked. His reason for this departure is unclear, but he hints that it was due to his "single-minded colleagues" only striving for purification. His field of expertise is cyber-genetics and he is attempting to translate this knowledge into an experimental treatment or cure for [[Forced Evolutionary Virus|FEV]] mutations. The local crime lord, [[Merk]], took an interest in his research and will hire the [[Chosen One]] to [[Retrieve papers from Dr Henry|obtain his research papers]].
 
   
 
After deserting the Enclave base at Navarro, Henry successfully integrated into the [[New California Republic|NCR]] and runs a clinic in [[New California Republic (town)|New California Republic]]. This clinic, in which he is perpetually busy, can be found directly to the south of [[Duppo]]'s shop, but it is unmarked. His reason for this departure is unclear, but he hints that it was due to his "single-minded colleagues" only striving for purification. His field of expertise is cyber-genetics and he is attempting to translate this knowledge into an experimental treatment or cure for [[Forced Evolutionary Virus|FEV]] mutations. The local crime lord, [[Merk]], took an interest in his research and will hire the [[Chosen One]] to [[Retrieve papers from Dr Henry|obtain his research papers]].
K-9 was left in [[New California Republic|NCR]] by the [[Chosen One]] so that he could receive necessary repairs from [[Dorothy]] and, not long after his recovery, Dr. Henry (who had been placed in critical condition after being reportedly assaulted by the Chosen One some time earlier). Dr. Henry, afraid that too much information about the [[Enclave]] would be obtained from K-9, attempted to destroy the cyborg, but was stopped by [[cyberdog]] and Dorothy, who suspected what Dr. Henry was planning. The NCR government used the attack as an excuse to confiscate K-9 and cyberdog in order to learn more information about the [[Enclave]] as well as what makes the two of them "tick." At last report (and over Dorothy's objections), K-9 and cyberdog were disassembled and analyzed. Structural damage during the disassembling is reported to have killed them both.<ref name="Bible 6"/>
 
  +
 
K-9 was left in NCR by the Chosen One so that he could receive necessary repairs from [[Dorothy]] and, not long after his recovery, Dr. Henry (who had been placed in critical condition after being reportedly assaulted by the Chosen One some time earlier). Dr. Henry, afraid that too much information about the Enclave would be obtained from K-9, attempted to destroy the cyborg, but was stopped by [[cyberdog]] and Dorothy, who suspected what Dr. Henry was planning. The NCR government used the attack as an excuse to confiscate K-9 and cyberdog in order to learn more information about the [[Enclave]] as well as what makes the two of them "tick." At last report (and over Dorothy's objections), K-9 and cyberdog were disassembled and analyzed. Structural damage during the disassembling is reported to have killed them both.<ref name="Bible 6"/>
   
 
Sometime after the NCR captured Navarro, he met his old squadmates, [[Daisy Whitman]], and young [[Arcade Gannon]] along with his mother. After the NCR began hunting Enclave personnel who were attempting to integrate themselves into the NCR, they left for the [[Mojave Wasteland]].
 
Sometime after the NCR captured Navarro, he met his old squadmates, [[Daisy Whitman]], and young [[Arcade Gannon]] along with his mother. After the NCR began hunting Enclave personnel who were attempting to integrate themselves into the NCR, they left for the [[Mojave Wasteland]].
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===Mojave Wasteland===
 
===Mojave Wasteland===
 
Dr. Henry appears in ''[[Fallout: New Vegas]]'' at [[Jacobstown]], where he is attempting to find a cure to the [[nightkin]]s' schizophrenia, brought on by prolonged Stealth Boy use. Should the [[Courier]] decide to assist in his research with [[night stalker]]s and the [[Stealth Boy (Fallout: New Vegas)|Stealth Boy]] Mark II, he finds the cure for the nightkin. Dr. Henry is also a part of the quest [[Nothin' But a Hound Dog]] where he performs surgery to replace the brain of [[Rex (Fallout: New Vegas)|Rex]].
 
Dr. Henry appears in ''[[Fallout: New Vegas]]'' at [[Jacobstown]], where he is attempting to find a cure to the [[nightkin]]s' schizophrenia, brought on by prolonged Stealth Boy use. Should the [[Courier]] decide to assist in his research with [[night stalker]]s and the [[Stealth Boy (Fallout: New Vegas)|Stealth Boy]] Mark II, he finds the cure for the nightkin. Dr. Henry is also a part of the quest [[Nothin' But a Hound Dog]] where he performs surgery to replace the brain of [[Rex (Fallout: New Vegas)|Rex]].
  +
  +
In his youth, he traveled to the [[Mojave Wasteland]] on a caravan with the youth [[Old Lady Gibson]] where they got to know each other intimately.<ref>The [[Courier]]: ''"How did you meet Doctor Henry?"''<br/>Gibson: ''"He and I had joined up with the same caravan. Add in a lot of whiskey, and, well, let's just say we got to know each other."''<br/>([[Old Lady Gibson's dialogue]])</ref> But that was just a fling, and once they reached their destination, they parted ways.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
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====Interactions overview====
 
====Interactions overview====
 
{{Interactions FO1
 
{{Interactions FO1
|perm companion =no
+
|perm companion =
|temp companion =no
+
|temp companion =
|talking head =no
+
|talking head =
 
|faction hostile =* Citizens of [[New California Republic (town)|New California Republic]]
 
|faction hostile =* Citizens of [[New California Republic (town)|New California Republic]]
|wares =-
+
|wares =
|restocks =no
+
|restocks =
|items modified =-
+
|items modified =
|heal =no
+
|heal =
|cure radiation =no
+
|cure radiation =
|heal cripple =no
+
|heal cripple =
 
|quests started =*[[Test mutagenic serum on a super-mutant. Try Broken Hills]]
 
|quests started =*[[Test mutagenic serum on a super-mutant. Try Broken Hills]]
|quests involved =-
+
|quests involved =
 
}}
 
}}
   
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====Interactions overview====
 
====Interactions overview====
 
{{Interactions FNV
 
{{Interactions FNV
|essential =no
+
|essential =
|temp companion =no
+
|temp companion =
|perm companion =no
+
|perm companion =
|perk =-
+
|perk =
|wares =-
+
|wares =
|caps =-
+
|caps =
|max condition =-
+
|max condition =
 
|heal =yes
 
|heal =yes
 
|cure addiction =yes
 
|cure addiction =yes
 
|cure radiation =yes
 
|cure radiation =yes
|rent =-
+
|rent =
|items modified =-
+
|items modified =
 
|quests started =* [[Guess Who I Saw Today]]
 
|quests started =* [[Guess Who I Saw Today]]
 
|quests involved =* [[For Auld Lang Syne]]<br />[[Nothin' But a Hound Dog]]
 
|quests involved =* [[For Auld Lang Syne]]<br />[[Nothin' But a Hound Dog]]
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===''Fallout 2''===
 
===''Fallout 2''===
 
{{Inventory
 
{{Inventory
|apparel =Clothing
+
|apparel =[[Doctor outfit]]
 
|weapon =[[Knife (Fallout)|Knife]]
 
|weapon =[[Knife (Fallout)|Knife]]
|otheritem =-
+
|otheritem =
 
|ondeath =empty
 
|ondeath =empty
 
}}
 
}}
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|weapon =[[Laser pistol (Fallout: New Vegas)|Laser pistol]]<br />[[Tri-beam laser rifle (Fallout: New Vegas)|Tri-beam laser rifle (Battle of Hoover Dam only)]]
 
|weapon =[[Laser pistol (Fallout: New Vegas)|Laser pistol]]<br />[[Tri-beam laser rifle (Fallout: New Vegas)|Tri-beam laser rifle (Battle of Hoover Dam only)]]
 
|otheritem =[[Doctor's bag]]<br />[[Drained small energy cell]]<br />[[Med-X (Fallout: New Vegas)|Med-X]]<br />[[Medical clipboard]]<br />[[Stimpak (Fallout: New Vegas)|Stimpak]]
 
|otheritem =[[Doctor's bag]]<br />[[Drained small energy cell]]<br />[[Med-X (Fallout: New Vegas)|Med-X]]<br />[[Medical clipboard]]<br />[[Stimpak (Fallout: New Vegas)|Stimpak]]
|ondeath =-
+
|ondeath =
 
}}
 
}}
   
 
==Notes==
 
==Notes==
 
* The [[Chosen One]] cannot be healed at Henry's clinic in [[New California Republic (town)|NCR]], as it is more of a research lab. The Chosen One can heal at the [[New California Republic Hospital|hospital]], run by Doc [[Jubilee]].
 
* The [[Chosen One]] cannot be healed at Henry's clinic in [[New California Republic (town)|NCR]], as it is more of a research lab. The Chosen One can heal at the [[New California Republic Hospital|hospital]], run by Doc [[Jubilee]].
* Oddly, as discovered in dialogue, Henry knew about the Vault Behavioral Project.
+
* As discovered in dialogue, Henry knew about the Vault Behavioral Project.
 
* Unlike all others with the title of Doctor in ''[[Fallout 2]]'', he cannot heal the Chosen One.
 
* Unlike all others with the title of Doctor in ''[[Fallout 2]]'', he cannot heal the Chosen One.
 
* Despite the fact that ex-Enclave personnel (and even the children there-of) are hunted by the NCR and many others for war crimes, Doc Henry will freely mention he was a member of the Enclave while speaking to the [[Courier]] in his lab at [[Jacobstown]] (even before the start of the quest [[For Auld Lang Syne]]). As such, he is the only remnant to do so.
* Starting [[Nothin' But a Hound Dog]] after completing [[For Auld Lang Syne]] makes him spawn back at [[Jacobstown]] while he should be in the bunker with his old squad.
 
* Despite the fact that ex-Enclave personnel (and even the children there-of) are hunted by the NCR and many others for war crimes, Doc Henry will freely mention he was a member of the Enclave while speaking to the [[Courier]] in his lab at [[Jacobstown]]. (Even before the start of the quest [[For Auld Lang Syne]].)
 
 
* If Calamity is dead, he will still "hand over control of the lab to her."
 
* If Calamity is dead, he will still "hand over control of the lab to her."
 
* Henry's word for the remnants bunker is "Friends."
 
* Henry's word for the remnants bunker is "Friends."
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==Bugs==
 
==Bugs==
 
* {{Platforms|xbox360}} Sometimes he will not perform medical services for the player. {{Verify|verified}}
 
* {{Platforms|xbox360}} Sometimes he will not perform medical services for the player. {{Verify|verified}}
* {{Platforms|pc}} Sometimes he may just say, "Keep your head down - there could be snipers around". This makes any communication with him impossible. There is no known fix for this bug, however it may work to disable, enable, kill and resurrect him using console commands. {{Verify|verified}}
+
* {{Platforms|pc}} Sometimes he may just say, "Keep your head down - there could be snipers around." This makes any communication with him impossible. There is no known fix for this bug, however it may work to disable, enable, kill and resurrect him using console commands. {{Verify|verified}}
* {{Platforms|xbox360|ps3|pc}} There may be two Henry(s) in the [[Second Battle of Hoover Dam]], one with wasteland doctor fatigues, and one with an Enclave scientist outfit. {{Verify|verified}}
+
* {{Platforms|ps3,xbox360}} Starting [[Nothin' But a Hound Dog]] after completing [[For Auld Lang Syne]] instead of before will cause him to reappear in [[Jacobstown]]. {{Verify|verified}}
  +
** This will also result in there being two Henry(s) in the [[Second Battle of Hoover Dam]], one with wasteland doctor fatigues, and one with an Enclave scientist outfit. {{Verify|verified}}
* {{Platforms|ps3}} He may still be at [[Jacobstown]] even though you already finished [[For Auld Lang Syne]]. {{Verify|verified}}
 
   
 
==Gallery==
 
==Gallery==
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Fo2 Doc Henry.png|Henry in his office in ''Fallout 2''
 
Fo2 Doc Henry.png|Henry in his office in ''Fallout 2''
 
Remnants end slide 01.png|Henry in the ending slides of ''Fallout: New Vegas''
 
Remnants end slide 01.png|Henry in the ending slides of ''Fallout: New Vegas''
  +
FNV Henry w glasses.png|Henry without his glasses
 
</gallery>
 
</gallery>
   
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[[Category:Fallout 2 human characters]]
 
[[Category:Fallout 2 human characters]]
 
[[Category:Fallout 2 doctors]]
 
[[Category:Fallout 2 Enclave characters]]
 
[[Category:Fallout: New Vegas human characters]]
 
[[Category:Fallout: New Vegas human characters]]
  +
[[Category:Fallout: New Vegas doctors]]
  +
[[Category:Fallout: New Vegas Enclave characters]]
 
[[Category:Fallout Bible human characters]]
 
[[Category:Fallout Bible human characters]]
[[Category:Enclave characters]]
 
 
[[Category:New California Republic (town) characters]]
 
[[Category:New California Republic (town) characters]]
 
[[Category:Jacobstown characters]]
 
[[Category:Jacobstown characters]]
[[Category:Fallout: New Vegas doctors]]
 
   
  +
[[pl:Doktor Henry]]
 
[[ru:Доктор Генри]]
 
 
[[de:Henry (Fallout: New Vegas)]]
 
[[de:Henry (Fallout: New Vegas)]]
 
[[es:Henry]]
 
[[es:Henry]]
  +
[[no:Dr Henry]]
 
[[pl:Doktor Henry]]
 
[[ru:Доктор Генри]]
  +
[[uk:Доктор Генрі]]
  +
[[zh:亨利]]

Revision as of 16:20, 17 October 2019

 
Gametitle-FO2Gametitle-FNVGametitle-FB
Gametitle-FO2Gametitle-FNVGametitle-FB
This guy is so out of place it's painful. He's got that egghead, not living in the real world air about him, that's for sure.Fallout 2 in-game description

Doctor Henry is a former Enclave scientist living in NCR in 2241 and in Jacobstown in 2281.

Background

New California

Doctor Henry was a pudgy guy with a shiny bald head and thick-lensed glasses.[1] He used to work with the Enclave cyber-genetic research program at the Poseidon oil rig and at various other Enclave installations. In NCR, Dr. Henry claims he left because he felt his "work wasn't being appreciated," which is true: his theories on correcting the mutation in the Wasteland population were not popular with the rest of the Enclave scientists, most notably one of his colleagues, Dr. Schreber, who he worked with jointly on many genetic research projects in the past.

Dr. Henry was arguing with Schreber at the Navarro base about the mutation problem for the five billionth time when Schreber, in a fit of anger, told Henry he was going to recommend that Henry be transferred to another Enclave facility where he would be put to work on cybernetic maintenance (the equivalent of cybernetic janitorial duty). Henry took the threat very seriously, and within hours, Dr. Henry stole a cybernetic dog (cyberdog) and slipped away from the Navarro facility, heading east and eventually making his way to NCR. The Enclave, while not pleased with his attitude and the directions of his research, were not happy with his escape (they need all the scientists they can get), and several soldiers were punished for negligence. Schreber never confessed to his role in Henry's disappearance, and simply claimed that Dr. Henry had been acting suspicious for some time, and was displaying "sympathies for the mainland mutants."[2]

After deserting the Enclave base at Navarro, Henry successfully integrated into the NCR and runs a clinic in New California Republic. This clinic, in which he is perpetually busy, can be found directly to the south of Duppo's shop, but it is unmarked. His reason for this departure is unclear, but he hints that it was due to his "single-minded colleagues" only striving for purification. His field of expertise is cyber-genetics and he is attempting to translate this knowledge into an experimental treatment or cure for FEV mutations. The local crime lord, Merk, took an interest in his research and will hire the Chosen One to obtain his research papers.

K-9 was left in NCR by the Chosen One so that he could receive necessary repairs from Dorothy and, not long after his recovery, Dr. Henry (who had been placed in critical condition after being reportedly assaulted by the Chosen One some time earlier). Dr. Henry, afraid that too much information about the Enclave would be obtained from K-9, attempted to destroy the cyborg, but was stopped by cyberdog and Dorothy, who suspected what Dr. Henry was planning. The NCR government used the attack as an excuse to confiscate K-9 and cyberdog in order to learn more information about the Enclave as well as what makes the two of them "tick." At last report (and over Dorothy's objections), K-9 and cyberdog were disassembled and analyzed. Structural damage during the disassembling is reported to have killed them both.[2]

Sometime after the NCR captured Navarro, he met his old squadmates, Daisy Whitman, and young Arcade Gannon along with his mother. After the NCR began hunting Enclave personnel who were attempting to integrate themselves into the NCR, they left for the Mojave Wasteland.

Mojave Wasteland

Dr. Henry appears in Fallout: New Vegas at Jacobstown, where he is attempting to find a cure to the nightkins' schizophrenia, brought on by prolonged Stealth Boy use. Should the Courier decide to assist in his research with night stalkers and the Stealth Boy Mark II, he finds the cure for the nightkin. Dr. Henry is also a part of the quest Nothin' But a Hound Dog where he performs surgery to replace the brain of Rex.

In his youth, he traveled to the Mojave Wasteland on a caravan with the youth Old Lady Gibson where they got to know each other intimately.[3] But that was just a fling, and once they reached their destination, they parted ways.

Interactions with the player character

Fallout 2

Interactions overview

Interactions
Icon quest starter
This character starts quests.
33 Protector
This character is allied with the following faction(s).

Quests

Fallout: New Vegas

Interactions overview

Interactions
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.

Quests

Effects of player's actions

Inventory

Fallout 2

Apparel Weapon Other items
Doctor outfit Knife

Fallout: New Vegas

Notes

  • The Chosen One cannot be healed at Henry's clinic in NCR, as it is more of a research lab. The Chosen One can heal at the hospital, run by Doc Jubilee.
  • As discovered in dialogue, Henry knew about the Vault Behavioral Project.
  • Unlike all others with the title of Doctor in Fallout 2, he cannot heal the Chosen One.
  • Despite the fact that ex-Enclave personnel (and even the children there-of) are hunted by the NCR and many others for war crimes, Doc Henry will freely mention he was a member of the Enclave while speaking to the Courier in his lab at Jacobstown (even before the start of the quest For Auld Lang Syne). As such, he is the only remnant to do so.
  • If Calamity is dead, he will still "hand over control of the lab to her."
  • Henry's word for the remnants bunker is "Friends."
  • He will not turn hostile when attacked.

Notable quotes

Appearances

Dr. Henry appears in Fallout 2 and Fallout: New Vegas.

Bugs

  • Xbox 360Xbox 360 Sometimes he will not perform medical services for the player. [verified]
  • PCPC Sometimes he may just say, "Keep your head down - there could be snipers around." This makes any communication with him impossible. There is no known fix for this bug, however it may work to disable, enable, kill and resurrect him using console commands. [verified]
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Starting Nothin' But a Hound Dog after completing For Auld Lang Syne instead of before will cause him to reappear in Jacobstown. [verified]
    • This will also result in there being two Henry(s) in the Second Battle of Hoover Dam, one with wasteland doctor fatigues, and one with an Enclave scientist outfit. [verified]

Gallery

References

  1. Schenry.msg , line 100
  2. 2.0 2.1 Fallout Bible 6
  3. The Courier: "How did you meet Doctor Henry?"
    Gibson: "He and I had joined up with the same caravan. Add in a lot of whiskey, and, well, let's just say we got to know each other."
    (Old Lady Gibson's dialogue)
Enclave Symbol (FO3)