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The Hellstorm missile launcher is a ranged weapon in Fallout 76, introduced in the Steel Dawn update.

Background

A multi-purpose missile launcher, the Hellstorm missile launcher was one of many weapons recovered from a government facility encountered on the Brotherhood First Expeditionary Force's way to Appalachia.[2]

Characteristics

Able to fire four 66mm to six 58mm rockets of various payload types, the Hellstorm missile launcher functions in a similar manner to the missile launcher.

The weapon is unique in that it benefits from both explosive and heavy gun damage buffs, which apply to both the primary explosive (Attack) and optional elemental (Fire Energy Cryo) damage. Specifically, the Heavy Gunner perks apply to the direct impact damage (which is physical), and the Demolition Expert perk applies the secondary explosive damage. At level 50, both the impact damage and blast damage are a base of 120.

The Two-Shot legendary prefix modifies the physical part of the damage by splitting it into 2 shots that each deal 62.5% of base impact damage, but the explosive part of the damage is not reduced, and retains full base damage.

The right side of the standard launcher features a 7-kill tally and all variants include a painted Brotherhood of Steel emblem.

Crafting

Materials:Requirements:Produces:
Gear (14)
Leather (10)
Screw (22)
Spring (20)
Steel (41)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Hellstorm missile launcher
Perks:
Hellstorm missile launcher Lv 50 (1)

Materials:Requirements:Produces:
Gear (13)
Screw (21)
Spring (19)
Steel (40)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Hellstorm missile launcher
Perks:
Hellstorm missile launcher Lv 45 (1)

Materials:Requirements:Produces:
Gear (12)
Screw (20)
Spring (17)
Steel (39)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Hellstorm missile launcher
Perks:
Hellstorm missile launcher Lv 40 (1)

Weapon modifications

Weapon modification plans are bought for 200 Gold Bullion gold bullion from Regs.

ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Standard
barrel
+70/75/80 Attack-25% (ADS)+25%+20%
Napalm payload+3% ADS speed+25/30/35 Fire+16.67%-25% (ADS)+35%+80%+80%
Enhanced blast payload+3% ADS speed-20% Attack
+70/75/80 Attack
+16.67%-25% (ADS)+2 (6 total)+35%+80%+80%
Plasma payload+3% ADS speed+70/75/80 Energy+16.67%-25% (ADS)+35%+80%+80%
Cryo payload+3% ADS speed+68/73/79 Cryo+16.67%-25% (ADS)+35%+80%+80%

ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Standard sights
Recon scope+20% sighted transition-25% (ADS)
-20% (stability)
+20%+12.5%+60%
Night vision scope-25% (ADS)
-20% (stability)
+15%+80%Plan: Hellstorm missile launcher long NV scope
Gunsmith 5
Aluminum x8
Circuitry x4
Fiber optics x3
Glass x5
Adhesive x5
Nuclear material x5
Screws x4

ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
No Appearance

Locations

Notes

  • Like all explosive launchers, critical and sneak attacks will only increase the direct impact damage (Attack 1) of the missile projectile.
  • When outfitted with the hex barrel modification, it will be labeled as the M220 Launcher 2.
  • The Hellstorm was formerly named the Brotherhood launcher.

Behind the scenes

The standard barrel variants of the Hellstorm missile launcher are similar in appearance to the M202 FLASH (FLame Assault SHoulder) rocket launcher.[3]

Gallery

References

  1. 1.0 1.1 1.2 Note: does not affect area damage
  2. Vault Dweller: "What sort of technology did you find on the way here?"
    Knight Shin: "The rocket launchers were our most notable discovery. Everything else is classified."
    (Daniel Shin's dialogue)
  3. Inscription on the modified 6 launcher barrel.
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