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{{for|an overview of incinerator models in various games|Heavy incinerator}}
 
{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
|game =FO3
+
|games =FO3BS
|name =Heavy incinerator
+
|image =Heavy incinerator.png
|image =Heavy Incinerator.png
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|icon =Heavy incinerator icon.png
|icon =Heavy incinerator icon.png
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|type =gunautomatic
|type =gunautomatic
+
|skill =Big Guns
|unique =no
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|damage =35
  +
|explosion damage =45
|skill =Big Guns
 
|damage =35
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|effect damage =8
  +
|effect duration =5
|explosiondamage =45
 
|effectdamage =8
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|projectiles =1
  +
|attack shots/sec =4
|effectduration =5
 
|projectiles =1
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|min spread =0.5
 
|crit dmg =5
|attackshots/sec =4
 
|minspread =0.5
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|crit % mult =4
|critdmg =5
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|perk1 =Pyromaniac
|crit%mult =4
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|perk1 mult =0.5
|perk1 =Pyromaniac
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|perk1 eff mult =0.5
|perk1mult =0.5
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|perk2 =Bloody Mess (perk)
|perk1effmult =0.5
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|perk2 mult =0.05
|perk1 =Bloody Mess
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|perk2 eff mult =0.05
|perk1mult =0.05
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|perk3 =Ghoul Ecology
|perk1mult =0.05
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|perk3 add =5
|ammo =Flamer Fuel
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|perk3 eff add =5
|ammouse =1
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|ammo =Flamer fuel (Fallout 3)
|cliprounds =24
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|ammo use =1
|reloadtime =1.5
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|clip rounds =24
|ap =50
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|reload time =1.5
|hp =200
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|ap =50
|repair =Heavy Incinerator
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|hp =200
|weight =15
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|repair =Heavy incinerator
|value =500
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|weight =15
|baseid ={{DLC ID|001084}}
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|value =500
  +
|baseid ={{DLC ID|001084}}
 
}}{{Games|FO3BS}}
 
}}{{Games|FO3BS}}
   
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==Characteristics==
 
==Characteristics==
The Heavy incinerator is essentially a napalm launcher, as it lobs flammable fuel with a splash damage possibility at the target in an arc. These 'projectiles' incur splash damage, and will most often set the enemy on fire, unless a large 'miss' variance is registered. The heavy incinerator can be fired at extremely long distances with a relatively good accuracy; it can even be effectively fired across the [[Potomac River]] to hit enemies on the other side.
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The heavy incinerator is essentially a napalm launcher; it lobs flammable fuel with a splash damage possibility at the target in an arc. These 'projectiles' cause splash damage, and will most often set the enemy on fire, unless a large 'miss' variance is registered. The heavy incinerator can be fired at extremely long distances with relatively good accuracy; it can even be effectively fired across the [[Potomac River]] to hit enemies on the other side.
   
Just having the heavy incinerator equipped is enough to ignite gas leaks because of the pilot light on the front of the weapon.
+
Just having the heavy incinerator equipped is enough to ignite gas leaks because of the pilot light on the front of the weapon, like some other fire-based weapons in the game.
   
  +
===Durability===
The appearance of the heavy incinerator is closer to that of the original [[Flamer (Fallout)|flamer]] from ''Fallout'' than the [[Flamer (Fallout 3)|flamer]] from ''Fallout 3''.
 
  +
The heavy incinerator can successfully shoot about 222 times, the equivalent of 10 reloads, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
 
The Heavy incinerator can also be used as a "flame mortar" allowing for attacks to be made from great distances or over high walls ,such as the [[Super mutant behemoth]] cage in [[Evergreen Mills]] or the energy fields near Project purity, although this is useless in almost every case, if you are doing the quest [[Take it Back!]], [[Liberty Prime]] will kill ANYTHING enclave near the memorial, making wasting the amount of ammo it takes to dial in a single target and time that takes, a high chance is that Prime will have already killed your intended target.
 
 
 
*Due to the lack of proper sights, the above mentioned tactic will take time and ammo to preform with any effectivness unless your target is big and stationary. Enclave checkpoints are good places to practice due to the amount of fuel you may find after the shelling is usualy 90-120 unit of fuel.
 
   
 
==Locations==
 
==Locations==
It is equipped by [[Enclave Hellfire trooper]]s.
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* It is equipped by [[Enclave Hellfire trooper]]s.
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* Carried by [[Lag-Bolt]] in [[La Maison Beauregard]] during the unmarked quest [[The Sorrowful Suitor]].
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* In the [[Mobile base crawler]]'s launch platform base's armory.
   
 
==Notes==
 
==Notes==
  +
* One must be Level 15 or higher to be able to get this weapon.
*During the reloading animation, the small handles on the fuel tanks all start to turn and then stop when the weapon is loaded.
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* During the reloading animation, the small handles on the fuel tanks all start to turn and then stop when the weapon is loaded.
(only viewable while in third person mode)
 
 
* The fuel tanks on the sides are almost identical to flamer fuel canisters including the small handle on the top of the canisters, this indicates that the incinerator fires bolts of fuel instead of lit canisters.
   
 
==Bugs==
*The fuel tanks on the sides are almost identical to flamer fuel canisters including the small handle on the top of the canisters, this proves that the incinerator fires bolts of fuel instead of lit canisters.
 
 
* {{Platforms|pc,ps3,xbox360}} In [[Vault-Tec Assisted Targeting System|V.A.T.S.]] you fire 1-6 shots with every attack, but your ammunition will only be reduced by one, no matter how many shots were fired. {{Verify|verified}}
 
* {{Platforms|pc}} Using a Stealth Boy while having the heavy incinerator equipped will not hide the flame coming from the pilot light, generating a small graphics glitch. {{Verify|verified}}
   
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==Sounds==
*If you intend to use the incinerator as a mortar, use a building with windows or the panels on the sides of underpasses to use a makeshift ballistic sight, identifiy a window or panel, fire a shot and see where it lands, adjust and repeat.
 
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{|
 
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| [[File:Heavy incinerator icon.png|75x75px]]
*If fired directly upwards, the bolts will impact slightly infront of the player, supporting the idea that the script for the projectiles pulls on them even if fired directly up
 
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| [[File:Wpn incinerator fire 3d lpm.ogg|noicon|200px]]
 
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| [[File:ReloadVB.png|80x80px]]
*This weapon is not only found in broken steel as it can be found on hellfire tropers in the quest Take It Back !
 
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| [[File:Wpn incinerator reloadpt2.ogg|noicon|200px]]
 
==Bugs==
 
* {{platforms|PC|PS3|Xbox360}} In [[V.A.T.S.]] you fire 1-6 shots with every attack, but your ammo will only be reduced by one, no matter how many shots were fired.
 
   
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|-
* {{platforms|PC}} Using a stealth boy while having the Heavy Incinerator equipped will not hide the flame coming from the pilot light, generating a small graphics glitch.
 
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| [[File:JamVB.png|75x75px]]
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| [[File:Wpn incinerator jam.ogg|noicon|200px]]
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|}
   
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==Gallery==
* [[Sticky]] can use the Heavy Incinerator with no [[Flamer fuel (Fallout 3)|flamer fuel]] as long as he was supplied some before hand.
 
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<gallery widths=220>
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MBC_heavy_incinerator.jpg|The heavy incinerator in the [[mobile base crawler]]'s armory
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</gallery>
   
 
{{Navbox weapons FO3}}
 
{{Navbox weapons FO3}}
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[[Category:Broken Steel weapons]]
 
[[Category:Broken Steel weapons]]
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[[Category:Enclave technology]]
 
[[Category:Fallout 3 Big Guns skill weapons]]
 
[[Category:Fallout 3 Big Guns skill weapons]]
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[[Category:Enclave equipment]]
   
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[[de:Hochleistungsofen]]
 
[[ru:Тяжёлый инсинератор (Fallout 3)]]
 
[[ru:Тяжёлый инсинератор (Fallout 3)]]
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[[fr:Incinérateur lourd (Broken Steel)]]
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[[it:Inceneritore grande (Fallout 3)]]
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[[pt:Heavy incinerator (Fallout 3)]]
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[[uk:Важкий інсинератор (Fallout 3)]]
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[[zh:Heavy incinerator (Fallout 3)]]

Revision as of 00:01, 31 March 2020

 
Gametitle-FO3 BS
Gametitle-FO3 BS

The heavy incinerator is a weapon which is added to Fallout 3 with the Broken Steel add-on.

Characteristics

The heavy incinerator is essentially a napalm launcher; it lobs flammable fuel with a splash damage possibility at the target in an arc. These 'projectiles' cause splash damage, and will most often set the enemy on fire, unless a large 'miss' variance is registered. The heavy incinerator can be fired at extremely long distances with relatively good accuracy; it can even be effectively fired across the Potomac River to hit enemies on the other side.

Just having the heavy incinerator equipped is enough to ignite gas leaks because of the pilot light on the front of the weapon, like some other fire-based weapons in the game.

Durability

The heavy incinerator can successfully shoot about 222 times, the equivalent of 10 reloads, from full condition before breaking.

Locations

Notes

  • One must be Level 15 or higher to be able to get this weapon.
  • During the reloading animation, the small handles on the fuel tanks all start to turn and then stop when the weapon is loaded.
  • The fuel tanks on the sides are almost identical to flamer fuel canisters including the small handle on the top of the canisters, this indicates that the incinerator fires bolts of fuel instead of lit canisters.

Bugs

  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 In V.A.T.S. you fire 1-6 shots with every attack, but your ammunition will only be reduced by one, no matter how many shots were fired. [verified]
  • PCPC Using a Stealth Boy while having the heavy incinerator equipped will not hide the flame coming from the pilot light, generating a small graphics glitch. [verified]

Sounds

Heavy incinerator icon ReloadVB
JamVB

Gallery