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Fallout Interactive Experience
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For a cross-game overview of this perk, see Heavy Gunner. |
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“Big guns, big damage!”
Heavy Gunner is a Strength-based perk in Fallout 76.
Effects
The first rank of this perk increases damage dealt with non-explosive heavy weapons by 10%, with the two subsequent ranks each granting an additional 5%, up to a maximum of 20%.
Ranks
Rank | Description | Form ID |
---|---|---|
1 | Your non-explosive heavy guns now do +10% damage. | 0031AF14 |
2 | Your non-explosive heavy guns now do +15% damage. | 0031AF15 |
3 | Your non-explosive heavy guns now do +20% damage. | 0031AF15 |
Modifies weapons
Weapons affected by this perk: | |
---|---|
Base weapon | Variant(s) |
50 cal machine gun | The Action Hero Final Word |
Broadsider | - |
Cryolator | - |
Flamer | Pyrolyzer |
Gatling gun | Resolute Veteran |
Gatling laser | Ultracite Gatling laser |
Gatling plasma | - |
Gauss minigun | - |
Harpoon gun | Kingfisher Cursed harpoon gun |
Light machine gun | - |
Minigun | - |
Pepper Shaker | - |
Plasma caster | - |
Notes
Although the M79 grenade launcher and auto grenade launcher are classified as heavy weapons, they do not benefit from Heavy Gunner but instead have their damage boosted by Demolition Expert.[1]
See also
References
- ↑ Fallout 76 patch 1.0.6.0 - Items: "Weapons: The M79 Grenade Launcher and the Auto Grenade Launcher are now classified as heavy weapons, and correctly benefit from all heavy weapons perks except Heavy Gunner, as they benefit from Demolitions Expert instead."