For a cross-game overview of this perk, see Heavy Gunner. |
Heavy Gunner is a Strength perk in Fallout 4.
Effects[]
Taking this perk grants bonus damage when using heavy weapons. Higher ranks increase the damage further as well as improve hip-fire accuracy and grant a chance to stagger enemies. Baseline, this perk tree is identical to Commando, even providing additional stagger chance at rank 5 despite not stating it, however this perk has a short list of weapons it works on, all of which have some variation on exotic ammunition needs; the primary upseller of this tree is that 5 out of the 10 heavy weapons either always benefit from Demolition Expert as well or can be modded to do so (in the case of the Cryolator).
Ranks[]
Rank | Requirements | Description | Form ID |
---|---|---|---|
1 | STR 5 | Thanks to practice and conditioning, heavy guns do 20% more damage. | 0004A0D6 |
2 | STR 5, LVL 11 | Heavy guns now do 40% more damage, and have improved hip fire accuracy. | 0004A0D7 |
3 | STR 5, LVL 21 | Heavy guns now do 60% more damage. Hip fire accuracy is increased even more. | 0004A0D8 |
4 | STR 5, LVL 35 | Heavy guns now do 80% more damage and have a chance to stagger your opponent. | 00065E2A |
5 | STR 5, LVL 47 | Heavy guns now do double damage. | 00065E2B |
Affected weapons[]
Base weapon | Variant(s) | Demolition Expert? |
---|---|---|
Broadsider | - | |
Cryolator | - | |
Fat Man | Big Boy Nuka-nuke launcher The Striker |
|
Flamer | Sergeant Ash | |
Gatling laser | Final Judgment Aeternus |
|
Harpoon gun | Admiral's Friend Defender's Harpoon Gun Skipper's Last Stand |
|
Heavy incinerator | - | |
Junk Jet | - | |
Minigun | Ashmaker | |
Missile launcher | Death From Above Partystarter |
|
Tesla cannon (Creation Club) | - |
Notes[]
For heavy weapons with the Explosive modifier, this perk also increases explosive damage, synergizing and stacking nicely with Demolition Expert.