Headlamps are lighting devices introduced in Fallout 4. Headlamps are used to complement the Pip-Boy's ultra-bright light, which illuminates the area surrounding the Sole Survivor.
Contents
Characteristics[edit | edit source]
The headlamp is most commonly used after entering a suit of power armor and is activated with the same hotkey. However, instead of a light that surrounds the player, it resembles a spotlight similar to those used by submersibles. The T-45, T-51 and T-60 models all have the light mounted on the head, while the X-01 model has the light coming out of the eyes.
Headlamps are also mounted on mining helmets. However, the lamp on the combat armor helmet is aesthetic, and cannot be activated.
Crafting[edit | edit source]
Mining helmet headlamp[edit | edit source]
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Copper (1) Fiber optics (1) | Mining headlamp (1) |
Mod | Desc | Value | Base ID |
---|---|---|---|
Mining headlamp | Default headlamp. | 100 | 0022DD28 |
Mining headlamp blue | Adds blue headlamp. | 100 | 0022DD27 |
Mining headlamp bright | Adds bright headlamp. | 100 | 0022DD29 |
Mining headlamp purple | Adds purple headlamp. | 100 | 0022DD2C |
Mining headlamp red tactical | Adds red tactical headlamp | 100 | 0022DD33 |
Mining headlamp Vault Boy | Adds Vault Boy headlamp. | 100 | 0022DD34 |
Power armor headlamp[edit | edit source]
Default[edit | edit source]
The default headlamp attachment.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Copper (1) Fiber optics (1) | Default headlamp (1) |
Armor type | Value | Base ID |
---|---|---|
Raider | 160 | 001CFE44 |
T-45 | 120 | 0019D8C9 |
T-51 | 140 | 0019D8D3 |
T-60 | 160 | 0019D8D7 |
X-01 | 180 | 0019D9E4 |
Blue headlamp[edit | edit source]
A blue light headlamp.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Copper (1) Fiber optics (1) | Science! Rank 1 | Blue headlamp (1) |
Armor type | Value | Base ID |
---|---|---|
Raider | 161 | 00240867 |
T-45 | 121 | 001A5D12 |
T-51 | 141 | 001A5D14 |
T-60 | 161 | 001A5D19 |
X-01 | 181 | 001EC0E5 |
Bright headlamp[edit | edit source]
Similar to the default headlamp, but nearly twice as bright.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Aluminum (1) Copper (1) Fiber optics (1) Nuclear material (1) | Science! Rank 1 | Bright headlamp (1) |
Armor type | Value | Base ID |
---|---|---|
Raider | 162 | 00240869 |
T-45 | 122 | 0019D8CB |
T-51 | 142 | 0019D8D5 |
T-60 | 162 | 0019D927 |
X-01 | 182 | 001EC0E6 |
Purple headlamp[edit | edit source]
A purple light headlamp.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Aluminum (1) Copper (1) Fiber optics (1) | Science! Rank 1 | Purple headlamp (1) |
Armor type | Value | Base ID |
---|---|---|
Raider | 164 | 0024086D |
T-45 | 124 | 001A5D13 |
T-51 | 144 | 001A5D16 |
T-60 | 164 | 001A5D1B |
X-01 | 184 | 001EC0E8 |
Red tactical headlamp[edit | edit source]
A red light headlamp that is not visible for ghouls and animals.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Aluminum (1) Circuitry (1) Copper (1) Fiber optics (1) | Science! Rank 1 | Red tactical headlamp (1) |
Armor type | Value | Base ID |
---|---|---|
Raider | 165 | 0024086F |
T-45 | 125 | 0019D8CF |
T-51 | 145 | 001A5D17 |
T-60 | 165 | 001A5D1C |
X-01 | 185 | 001EC0E9 |
Vault Boy headlamp[edit | edit source]
A headlamp with an image of the Vault Boy in the center.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Aluminum (1) Copper (1) Fiber optics (1) | Science! Rank 1 | Vault Boy headlamp (1) |
Armor type | Value | Base ID |
---|---|---|
Raider | 166 | 00240871 |
T-45 | 126 | 0019D8D1 |
T-51 | 146 | 001A5D18 |
T-60 | 166 | 001A5D1D |
X-01 | 186 | 001EC0EA |
Locations[edit | edit source]
- Power armor headlamps can be crafted at power armor stations.
- Mining headlamps can be crafted at armor workbenches.