Harrison "Mad Dog" Malone is a super mutant living in Appalachia.
Background[]
Mad Dog Malone was imprisoned for life in Eastern Regional Penitentiary after being convicted of assault, seven counts of murder, armed robbery, and vandalizing a mattress tag. During his time in Eastern Regional, he was kept in solitary confinement due to concerns he would form a gang with other prisoners.[1]
At some point after the Great War, he disabled his bomb collar and left the prison, but was later converted into a super mutant and encamped with a group of other mutants at Grafton Dam. However, the automated security at Eastern Regional Penitentiary recorded his escape and made efforts to recapture him.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
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This character cannot be killed. | ||
This character is involved in events. |
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Quests[]
- Manhunt: The warden at Eastern Regional Penitentiary will task the Vault Dwellers with going to the Grafton Dam to capture Malone.
- Jail Break: The Vault Dwellers must assist the guards of the penitentiary in stopping the super mutant attackers from freeing Malone.
Other interactions[]
- Mad Dog Malone will attack player characters that have been sighted by him and his gang. He cannot be killed, and will instead be sent to Eastern Regional Penitentiary by the warden's order.
Inventory[]
Apparel | Weapon | Other items | On death |
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Appearances[]
Mad Dog Malone appears only in Fallout 76.
Notes[]
If Malone is defeated after the timer for Manhunt expires, he will be killed instead of being downed.
Bugs[]
patch 1.6.0.17, Mad Dog Malone could not be targeted in VATS.[patched]
Prior toBehind the scenes[]
Mad Dog Malone is a generic super mutant with a custom name. Editor ID and Form ID above are from the Message record of the name.