The hardened receiver is a weapon mod for several weapons in Fallout 76.
Effects
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Missing data (Exact damage, exact weights)
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The hardened receiver modification increases a weapon's damage output by about 25% while marginally increasing the weight of the weapon it is applied to.
Learn chance
Weapon | Plans | Learn chance |
---|---|---|
.44 pistol | Learned from scrapping | Very low (10%) |
10mm pistol | ||
Assault rifle | ||
Combat rifle | ||
Combat shotgun | ||
Double-barrel shotgun | ||
Pump action shotgun | ||
Radium rifle | ||
Western revolver | ||
Handmade rifle | ||
Hunting rifle | ||
Lever action rifle | ||
Pipe bolt-action | ||
10mm submachine gun | Low (15%) | |
Pipe gun | ||
Pipe revolver | ||
Gauss pistol | Plan: Gauss pistol hardened receiver | |
Gauss shotgun | Plan: Gauss shotgun hardened receiver | |
Submachine gun | Plan: Submachine gun hardened receiver |
Crafting
Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.
- .44 pistol
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Gear (1) Screw (2) Steel (2) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- 10mm pistol
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Gear (5) Nuclear material (2) Oil (3) Screw (4) Steel (6) | Build at: Learn Method: Learned when scrapping object Chance: 15% | Hardened receiver (1) |
- 10mm submachine gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Aluminum (1) Gear (2) Oil (1) Screw (1) Steel (5) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Assault rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Gear (4) Nuclear material (7) Oil (4) Screw (5) Steel (8) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Combat rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Nuclear material (6) Oil (3) Screw (2) Spring (2) Steel (4) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Combat shotgun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Gear (3) Nuclear material (4) Oil (4) Screw (5) Steel (6) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Double-barrel shotgun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Oil (2) Screw (4) Steel (2) Wood (5) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Gauss pistol
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (6) Aluminum (4) Gear (5) Oil (8) Screw (10) Steel (15) | Build at: Learn Method: Learned from plan/recipe Plan: Gauss pistol hardened receiver | Hardened receiver (1) |
- Gauss shotgun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (6) Aluminum (4) Gear (5) Oil (8) Screw (10) Steel (15) | Build at: Learn Method: Learned from plan/recipe Plan: Gauss shotgun hardened receiver Perks: | Hardened receiver (1) 1 (1) |
- Handmade rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Gear (2) Oil (3) Screw (3) Steel (5) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Hunting rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (7) Aluminum (10) Gear (4) Oil (5) Screw (8) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Lever action rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Gear (2) Oil (3) Screw (3) Steel (5) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Pipe bolt-action
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (3) Gear (2) Oil (2) Screw (3) Steel (4) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Pipe gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Gear (1) Oil (2) Screw (1) Steel (2) | Build at: Learn Method: Learned when scrapping object Chance: 15% | Hardened receiver (1) |
- Pipe revolver
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Gear (1) Nuclear material (2) Oil (2) Screw (2) Steel (4) | Build at: Learn Method: Learned when scrapping object Chance: 15% | Hardened receiver (1) |
- Pump action shotgun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (5) Nuclear material (2) Oil (5) Screw (5) Spring (6) Steel (7) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Radium rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Gear (4) Nuclear material (10) Oil (4) Rubber (2) Screw (5) Steel (8) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
- Submachine gun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (4) Gear (4) Oil (6) Screw (4) Steel (5) | Build at: Learn Method: Learned from plan/recipe Plan: Submachine gun hardened receiver Perks: Gunsmith 3 | Hardened receiver (1) |
- Western revolver
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Gear (1) Oil (2) Screw (2) Steel (4) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Hardened receiver (1) |
ID Table
Weapon | OMOD editor ID | OMOD ID | MISC editor ID | MISC ID |
---|---|---|---|---|
.44 pistol | mod_44_Receiver_Damage | 001A05E0 | miscmod_mod_44_Receiver_Damage | 001CE193 |
10mm pistol | mod_10mm_Receiver_Damage | 001F6615 | miscmod_mod_10mm_Receiver_Damage | 0030ABB2 |
10mm submachine gun | mod_10mmSMG_Receiver_Damage | 0002D29D | miscmod_mod_10mmSMG_Receiver_Damage | 002FD942 |
Assault rifle | mod_AssaultRifle_Receiver_Damage | 00312918 | miscmod_mod_AssaultRifle_Receiver_Damage | 0031F1DA |
Combat rifle | mod_CombatRifle_Receiver_Damage | 00242FD1 | miscmod_mod_CombatRifle_Receiver_Damage | 0030DC84 |
Combat shotgun | mod_CombatShotgun_Receiver_Damage | 00204993 | miscmod_mod_CombatShotgun_Receiver_Damage | 0030DCF3 |
Double-barrel shotgun | mod_DoubleBarrelShotgun_Receiver_Damage | 00294C6E | miscmod_mod_DoubleBarrelShotgun_Receiver_Damage | 0030DD47 |
Gauss pistol | mod_GaussPistol_Receiver_Damage | 005A2439 | miscmod_mod_GaussPistol_Receiver_Damage | 005A2661 |
Gauss shotgun | mod_GaussShotgun_Receiver_Damage | 0057373E | miscmod_mod_GaussShotgun_Receiver_Damage | 005A2677 |
Handmade rifle | DLC04_mod_HandMadeGun_Receiver_Damage | 0031B1DB | miscmod_DLC04_mod_HandMadeGun_Receiver_Damage | 0008F60A |
Hunting rifle | mod_HuntingRifle_Receiver_Damage | 002DEB0D | miscmod_mod_HuntingRifle_Receiver_Damage | 0030DD9E |
Lever action rifle | DLC03_mod_LeverGun_Receiver_Damage | 00061B34 | miscmod_DLC03_mod_LeverGun_Receiver_Damage | 005255C2 |
Pipe bolt-action | mod_PipeBoltAction_Receiver_Damage | 002D5D66 | miscmod_mod_PipeBoltAction_Receiver_Damage | 0030DE03 |
Pipe gun | mod_PipeGun_Receiver_Damage | 002D5E30 | miscmod_mod_PipeGun_Receiver_Damage | 0030DE81 |
Pipe revolver | mod_PipeRevolver_Receiver_Damage | 002D5EE2 | miscmod_mod_PipeRevolver_Receiver_Damage | 0030DEEB |
Pump action shotgun | mod_PumpActionShotgun_Receiver_Damage | 0018AB9C | miscmod_mod_PumpActionShotgun_Receiver_Damage | 004E026F |
Radium rifle | mod_RadiumRifle_Receiver_Damage | 00314FBD | miscmod_mod_RadiumRifle_Receiver_Damage | 004E9980 |
Submachine gun | mod_SubmachineGun_Receiver_Automatic1_and_MoreDamage1 | 001B28F9 | miscmod_mod_SubmachineGun_Receiver_Automatic1_and_MoreDamage1 | 001B290F |
Western revolver | DLC04_mod_Revolver_Receiver_Damage | 0052708C | miscmod_DLC04_mod_Revolver_Receiver_Damage | 005282DD |
Location
- Craftable at any weapons workbench.
- Loose mods may randomly be found in the following regions:
- The Forest (.44 pistol, 10mm pistol, 10mm submachine gun, hunting rifle, pipe bolt-action, pipe gun, pipe revolver and pump action shotgun)
- Ash Heap (Assault rifle, lever action rifle, submachine gun and western revolver)
- Toxic Valley (10mm pistol, 10mm submachine gun, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, hunting rifle, lever action rifle, pipe bolt-action and western revolver)
- Savage Divide (Assault rifle, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, lever action rifle, radium rifle, submachine gun and western revolver)
- The Mire (Assault rifle, radium rifle and submachine gun)
- Cranberry Bog (Radium rifle)
- Loose mods may also be for sale from vendors.
Notes
Loose mods for the Gauss pistol and shotgun exist in the game files, but cannot be found in-game.
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