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For other characters named Hank, see Hank.
I wouldn't advise that, smoothy. You'd fry into a crisp. Me, I like the warmth, but I wouldn't recommend it for you. Quite a bit of heat and radiation in there.— Hank on visiting the reactor core

Hank is a glowing one living in Gecko in 2241.


Hank is a glowing one with a concerned look on his face.[1] In charge of maintaining the reactor and ensuring it works properly, Hank is approachable and courteous for a wastelander. He is quite talented in technical matters, but leaves major repairs and part swaps to the resident tech wizard, Festus.

Interactions with the player characterEdit

Interactions overviewEdit

Perk empathy synthesizer
This character is involved in quests.

Other interactionsEdit

Hank can be used to shut down the coolant in the reactor (causing a subsequent meltdown) if presented with the coolant report from Harold's office.


Apparel Weapon Other items
Torn clothing


Hank appears only in Fallout 2.


When he checks the Chosen One for the hydroelectric magnetosphere regulator, Hank actually does it for a crowbar.


  1. GCHANK.MSG, line 100
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