For an overview of combat shotgun models in various games, see Combat shotgun. |
![]() | The following is based on Fallout Tactics and some details might contradict canon. |
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The H&K CAWS combat shotgun is a small gun in Fallout Tactics.
Characteristics[edit | edit source]
The CAWS (Close Assault Weapons System) is the major find of Mardin. It instantly replaces the Neostead as the combat shotgun of choice, but the minimum Strength of 6 (same requirement as the Neostead) may be beyond the average sniper. The CAWS is an unprecedented close range weapon until the next mission, when you discover the M249 SAW.
Locations[edit | edit source]
- Carried by a Beastlord in Mardin.
- Bought from the merchant found in a special encounter.
- Can be stolen from a man in Bunker Delta.
- In the Great Bend mission, the gun is found on a dead citizen inside a cabin, inside a small factory with two conveyor belts.
Behind the scenes[edit | edit source]
Outside of the Fallout Universe, the H&K CAWS was a recoil-operated, bullpup-configuration shotgun prototype designed to fire high-impulse shotshells using tungsten buckshot or flechettes with an effective range of 100-150 meters and a 10 round box magazine. It had a fire selector switch similar to the G11, with a full-automatic firing rate of approx. 240 rounds per minute. It never reached production due to the cancellation of the CAWS project by the US.
Sounds[edit | edit source]
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