For an overview of combat shotgun models, see combat shotgun. |
The H&K CAWS (Close Assault Weapons System) is a small gun in Fallout 2.
Background[]
A combat shotgun is a shotgun that is intended for use in an offensive role, typically by a military force. While limited in range, the multiple projectiles typically used in a shotgun shell provide increased hit probability unmatched by other small arms, usually utilized in close-range combat.[Non-game 1] Most combat shotguns are fully automatic and have a drum magazine, giving them a definite advantage over break-action double-barrel shotguns.
Characteristics[]
This is the superior version of the combat shotgun, but also a fair bit more expensive. It has a longer range and more shells per burst but at the cost of smaller magazine capacity. It does more damage per shot than the FN FAL, but deals less damage per burst. Additionally, it is a very lightweight weapon.
Locations[]
- There are many locations this weapon can be found, but the earliest opportunity where one can acquire it is during a random encounter with a slaver outside Vault City.
- A raider in Vault 15 also has this weapon.
- It is used by some of the attackers during the quest Complete brahmin drive.
- Toad Morton carries one of these weapons.
Behind the scenes[]
The H&K CAWS is a recoil-operated, bullpup-configuration shotgun prototype designed to fire high-impulse shotshells using tungsten buckshot or flechettes with an effective range of 100–150 meters and a 10-round box magazine. It had a fire selector switch similar to the G11, with a full-automatic firing rate of approx. 240 rounds per minute. It never reached production due to the cancellation of the CAWS project by the US.
Sounds[]
References[]
- Non-game
- ↑ Fallout: The Roleplaying Game Rulebook p. 98: "Combat shotguns are shotguns intended for an offensive role, typically by a military force; they’re ideal for close-range fighting in tunnels, within buildings, or through the ruined streets of old cities."