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A gun rag. A magazine devoted to the practical use of firearms, and the occasional biased review.

Guns and Bullets is a skill book in Fallout and Fallout 2.

Characteristics

Useful mostly for beginners in the wonderful world of small arms, Guns and Bullets permanently improves the player's Small Guns skill level. However, reading alone will not make a master marksman; the higher the reader's skill in Small Guns, the smaller the skill increase will be. At very high levels, the magazine will do nothing at all. Specifically, once the skill reaches 92%, the book will cease working (this applies to all skill books in Fallout & Fallout 2). It is, however, possible to adjust this through the difficulty setting, or by temporarily lowering one's SPECIAL attributes (and the corresponding skills) through drug use.

Locations

Fallout

Closest map markerLocation description
CathedralTower, level 3, on bookshelf.
BoneyardFollowers of the Apocalypse Library, 1st room to the left, on the floor.
GlowLevel 5, in locker.
The HubMerchant: Mrs. Stapleton in Downtown.
JunktownCasino, on Gizmo's bookshelf.
Mariposa Military BaseStronghold, level 1, on the floor.
NecropolisHall, in desk.

Fallout 2

Closest map markerLocation description
Klamath DowntownIn a bookcase in the building near the transfer grid to the Trapping grounds.
Toxic cavesDesk inside the storage bunker.
Den West SideIn a bookcase inside Lara's gang hideout.
Modoc Main StreetOn the ground at the toilets, next to Grisham's house.
Ghost FarmOn one of the skinless Slags.
Vault CitySpittoon, in a bookcase inside John Cassidy's room in his bar.
Vault CityCorrections Center, inside a locked desk next to Stark. Become Captain of the Guard to get this book without violence.
New Reno, Shark Club One floor above the Ground Floor.In the left-hand room second from the bottom, on the upper right hand shelves. Use alcohol to lower the bald thug's perception by 9, then use Sneak to get the book.
New Reno, DesperadoDesk in a small room next to bathrooms.
New Reno ArmsThere is one on the collapsed shelves in Eldridge's quarters. You need to injure the dog enough to cause it to flee, or kill the dog, to get to it. Eldridge also rarely sells them.
Mercenaries' caveIn the safe.
Redding DowntownAscorti's Ace and City Hall, In Ascorti's office, in the casino. Either lockpick the door, or go down the outside well, then come up in the back room.
Sierra Army DepotIn the locker in the barracks, level one.
Navarro undergroundOn the shelves in the Commander's office
Navarro Main BaseIn the middle locker in the Vertibird hangar.
San FranciscoSold by Lao Chou at Flying Dragon 8.
Enclave Oil RigIn the desk at the security checkpoint, Detention level.
Enclave Oil RigIn the desk in the storage room, Barracks level.
New California RepublicMerchant: Buster in the Bazaar.
San FranciscoMerchant: Jenna in the General Store of the Oil Tanker.

Gallery

Fallout

Fallout 2

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