Fallout Wiki
Fallout Wiki
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{{Location table|row
 
{{Location table|row
 
|map marker =[[Sierra Madre Casino]] {{icon|fnvdm}}
 
|map marker =[[Sierra Madre Casino]] {{icon|fnvdm}}
|description =([[Dead Money]] DLC) Go to the second floor and jump on to the support beams, from there jump down into the cashiers caged area. The book is On the floor behind the cashier's desk.
+
|description =([[Dead Money]] add-on) Go to the second floor and jump on to the support beams, from there jump down into the cashiers caged area. The book is On the floor behind the cashier's desk.
 
}}
 
}}
 
<section end="Fallout: New Vegas locations" />
 
<section end="Fallout: New Vegas locations" />

Revision as of 18:55, 7 March 2011

 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FOTGametitle-FNV
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FOTGametitle-FNV

Guns and Bullets is a pre-war magazine that makes no apologies or excuses for what it really is. It presents itself as: "a magazine devoted to the practical use of firearms, and the occasional biased review."

Characteristics

Fallout, Fallout 2

Useful mostly for beginners in the wonderful world of small arms, Guns and Bullets improves the Small Guns skill level. However, reading alone will not make a marksman; the higher the reader's skill in Small Guns, the smaller the skill increase will be. At very high levels, the magazine will do nothing at all. Specifically, once the skill reaches 92%, the book will do nothing (this applies to all skill books in Fallout and Fallout 2). It is however possible to adjust this through the difficulty setting, or by temporarily lowering your SPECIAL attributes (and the corresponding skills) through drug use.

Guns and Bullets is rather prevalent in the wasteland, and many shops carry the magazine. Scroungers can also expect to find copies in some desks and bookcases. The average cost for a copy of Guns and Bullets to a buyer with an average Barter skill is approximately 425 caps.

Fallout Tactics

The book always gives a flat +15% to the Small Guns skill, regardless of the user's current skill.

Fallout 3

Reading this book improves the Small Guns skill of the player by one (two if you have the Comprehension perk).

Fallout: New Vegas

Reading this book improves the player's Guns skill by 3 (4 if you have the Comprehension perk)

Locations

Fallout

Closest map markerLocation description
CathedralTower, level 3, on bookshelf
GlowLevel 5, in locker
HubMerchant: Mrs. Stapleton in Downtown
JunktownCasino, on Gizmo's bookshelf
Mariposa Military BaseStronghold, level 1, on the floor
NecropolisHall, in desk

Fallout 2

Closest map markerLocation description
KlamathIn a bookcase in the building near the transfer grid to the Grazing Grounds.
Toxic CavesDesk inside the storage bunker.
DenIn a bookcase inside Lara's gang hideout.
Ghost FarmOn one of the skinless Slags.
Vault CityIn a bookcase inside Cassidy's room in his bar.
Vault CityInside a locked desk next to Stark. Become Captain of the Guard to get this book without violence.
New Reno Shark Club One floor above the Ground Floor.In the left-hand room second from the bottom, on the upper right hand shelves. Use alcohol to lower the bald thug's perception by 9, then use Sneak to get the book.
New Reno Desperado Ground Floor.In the middle room with the terminal a guard is watching over, check the desk, it's in there, use Sneak to get the book.
New Reno ArmsOn the collapsed shelves in Eldridge's quarters. You need to injure the dog enough to cause it to flee, or kill the dog, to get to it.
Mercenaries' CaveIn the safe.
ReddingIn Ascorti's office, in the casino. Either lockpick the door, or go down the outside well, then come up in the back room.
Sierra Army DepotIn the locker in the barracks, level one.
NavarroOn the shelves in the Commander's office
NavarroIn the middle locker in the Vertibird hangar.
San FranciscoSold by Lao Chou at Flying Dragon 8.
Oil RigIn the desk at the security checkpoint, Detention level.
Oil RigIn the desk in the storage room, Barracks level.
ModocIn the toilet south of the slaughterhouse, east of Grisham's place.
New California RepublicMerchant: Buster in the Bazaar.
San FranciscoMerchant: Jenna in the General Store of the Oil Tanker.
New Reno ArmsMerchant: Eldridge, restocks.

Fallout 3

Closest map markerLocation description
Alexandria ArmsOn a desk on the second floor, near a terminal.
Arlington LibraryTop floor of the Children's Wing. To get there, you have to go through the Media Wing.
Arlington LibraryIn the Pulowski Preservation Shelter immediately outside and to the the north.
Chryslus BuildingReception Area, northern room.
CitadelIn A Ring, in The Den, under one of the beds.
Dickerson Tabernacle ChapelIn the Tabernacle, among the ammo boxes on the north side.
Everglow National CampgroundIn the silver trailer that serves as the main Raider lair.
Falls Church/Mason Dst MetroIn Franklin Metro Utility, downstairs in the center of the second room, in a gated off area on a desk with a shotgun, some missiles, and a Stealth Boy.
Flooded MetroFirst big open room behind left (West) pillar with a skeleton.
Fort BannisterBunker Area, in Locker room on Top of a Gun Cabinet
Fort ConstantineCO Quarters of Fort Constantine, on the bed.
Fort ConstantineBehind a Very Hard locked door in the Bomb Storage of Fort Constantine accessed through the Launch Control Bunker.
GrayditchAn abandoned home in eastern Grayditch.
Hamilton's HideawayIn the locked weapons stash. The key can be obtained by completing the quest "Galaxy News Radio" if you already know James' location before returning to Three Dog.
Mama Dolce'sAt the Loading Yard, on the floor next to a Chinese Remnant Sergeant who is stationed as a sniper on the western upper level
Mama Dolce'sAt the Processed Foods section, in a men's bathroom stall on the ground floor underneath a pile of burned books
Mason District SouthSecond story of a building north of the entrance. The building overlooks a park with a bunch of mutants roaming around.
MDPL Mass Relay StationPower Station, on a table immediately to the left after entering through the wooden door
Museum of TechnologyOn a desk in a hidden room in the West Wing, near the rocket display. Jump down from above to reach.
Old OlneyIn a post box next to the crashed Nuka-Cola truck to the east of the town.
Red Racer FactoryTo the east, in a Raider camp located in a dead-end alley. In front of the refrigerators.
Regulator HQUnder bed next to Sonora Cruz. Can only be reached with Lawbringer perk.
Relay Tower KX-B8-11Southeast, in an outhouse located at the Hilltop Farm Ruins
Rockbreaker's Last GasIn the Sniper Shack to the west.
ScrapyardIn an ammo container in the burned out bus near the red railroad car. You can get the key from the random encounter "More Than Just Scrap", or you can just pick the lock (hard).

Fallout: New Vegas

Closest map markerLocation description
Raul's ShackInside Raul's Shack, in the wooden crate next to the door.
Vault 34Inside vault 34 on armory level, in lounge area with a pool table by the reloading bench (No need to unlock armory etc. through overseer office)
Nevada Highway Patrol StationFound on one of the desks.
GomorrahIn Big Sal's office, up the stairs from the main level of Brimstone. It is on the first low bookshelf on the left as you walk in.
Sierra Madre Casino Dead Money(Dead Money add-on) Go to the second floor and jump on to the support beams, from there jump down into the cashiers caged area. The book is On the floor behind the cashier's desk.

Fallout Tactics

Closest map markerLocation description
Bunker AlphaSold by Shauri, after Freeport
PreoriaIn desk
MardinOn ghoul corpse
Great BendOn two corpses
ColdwaterFor sale
Scott CityIn metal shelf
Special encounter: FarmerFor sale

Videos

Fallout: New Vegas Locations

Courtesy of Rikku534 on Youtube

Behind the scenes

This book is a reference to the magazine "Guns and Ammo", a magazine providing articles, news, and information about "guns and bullets".

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