The following is based on information from Fallout Tactics. |
Gun turrets are automated defense systems that appear in Fallout Tactics, in the Midwest in the year of 2197.
Characteristics[]
Specifications[]
The gun turret is equipped with twin laser cannons.
Gameplay attributes[]
Heavily armored and very powerful, the gun turret can cause many problems for lower level and lesser geared players. Each turret fires twice for each of their turns and does a substantial amount of laser damage if the player is not armored. Their small health pool makes up for this, somewhat.
Variants[]
Gun turret[]
Missing data (stats)
This article is missing some required data. You can help Nukapedia by filling it in.
|
In Fallout Tactics, gun turrets can be found guarding the second generator during the Jefferson mission and in the building Albert Lamore is hiding in during the Newton mission.
Name (Proto ID) | Statistics | DT/DR | Abilities | Items | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gun turret 00000000 |
|
|
Appearances[]
Gun turrets appear in Fallout Tactics.