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The famous weapons manufacturer, Gun Runners, has opened up their exclusive cache of armaments, including new weapons, weapon mods, ammo types and recipes. Their inventory doesn’t come without a price, though. Trek far and wide throughout the Mojave Wasteland in search of this elite class of weapons that range from the outrageously potent to the bizarrely impractical.— Official description

Gun Runners' Arsenal (truncated as GRA) is an add-on for Fallout: New Vegas, released on September 27, 2011, along with Courier's Stash.


This add-on increases the number of unique weapons, weapon mods and powerful ammunition types and adds other ammo recipes to be discovered in the Mojave Wasteland. This optional content also adds new challenges and more achievements and trophies. It originally had a cost of $3.99 or 320 Microsoft Points.




Weapon modifications[]

Note that in some cases, weapon mods will require the "GRA" version of the weapon for a modification to work. In other cases, any version of the weapon will suffice. See specific weapon modifications and/or weapon pages for details.



This section is transcluded from Fallout: New Vegas challenges. To change it, please edit the transcluded page.
Name Level Recurring Requirement Amount to do Perk Given XP Form ID
Against All Tyrants ★★★ No Kill any named Legion members with Hunting Revolvers, Ranger Sequoias, Brush Guns, Service Rifles, Hunting Rifles, or Cowboy Repeaters. 10 - 1000 xx000A54
Armed For Bear ★★★ No Kill any named NCR Ranger or commissioned officer (Lieutenant, Captain, Major, Colonel, General) with Machetes, Rippers, Chainsaws, Throwing Spears, or Ballistic Fists. 15 - 1000 xx000A58
A Slave Obeys No Kill Mr. House with a 9 iron or Nephi's golf driver. 1 - 250 xx000A5A
Benefit Or a Hazard No Kill Robots with 5.56mm pistol (GRA). 15 - 250 xx000A67
Crackerjack Timing ★★★ No Kill Mojave Wasteland Cazadores with Tin grenades, long-fuse dynamite, and time bombs. 10 - 1000 xx000A60
Curios and Relics - No Cause damage with unique Mojave Wasteland weapons. 10000 - 500 xx000A53
Deathclaw Pro Hunter ★★★ No Kill adult Mojave Wasteland Deathclaws with .22 Pistols, Switchblades, Boxing Tape, Recharger Rifles, or Dynamite. 5 - 1000 xx000A4B
Dyin' Ain't Much of a Living ★★ No Kill members of NCR or Legion hit squads with weapons affected by the Cowboy perk. 5 - 500 xx000A6C
Even a God-King Can Bleed ★★ No Cripple Caesar's head with Throwing Spears. 1 - 500 xx000A6A
Historical Propriety ★★ No Kill Caesar with a Knife or Combat Knife. 1 - 500 xx000A4A
Man-Machine Interface ★★★ No Kill Mojave Wasteland Mr. Gutsies and Sentry Bots with Brass Knuckles, Spiked Knuckles, Tire Irons, and Lead Pipes. 10 - 1000 xx000A63
Master of the Arsenal - No Do damage with Gun Runners' Arsenal (GRA) Weapons. 10000 - 500 xx000948
Ne Ne Ne Ne... No Cripple Right Arms with Shotguns. 5 - 250 xx000A51
Nyah! See? ★★ No Kill Chairmen, White Gloves, or Omertas with any submachine gun, light machine gun, or minigun. 10 - 500 xx000A49
Overkill No Kill Animals with any Fat Man or Fat mines. 20 - 250 xx000A4E
Sic Semper Tyrannis ★★ No Kill President Kimball with any One-Handed Pistol. 1 - 500 xx000A68
Talk About Owned ★★ No Kill Benny with his own gun, Maria. 1 - 500 xx000A4C
The Same Could Be Said of All Religious Weapons No Kill Feral Ghouls with Maria, Gehenna, or Holy Frag Grenades. 15 - 250 xx000A5D
Vault 13's Revenge ★★ No Kill Super Mutants with 5.56mm Pistols, Plasma Defenders, Plasma Grenades, Power Fists, Rippers, or the Bozar. 15 - 500 xx000A65
White Line Nightmare ★★ No Kill Fiends, Vipers, or Jackals with Tire Irons, Baseball Bats, Lead Pipes, Machetes, .44 Magnum Revolvers, or Sawed-Off Shotguns. 20 - 500 xx000A4D
You Don't Belong In This World! No Kill Abominations with Katanas, Dynamite, Machetes, Throwing Spears, Throwing Knives, and Throwing hatchets. 10 - 250 xx000A50


Name Requirement Achievement points Trophy type Image
Curios and Relics Caused 10,000 damage with unique Mojave Wasteland weapons 15 Gamerscore Bronze Curios and Relics
Master of the Arsenal Caused 10,000 damage with Gun Runners' Arsenal Weapons 25 Gamerscore Silver Master of the Arsenal
Up to the Challenge Completed any three Gun Runners' Arsenal one star (★) Challenges 20 Gamerscore Bronze Up to the Challenge
Combat Veteran Completed any three Gun Runners' Arsenal two star (★★) Challenges 25 Gamerscore Silver Combat Veteran
Pros Only Completed any three Gun Runners' Arsenal three star (★★★) Challenges 40 Gamerscore Gold Pros Only


Due to a pricing error, GRA only costs £1.69 ($2.06) on the UK PSN Store and €1.99 (about $2.70) on the European PSN store.

Behind the scenes[]

  • Originally, a unique assault carbine was supposed to be added by GRA but was cut, and only a world object texture remains in the game files.
  • An early working name for the DLC was "Tons o' Guns".[1]


  • Occasionally, GRA weapons will appear in inventories at shops that would not usually have them, such as the Sprtel-Wood 9700 spawning at Mick & Ralph's as well as the Van Graffs or Gun Runners Kiosk. This can lead to players getting two or more copies of the same weapon. However, it seems that the game crashes whenever a weapon is purchased for the second time.
  • Xbox 360Xbox 360 The achievements were not listed correctly when the add-on initially came out. This resulted in the game registering the achievements unlocked but not appearing in Xbox Live profiles.
    • This can be fixed by deleting your gamer tag from your Xbox then recovering your profile and re-earning the achievement on a new save file. Also, if the add-on is only just downloaded and the achievements for this DLC do not show up on the list at all then re-download with no games running and then play New Vegas once the download is complete, this should solve the problem and should be tried first.
  • Playstation 3Playstation 3Playstation 3 Vendortron updates its inventory whenever the player fast travels when this add-on is installed, the Courier's Stash add-on is installed, or both are installed.
  • Xbox 360Xbox 360 The blue flame from The Cleansing Flame will not always appear to exit the barrel. The world space will still react and it still does damage, but no flame will exit the weapon. Sometimes this can be solved by going into third person, but it will disappear once you return to first person.
  • Playstation 3Playstation 3Playstation 3 Occasionally, when players equip the katana with the protective sheath mod multiple sheaths will appear. To fix this, equip another weapon and re-equip the katana until only one sheath is present.
  • Xbox 360Xbox 360 Vendortron, as well as all other vendors in the game, will reset its inventory. However, it sometimes takes far longer than it should, particularly if you rarely use a particular shop.
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 If Gloria Van Graff is hostile to you due to the companion quest Heartache by the Number and you installed GRA, the Vendortron will not sell the GRA weapons that are originally sold by Gloria Van Graff, even after killing her. If the Vendortron resets his inventory, the GRA weapons will still not appear. This results in being unable to attain some of the GRA weapons such as Sprtel-Wood 9700 (GRA), Cleansing Flame (GRA), and The Smitty Special (GRA). Uninstalling GRA, killing her, then installing GRA fixes this problem.
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Chet in Goodsprings and Cliff Briscoe in Novac will respawn new weapons mods (usually 3 will be available) in their selling stash by leaving and re-entering their stores, without waiting the normal 3 in-game days.
  • Xbox 360Xbox 360 Can restart other add-on saves such as Honest Heart and Old World Blues.
  • Xbox 360Xbox 360 Followers will sometimes drop GRA items, and you will be unable to pick them back up.
  • Playstation 3Playstation 3Playstation 3 Follower dismissal terminal might disappear randomly.
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 If companions have GRA weapons on them upon entering casinos the weapons will be removed from their inventory, but will not be replaced upon your exit.
  • Xbox 360Xbox 360 Certain GRA guns do not appear in the Vendortron's inventory.



  1. Question: "If one of the most confusing things in FNV for players was the inclusion of lots of different types of ammo why did you make a DLC that added even more ammo types?Also why didnt you make the changes suggested in your Fallout weapon skills blogin your mod?"
    Joshua Sawyer: "One of the reasons we never "drop" ammo subtypes in the world (with very rare exceptions) is to make the entire subsystem optional. If a player never buys an ammo subtype or never crafts an ammo subtype, he or she may never see ammo subtypes outside of a store. There are a still a lot of base ammo types, but that's much more manageable over time.
    GRA is an optional DLC. In the same way that Old World Blues is for players who like a specific type of humor, GRA is for players who want tons o' guns*. DLCs allow us to be more specific with the type of content we create.
    Making the weapon changes I suggested would be a pretty significant undertaking, possibly taking as long as everything else I did in the JSawyer mod. I didn't really have the time to tackle it.
    * I believe "Tons o' Guns" was a working title for GRA early in development."
    Josh Sawyer Formspring answers
  2. J.E. Sawyer @ Formspring - GRA question, are there gonna be new Unarmed weapons? If so, could you name one?
Gun Runners' Arsenal