Gun Fu is a perk in Fallout 4 and Fallout 76.


Fallout 4Edit

Rank Requirements Description Base ID
1 AGI 10 You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond. 0004d881
2 AGI 10, LVL 26 In V.A.T.S. you do 50% more damage to your third target and beyond. 001d244f
3 AGI 10, LVL 50 In V.A.T.S. you instantly do a Critical Hit against your fourth target and beyond. 001d245c

This perk causes each shot on targets after the initial target to do additional damage, but only applies to a new target in V.A.T.S. Additional shots at the first target to not count towards the chain. At rank 3, every target from the fourth and beyond will be an automatic critical hit.

V.A.T.S. allows only 16 actions to be queued, potentially allowing for 13 critical hits to be delivered. These critical hits do not count towards refilling the critical meter, however.

Settlement turrets and grenades/mines (enemy or player character thrown) count towards targets in the chain.

This perk stacks very well with the Better Criticals perk, as well as the Penetrator perk.

Fallout 76Edit

Rank Description Base ID
1 V.A.T.S. swaps targets on kill with +10% damage to your next target 0004d881
2 V.A.T.S. swaps targets on kill with +10% then 20% damage to your next 2 targets 001d244f
3 V.A.T.S. swaps targets on kill with +10%, 20%, then 30% damage to your next 3 targets 001d245c

Behind the scenesEdit

  • The name of the perk is a pun on the fighting style Kung fu.
  • The effects of this perk are actually closer to a Gun Kata, or the idea of a formalized set of choreographed movements based on martial arts and optimized for close quarters gun fighting, an idea popularized in some Hong Kong and American cinema particularly some near future dystopian movies like Equilibrium.
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