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We have the information, but they have the area knowledge. Work with them. Make bridges.Elder Francis

The Guardian Brotherhood is a group that is described as being on "barely tolerant terms" with the Brotherhood of Steel in The Armageddon Rag, Vol. 3.


Despite the Guardian Brotherhood being on barely tolerant terms with the Brotherhood of Steel, they were not above cooperating when it came to a common goal. Elder Francis of the Brotherhood of Steel was eager to build bridges with the Guardian Brotherhood, and was on stable enough grounds to assign training missions with them.

The Guardians took part in a mission to find out if there truly is a tunnel entrance to the Glow which entailed a beach assault working with a Brotherhood of Steel squad dubbed the "Brothers Grimm" by the Guardians because of the tall tales they would spin.[1]

The Guardians squad's practices differed from the Brotherhood's in that they used minimal communication on the field, barely any words, or even hand gestures, which Miller, a Brotherhood scribe, found impressive and felt was something to report back to Elder Francis.[2]


The Guardian Brotherhood appears in the short story "On the Beach," published in The Armageddon Rag, Vol. 3. They likely would have appeared in Interplay's canceled Project V13.

Behind the scenes[]

The Guardian Brotherhood is a reference to Wasteland, the inspiration for the Fallout series. In Wasteland, there is a faction named the Guardians, who are just like the Brotherhood of Steel, and were the inspiration for the Brotherhood of Steel.[3]


  1. The Armageddon Rag, Vol. 3: "The seven remaining Brotherhood of Steel members who, along with Willems, were referred to as the Brothers Grimm by their Guardian compatriots for constantly spinning tall tales, responded instantly to the attack."
  2. The Armageddon Rag, Vol. 3
  3. Origins of Fallout blog, p. 7: "Ah, the Brotherhood of Steel!
    I do love how these guys eventually turned out, but their origins were not very original. I simply wanted a group exactly like the monks from the Guardian Citadel in Wasteland. This was one of my favorite parts in the original game – an old, isolated stone fortress whose robed monks wielded insane energy weapons and would blast any trespassers. Fantastic."