Grouse was born in 2247 and he has been with the slavers since he was a teenager though he is now 30. His father, Harmon Jurley, was their leader before Eulogy usurped him and rose to power, so Grouse has a legacy to live up to. He is not fond of Eulogy, but he knows that if he moves against him, most of the slavers would turn on him. He sits at the checkpoint entrance wearing a permanent scowl.
Interactions with the player character
|This character starts quests.|
|This character buys slaves.||* VIPs: 250 caps each
|This character drops a finger when killed (Lawbringer).|
- Strictly Business: Grouse mentions that Eulogy Jones wants to acquire some VIP targets. If one accepts his proposal to capture some slaves, he will give the Lone Wanderer a list of four targets. He will allow entry into Paradise Falls after the first capture.
- Strictly Profitable is an unmarked quest that can be pursued simultaneously to the Strictly Business quest as well as after that quest's completion. The Lone Wanderer can enslave certain people (with a Karma hit) and Grouse will pay them 250 caps per slave and give out a new collar for the next victim.
- He sells Mesmetron power cells when asked, at 10 cells for 200 bottle caps.
- While doing the Blood Ties quest, one can ask him about the Family.
|Apparel||Weapon||Other items||On death|
|Merc troublemaker outfit||Chinese assault rifle or
Assault rifle or
10mm SMG or
|50x Mesmetron power cells
Mesmetron manual - summary page
- Grouse is the only source of slave collars in the game. Should Grouse die, the player character will be unable to obtain a new slave collar or caps for successful enslavement. However, so long as the player character has a slave collar in their inventory, they will be able to use it to enslave a mezzed non-player character, albeit for no reward other than negative Karma (and removing the enslaved non-player character from the game).
- He will become hostile if the player character preaches to him for the second time after he dismisses the player character. This will cause the rest of the slavers in Paradise Falls to become hostile as well.
- "I'm glad you asked! I got this Mesmetron thing. It's some kind of stun gun. I want you to test it out for me. A little research project. You take this Mezzer. Shoot it at some poor schmuck. While he's in la-la-land, you slip one of these collars over his head. Be careful with that collar. It'll explode if you tinker with it. Tell the slave to boot it over here pronto, or his head'll pop. You got all that? I hate repeating myself. That Mesmetron came with some kind of manual. I don't have time for that bullshit, so you better know how to read."
- "Are you kidding me? You've never heard of Paradise Falls? Oh, right. The suit. You're right out of the vault, aren't you? Great. Up there, we sell the slaves that we capture out in the Wastes. So, unless you're either buying or selling, piss off. Shit, you're lucky you're not up there in the pens, dumbass. I can't believe you. Anyway, Paradise Falls is home to the Slavers."
- "You got something else to say, or did you just come here to preach at me?"
Grouse appears only in Fallout 3.
Behind the scenes
Grouse, by definition, means to complain.
- Fallout 3 Official Game Guide Game of the Year edition p.75: "Grouse
He has been with the Slavers since he was a teenager (he is now 30). His father was the former leader before Eulogy usurped him and rose to power, and Grouse has a legacy to live up to. He isn't fond of Eulogy, but he knows that if he moves against him, most of the Slavers would turn on him. He sits at the checkpoint entrance wearing a permanent scowl."
(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)