Grouse is a slaver at Paradise Falls in 2277.
Background[]
Grouse was born in 2247 and has been with the slavers since he was a teenager. His father was the former leader of the slavers before Eulogy Jones usurped him and rose to power. Because of this, Grouse believes that he has a legacy to live up to.[Non-game 1][1][2] A self-serving sociopath,[3][4][5] Grouse believes that those who are too weak or too stupid to survive on their own should be bought and sold by those who have the means and motive to work them.[6] He believes highly in himself both as a slaver and a leader. However, he knows that he lacks the support he would need to oust Eulogy Jones and take over. As a result, he spends his time sitting at the entrance checkpoint in a permanently foul mood,[Non-game 1][7][8][9][10][11][12] using the position to project power where he has it.[13][14] He is also a rapist who takes advantage of the slaves.[15][16]
Gruff and ready for a fight, especially from the more morally objectionable,[17][18] Grouse acts as a guard of the settlement.[13][14] When the Lone Wanderer approaches he will demand to know why they are there.[19] He will comment on who they are, what they do, and who is allowed inside,[20] only slavers and the enslaved,[21] and depending on if the Lone Wanderer is wearing a Vault jumpsuit he will comment on how lucky they are for not having been immediately enslaved.[22] Which he threatens to do if they waste his time.[23]
Should the Lone Wanderer be understanding of his line of work,[6] or interested in the slaving trade he will offer them a deal to split the commission between them for each slave captured.[24][25] Seeing the Lone Wanderer as a fool[8][26][25] he can use to enrich himself,[27][28][25] sending them out to capture slaves for him, as he cannot go out hunting for fresh captures as long as he is the checkpoint guard and the person responsible for tracking collar signals.[24][29] He doesn't really care who the Lone Wanderer enslaves so long as they are subdued first,[30] and have their slave collar attached, so that their movements can be tracked.[31] To help get the collars on the slaves Grouse will give the Lone Wanderer a working Mesmetron,[32] an experimental device that Grouse found in an old military base. Once considered a Class B "experimentally efficient" weapon, he planned on using this less than lethal technology to easily capture people to sell as slaves. However, he has been kept busy by Eulogy Jones and hasn't had the time to try it out or figure out how it works.[33][34][35]
Should the Lone Wanderer agree to work for him he will give them the weapon and its manual. He will task them to acquire four high profile targets.[36][24] Two of these four people betrayed the slavers, leaving their profession to start new lives. (Flak, a weapons merchant in Rivet City,[37][4] and Susan Lancaster, the prostitute of Tenpenny Tower.[38][3]) The third, Arkansas, managed to successfully hamper their activities for decades, dealing a devastating loss and damaged reputation along the way.[39][5] The fourth is Red, the doctor of Big Town,[16][40][41] who failed to keep promises to the organization.[42][10]
Should the Lone Wanderer offer to bribe him successfully Grouse will throw out the high number of 500 caps for entry, doubting that he would get it. However, he will gladly accept it if it is actually offered to him.[43] Furthermore, the Lone Wanderer can enslave a single person to also gain entrance into the settlement.[24][44]
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character starts quests. | ||
This character buys slaves. |
| |
This character drops a finger upon death (Lawbringer). |
Quests[]
- Strictly Business: Grouse mentions that Eulogy Jones wants to acquire some VIP targets. If one accepts his proposal to capture some slaves, he will give the Lone Wanderer a list of four targets. He will allow entry into Paradise Falls after the first capture.
- Strictly Profitable is an unmarked quest that can be pursued simultaneously to the Strictly Business quest as well as after that quest's completion. The Lone Wanderer can enslave certain people (with a Karma hit) and Grouse will pay them 250 caps per slave and give out a new collar for the next victim.
Other interactions[]
- He sells Mesmetron power cells when asked, at a rate of 10 cells for 200 bottle caps.[45]
- Should the player question him on what Paradise Falls is changes depending on whether they are wearing a Vault jumpsuit.[20][22]
- There is a Karma check that allows for Grouse to refuse entry to Good Karma players, and offers the quest Strictly Business to Evil Karma players.[verification needed]
- Should the player have already started the quest Blood Ties, Grouse can be asked if The Family is nearby.[46]
- Should the player have already started the quest The Replicated Man, Grouse can give "slaver hints" to advance the quest. He has two leads, a bribe option, and a statistic check.[clarification needed]
Inventory[]
Apparel | Weapon | Other items | On death |
---|---|---|---|
Merc troublemaker outfit | Chinese assault rifle or Assault rifle or 10mm SMG or combat shotgun |
50x Mesmetron power cells Mesmetron Mesmetron manual - summary page |
Notes[]
- Grouse is the only source of slave collars in the game. Should Grouse die, the player character will be unable to obtain a new slave collar or caps for successful enslavement. However, so long as the player character has a slave collar in their inventory, they will be able to use it to enslave a mezzed non-player character, albeit for no reward other than negative Karma (and removing the enslaved non-player character from the game).
- He will become hostile if the player character preaches to him for the second time after he dismisses the player character. This will cause the rest of the slavers in Paradise Falls to become hostile as well.
- Grouse would have had at least one conversation with Richter had he not have been cut from the game.[47]
Notable quotes[]
- "I'm sorry, maybe I wasn't clear enough. Piss off. Go. Walk. Leave. You don't belong here. Au revoir. Don't let the door hit you in the ass."
- "Do I look like someone who wants to be your friend? Are you a moron? Why do you keep coming around? Piss off already!"
- "What the hell do YOU want?! You got a death wish?"
- "Unless, have you changed your mind? Do you want to take me up on the offer of employment?"
- "You're back?! Do you have a death wish?"
- "Are you deaf? Get the hell out of here. You don't belong in this town."
- "You enjoy being a "recruiter" for Paradise Falls, eh? Here's another collar and some caps."
- "The slaves keep rolling in. Keep this up and you're going to be rich! Here's your caps and another collar."
- "Tallied the last slave you sent us. You're pretty good at the slaving thing. Keep it up! Here's another collar and pile of caps."
- "Keep it up. We all make a ton of caps on every slave you send to us. Here's your cut and another collar."
- "You idiot! Your slave's dead. You ruined perfectly good merchandise. I monitor the collars, you know. You need to be more careful! Do you want another collar and try again? You'll have to buy it. I'm not going to subsidize your screwups."
- "Idiot. You don't make money on dead slaves. You want to buy another collar and try again?"
- "All four of the VIP targets Eulogy wants are dead. Great. Good job moron. I'm sure you had something to do with that."
- "Well, you can keep sending slaves my way if you want to continue splitting the commission. But I'm not vouching for you with the Paradise crew."
- "I'm glad you asked! I got this Mesmetron thing. It's some kind of stun gun. I want you to test it out for me. A little research project. You take this Mezzer. Shoot it at some poor schmuck. While he's in la-la-land, you slip one of these collars over his head. Be careful with that collar. It'll explode if you tinker with it. Tell the slave to boot it over here pronto, or his head'll pop. You got all that? I hate repeating myself. That Mesmetron came with some kind of manual. I don't have time for that bullshit, so you better know how to read."
- "Are you kidding me? You've never heard of Paradise Falls? Oh, right. The suit. You're right out of the vault, aren't you? Great. Shit, you're lucky you're not up there in the pens, dumbass. I can't believe you. Anyway, Paradise Falls is home to the Slavers. Up there, we sell the slaves that we capture out in the Wastes. So, unless you're either buying or selling, piss off."
- "You got something else to say, or did you just come here to preach at me?"
Appearances[]
Grouse appears only in Fallout 3.
References[]
|
Non-game
- ↑ 1.0 1.1 1.2 Fallout 3 Official Game Guide Game of the Year Edition p.75: "Grouse
He has been with the Slavers since he was a teenager (he is now 30). His father was the former leader before Eulogy usurped him and rose to power, and Grouse has a legacy to live up to. He isn't fond of Eulogy, but he knows that if he moves against him, most of the Slavers would turn on him. He sits at the checkpoint entrance wearing a permanent scowl."
(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
|