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+ | {{Infobox location |
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− | {{Location |
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+ | |games =FNV |
− | |type = |
+ | |type =settlement medium |
+ | |image =Great Khan encampment.jpg |
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− | |name ={{PAGENAME}} |
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− | |image = |
+ | |map marker image =Great_Khan_Encampment_loc.jpg |
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− | |loc =Great_Khan_Encampment_loc.png |
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+ | |part of =[[Quarry Junction]] |
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+ | |leaders =[[Melissa Lewis|Melissa]] |
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− | |map = |
+ | |local map = |
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+ | |creatures =[[Deathclaw (Fallout: New Vegas)|Deathclaws]] |
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− | |cell = |
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⚫ | |||
− | |refid = |
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+ | |quests =[[Don't Make a Beggar of Me]]<br />[[Oh My Papa]] |
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+ | |cell name =GreatKhanEncampment |
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+ | |refid ={{ID|000dada4}} |
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}}{{Games|FNV}} |
}}{{Games|FNV}} |
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+ | {{Quotation|I was expecting a shipment of chemicals. It's usually in a suitcase dropped off in one of the big machines up here.|[[Melissa Lewis]]|sound=FNV MelissaLewis UsuallyInASuitcase.ogg}} |
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− | The '''{{PAGENAME}}''' is a place in the [[Mojave Wasteland]]. |
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+ | __NOTOC__ |
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− | The encampment is used to overlook [[Quarry Junction]] by the [[Great Khans]]. |
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+ | The '''Great Khan encampment''' is a [[Fallout: New Vegas locations|location]] in the [[Mojave Wasteland]]. Located southeast of the [[makeshift Great Khan camp]] and west of [[Quarry Junction]], it is used by the [[Great Khans]] to overlook the quarry. |
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− | It is located Southeast of the [[Makeshift Great Khan Camp]] and West of [[Quarry Junction]]. It is possible to avoid [[Deathclaws]] and [[Cazador|Cazadors]] altogether by getting there from the southwest: go around the radscorpion eggs site (from [[Bleed Me Dry]]),and follow the ridge to the [[Makeshift Great Khan Camp]]. Keep running along the ridge behind the scarecrow and jump upon the rockface. With proper crouching and timing, you can stick to the cliff on your right and reach it in one piece at (almost) any level. |
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==Layout== |
==Layout== |
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− | There are two [[ |
+ | There are two [[makeshift bedding|makeshift beds]] that can be used by the [[Courier]]. |
− | The camp is difficult to reach due to mountains surrounding every side of it. |
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− | There are two ways to get there - the harder way is by clearing out the quarry of all of the [[Deathclaw]]. A large red crane next to the camp serves as a landmark. Alternatively, you can climb into the hills from the [[Makeshift Great Khan Camp]] or by heading due south from [[Bonnie Springs]], and follow the the ridge to an opening on the west side of the quarry, encountering substantially less [[Deathclaw]] in the process. The easiest route is to head north from [[Goodsprings Cemetery]] to reach the [[Makeshift Great Khan Camp]], and then go southeast to the gap in the mountains, using a stealthboy to get past the three [[Deathclaw]]. |
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− | Alternatively, a more direct (and brutal) path lies south of [[Vault 19]] that goes up a small canyon onto the deathclaw plateau, right under the pass upwards to the encampment. |
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==Inhabitants== |
==Inhabitants== |
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− | * [[Melissa]] |
+ | * [[Melissa Lewis|Melissa]] |
+ | * Two [[Great Khans]] |
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− | |||
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* [[Don't Make a Beggar of Me]] |
* [[Don't Make a Beggar of Me]] |
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* [[Oh My Papa]] |
* [[Oh My Papa]] |
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− | |||
+ | * Reaching this location by taking [[Interstate 15]] north can be extremely difficult, as [[Deathclaw (Fallout: New Vegas)|deathclaws]] will usually spawn near it, making it almost impossible for low-level characters to make it to the encampment. An alternate route can also be taken north of [[Goodsprings]], where a variety of [[Radscorpion (Fallout: New Vegas)|radscorpions]] can be encountered instead. |
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+ | * To reach the encampment without going through the deathclaws of Quarry Junction, follow the dirt path directly across from the entrance to [[Vault 19]]. On some occasions, many deathclaws may be present on the trail as well. |
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− | * {{platforms|xbox360|pc}} There is a [[Metal box]] that is impossible to reach due to a invisible wall next to the cliff wall. |
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+ | * The existence of the camp is foreshadowed through random dialogue with a [[quarry worker]] in [[Sloan]], stating that, "I might just be imagining things, but I could've swore the other night I saw some people up on the ridge by the quarry." |
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==Appearances== |
==Appearances== |
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− | + | The Great Khan encampment appears only in ''[[Fallout: New Vegas]]''. |
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+ | ==Behind the scenes== |
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− | {{stub-FNV}} |
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+ | The Great Khan encampment is located in the same geographical location as the real world Wild Horse Cabin, on the eastern side of [[wikipedia:Potosi Mountain (Nevada)|Mt. Potosi, Nevada]]. |
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+ | |||
+ | ==Bugs== |
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+ | * {{Platforms|pc,ps3,xbox360}} There is a [[metal box]] that is difficult to reach due to an invisible wall next to the cliff wall, and even if you somehow get around the invisible wall (traveling around the cliff and thus around the wall), the metal box is empty anyway. It is possible to reach the box if you go into third-person and view it at an angle. However, as stated previously, the box is empty. If you use fast travel you may be stuck behind this wall, making it impossible to get out of there.{{verify|verified}} |
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+ | * {{Platforms|ps3}} Sometimes a deathclaw may be next to the makeshift beds and completely ignores the Courier and the Great Khans.{{verify|verified}} |
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+ | * {{Platforms|pc,xbox360}} When climbing the nearby rocks, you may fall into them. At that point you must load a previous save, as you can't fast travel or jump in that position.{{verify|verified}} |
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+ | * {{Platforms|pc,xbox360}} It is possible that loading a save from this location may cause many of your [[Fallout: New Vegas reputations|reputations]] to disappear from the [[Pip-Boy 3000|Pip-Boy]] list, and making the affected [[Fallout: New Vegas factions|factions]] hostile. This may have been caused by a faction [[Fallout: New Vegas armor and clothing|armor]] related glitch, or by Quarry Junction.{{verify|verified}} |
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+ | |||
+ | {{Navbox locations FNV}} |
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[[Category:Fallout: New Vegas locations]] |
[[Category:Fallout: New Vegas locations]] |
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+ | [[Category:Great Khans]] |
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+ | |||
+ | [[de:Lager der Großkhane]] |
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+ | [[es:Campamento de los Grandes Khan]] |
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+ | [[ru:Лагерь Великих ханов]] |
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+ | [[uk:Табір Великих ханів]] |
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+ | [[zh:大汗帮营地]] |
Revision as of 03:13, 7 March 2020
“I was expecting a shipment of chemicals. It's usually in a suitcase dropped off in one of the big machines up here.”— Melissa Lewis
The Great Khan encampment is a location in the Mojave Wasteland. Located southeast of the makeshift Great Khan camp and west of Quarry Junction, it is used by the Great Khans to overlook the quarry.
Layout
There are two makeshift beds that can be used by the Courier.
Inhabitants
- Melissa
- Two Great Khans
Related quests
Notes
- Reaching this location by taking Interstate 15 north can be extremely difficult, as deathclaws will usually spawn near it, making it almost impossible for low-level characters to make it to the encampment. An alternate route can also be taken north of Goodsprings, where a variety of radscorpions can be encountered instead.
- To reach the encampment without going through the deathclaws of Quarry Junction, follow the dirt path directly across from the entrance to Vault 19. On some occasions, many deathclaws may be present on the trail as well.
- The existence of the camp is foreshadowed through random dialogue with a quarry worker in Sloan, stating that, "I might just be imagining things, but I could've swore the other night I saw some people up on the ridge by the quarry."
Appearances
The Great Khan encampment appears only in Fallout: New Vegas.
Behind the scenes
The Great Khan encampment is located in the same geographical location as the real world Wild Horse Cabin, on the eastern side of Mt. Potosi, Nevada.
Bugs
- metal box that is difficult to reach due to an invisible wall next to the cliff wall, and even if you somehow get around the invisible wall (traveling around the cliff and thus around the wall), the metal box is empty anyway. It is possible to reach the box if you go into third-person and view it at an angle. However, as stated previously, the box is empty. If you use fast travel you may be stuck behind this wall, making it impossible to get out of there.[verified] There is a
- Sometimes a deathclaw may be next to the makeshift beds and completely ignores the Courier and the Great Khans.[verified]
- When climbing the nearby rocks, you may fall into them. At that point you must load a previous save, as you can't fast travel or jump in that position.[verified]
- reputations to disappear from the Pip-Boy list, and making the affected factions hostile. This may have been caused by a faction armor related glitch, or by Quarry Junction.[verified] It is possible that loading a save from this location may cause many of your