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(Bugs)
(Bugs)
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* if a deathclaw follows you to the encampment on your way up, it will spawn there every time you fast travel there even if you killed it.the khans cannot kill the deathclaw so they will almost always be killed by it, failing the quests.this will happen even after clearing out the quarry.
 
* if a deathclaw follows you to the encampment on your way up, it will spawn there every time you fast travel there even if you killed it.the khans cannot kill the deathclaw so they will almost always be killed by it, failing the quests.this will happen even after clearing out the quarry.
 
* {{Platforms|pc}} When climbing the nearby rocks, you may fall into them. At that point you must load a previous save, as you can't fast travel or jump in that position.
 
* {{Platforms|pc}} When climbing the nearby rocks, you may fall into them. At that point you must load a previous save, as you can't fast travel or jump in that position.
* {{Platforms|xbox360}} It is possible that loading a save from this location may cause many of your reputations to disappear from the Pip-Boy list, and making the effected faction hostile. This may have been caused by a faction armor related glitch, or [[Quarry Junction].
+
* {{Platforms|xbox360}} It is possible that loading a save from this location may cause many of your reputations to disappear from the Pip-Boy list, and making the effected factions hostile. This may have been caused by a faction armor related glitch, or [[Quarry Junction].
   
 
{{Navbox locations FNV}}
 
{{Navbox locations FNV}}

Revision as of 00:33, November 6, 2011

 
Gametitle-FNV
Gametitle-FNV

The Great Khan encampment is a location in the Mojave Wasteland. Located south-east of the Makeshift Great Khan Camp and West of Quarry Junction, it is used to overlook Quarry Junction by the Great Khans.

Layout

There are two makeshift beddings that can be used by the Courier. If you come by way of Bonnie Springs or Vault 19, you may encounter between 5 to 9 deathclaws.

Inhabitants

Related quests

Appearances

The Great Khan encampment appears in Fallout: New Vegas.

Notes

Reaching this location can be extremely difficult, for Deathclaws will usually spawn near it, making it almost impossible for low level characters to make it to the encampment.

Bugs

  • Xbox 360Icon xbox360 There is a metal box that is difficult to reach due to a invisible wall next to the cliff wall, and even if you somehow get around the invisible wall (traveling around the cliff and thus around the wall), the metal box is empty anyway. If you go into third-person and look at the box at an angle it is possible to reach, however stated previously it is empty. If you use fast travel you may be stuck behind this wall, impossible to get out of there.
  • Playstation 3Icon ps3 Sometimes a deathclaw may be next to the makeshift beds and completely ignores the player and the Great Khans.
  • if a deathclaw follows you to the encampment on your way up, it will spawn there every time you fast travel there even if you killed it.the khans cannot kill the deathclaw so they will almost always be killed by it, failing the quests.this will happen even after clearing out the quarry.
  • PCIcon pc When climbing the nearby rocks, you may fall into them. At that point you must load a previous save, as you can't fast travel or jump in that position.
  • Xbox 360Icon xbox360 It is possible that loading a save from this location may cause many of your reputations to disappear from the Pip-Boy list, and making the effected factions hostile. This may have been caused by a faction armor related glitch, or [[Quarry Junction].
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