For other characters named Grant, see Grant. |
“This is private property, please move along.”
Grant is an NCR policeman assigned to guard the Westin Ranch in 2241.
Background
With exceptionally clean weapons and uniform, Grant's sole task is filtering out "undesirables", so that they do not disturb councilman Roger Westin or cause any mischief.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Other interactions
Grant is necessary to interact with in order to enter the Westin Ranch. Typically, mentioning employment or Sheriff Dumont's recommendation is enough.
Inventory
Apparel | Weapon | Other items |
---|---|---|
Police uniform | Pancor Jackhammer | 12 gauge shotgun shell x20 Stimpak $56 |
Appearances
Grant appears only in Fallout 2.