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{{For|other characters named Grant|Grant}}
{{Fallout 1 and 2 characters project}}
 
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{{Infobox character
{{Character
 
|game =FO2
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|games =FO2
|Image =Fo2 Police Officer NCR.png
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|image =Fo2_Grant.png
 
|race =[[Human]]
|px=25px
 
|Name ={{PAGENAME}}
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|sex =Male
 
|affiliation =NCR Police
|Race =[[Human]]
 
 
|role =Entry guard
|Affiliation =[[NCR Police]]
 
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|location =[[Westin Ranch]], [[New California Republic (town)|NCR]]
|Role =Entry guard
 
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|special ={{SPECIAL|7,7,6,5,4,7,5}}
|Location =[[Westin Ranch]]
 
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|tag skills ={{tag skills|small guns=115%|big guns=115%|energy weapons=115%|unarmed=85%|melee weapons=90%|throwing=70%}}
|Appearances =''[[Fallout 2]]''
 
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|derived ={{derived stats|hp=94|xp=250|ac=7|acmod=20|ap=10|carry weight=200 lbs|unarmed damage=0|melee damage=2|sequence=14|healing rate=2}}
|Dialogue =[[Scwesgrd.msg]]
 
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|proto ={{proto|137}} (NCR guard)
 
|dialogue =[[Scwesgrd.msg]]
 
}}{{Games|FO2}}
 
}}{{Games|FO2}}
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'''{{PAGENAME}}''' is an [[NCR Police]]man assigned to guard the [[Westin Ranch]] in [[2241]].
 
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{{Quotation|This is private property, please move along.}}
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'''Grant''' is an NCR policeman assigned to guard the [[Westin Ranch]] in [[Timeline#2241|2241]].
   
 
==Background==
 
==Background==
With exceptionally clean weapons and uniform, Grant's sole task is filtering out undesirables, so that they do not disturb councilman [[Roger Westin]] or cause any mischief...
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With exceptionally clean weapons and uniform, Grant's sole task is filtering out "undesirables", so that they do not disturb councilman [[Roger Westin]] or cause any mischief.
  +
 
==Interactions with the player character==
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===Interactions overview===
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{{Interactions FO1
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|perm companion =
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|temp companion =
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|talking head =
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|wares =
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|restocks =
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|items modified =
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|heal =
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|cure radiation =
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|heal cripple =
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|quests started =
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|quests involved =
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}}
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===Other interactions===
 
Grant is necessary to interact with in order to enter the [[Westin Ranch]]. Typically, mentioning employment or Sheriff [[Dumont]]'s recommendation is enough.
   
 
==Inventory==
 
==Inventory==
 
{{Inventory
 
{{Inventory
|apparel =Police uniform
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|apparel =[[Fallout and Fallout 2 NPC armor and clothing#NCR police uniform |NCR police uniform]]
|weapon =[[Pancor Jackhammer]] + 20 [[12 Gauge]]
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|weapon =[[Pancor Jackhammer (Fallout 2)|Pancor Jackhammer]]
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|otheritem =[[12 gauge shotgun shell (Fallout)|12 gauge shotgun shell]] x20<br />[[Stimpak (Fallout)|Stimpak]]<br />[[NCR dollars|$]]56
|otheritem =-
 
 
|ondeath =empty
 
|ondeath =empty
 
}}
 
}}
 
==Interactions with the player character==
 
Grant is necessary to interact with in order to enter the [[Westin Ranch]]. Typically, mentioning employment or Sheriff [[Dumont]]'s recommendation is enough.
 
   
 
==Appearances==
 
==Appearances==
{{PAGENAME}} appears in ''[[Fallout 2]]''.
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Grant appears only in ''[[Fallout 2]]''.
   
{{stub-FO2}}
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{{Navbox NCR Town}}
   
 
[[Category:Fallout 2 human characters]]
{{NCR Town}}
 
[[Category:Human characters]]
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[[Category:Fallout 2 NCR characters]]
[[Category:Fallout 2 non-player characters]]
 
[[Category:New California Republic characters]]
 
 
[[Category:New California Republic (town) characters]]
 
[[Category:New California Republic (town) characters]]
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[[ru:Грант (Fallout 2)]]
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[[uk:Грант (Fallout 2)]]

Revision as of 07:41, 8 July 2020

 
Gametitle-FO2
Gametitle-FO2
This is private property, please move along.

Grant is an NCR policeman assigned to guard the Westin Ranch in 2241.

Background

With exceptionally clean weapons and uniform, Grant's sole task is filtering out "undesirables", so that they do not disturb councilman Roger Westin or cause any mischief.

Interactions with the player character

Interactions overview

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Other interactions

Grant is necessary to interact with in order to enter the Westin Ranch. Typically, mentioning employment or Sheriff Dumont's recommendation is enough.

Inventory

Appearances

Grant appears only in Fallout 2.